SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

View Poll Results: Should I develop this modification?
Yes. 242 96.80%
No. 8 3.20%
Voters: 250. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 11-07-12, 06:16 AM   #136
lesec74
Ensign
 
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
Default

Quote:
Originally Posted by silentmichal View Post
Hi!


Yes, of course! Now I have redo textures, for this reason I will not share pictures in game. There's in Goblin Viewer:



wouah!
lesec74 is offline   Reply With Quote
Old 11-07-12, 09:02 AM   #137
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by lesec74 View Post
wouah!

Yes, and that'll in SH5: Gold Times for SH5
silentmichal is offline   Reply With Quote
Old 11-08-12, 01:41 AM   #138
lesec74
Ensign
 
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
Default

Quote:
Originally Posted by silentmichal View Post
Yes, and that'll in SH5: Gold Times for SH5
Hello,
the picture of dinning room is for a type VII. do you work on type II and if there is a dinning room too?

thanks for answer
lesec74 is offline   Reply With Quote
Old 11-08-12, 02:30 AM   #139
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by lesec74 View Post
Hello,
the picture of dinning room is for a type VII. do you work on type II and if there is a dinning room too?

thanks for answer
Hi!

I'm still working on type II, but not now. I have to create 2 files: for diffuse (textures), and for lights. Dinning place has (in 3D editor) 11 meshes. Engine room (made by Tomi_099) has sth around 1'000 ! So, I have to "delete" sth, to import it into SH5. This interior is... hym.... "too good". It has awful lot of textures and texture coordinates. First I'll try to import only connig tower into SH5 (from type II - it's rather easy) - if that'll be OK, I'll start importing torpedo room, main room and engine room. And, 2nd part of your question: In II submarines there is no dinning place: II types were too small. Uoh, in saturday and sunday i'll working on it .

Regards, Michal.
silentmichal is offline   Reply With Quote
Old 11-08-12, 06:21 AM   #140
arnahud2
Frogman
 
Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
Default

Quote:
Originally Posted by silentmichal View Post
In II submarines there is no dinning place: II types were too small.
Do you mean that crew members used to forget themselves (as ugly bachelors) at lunch time ?
__________________


arnahud2 is offline   Reply With Quote
Old 11-09-12, 12:35 PM   #141
lesec74
Ensign
 
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
Default

Quote:
Originally Posted by silentmichal View Post
Hi!

I'm still working on type II, but not now. I have to create 2 files: for diffuse (textures), and for lights. Dinning place has (in 3D editor) 11 meshes. Engine room (made by Tomi_099) has sth around 1'000 ! So, I have to "delete" sth, to import it into SH5. This interior is... hym.... "too good". It has awful lot of textures and texture coordinates. First I'll try to import only connig tower into SH5 (from type II - it's rather easy) - if that'll be OK, I'll start importing torpedo room, main room and engine room. And, 2nd part of your question: In II submarines there is no dinning place: II types were too small. Uoh, in saturday and sunday i'll working on it .

Regards, Michal.

hello silentmichal,

and many thanks for your work for the community of sh5;do you think that it will be possible to add more foods in the sub?

lesec74 is offline   Reply With Quote
Old 11-09-12, 02:52 PM   #142
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by lesec74 View Post
hello silentmichal,

and many thanks for your work for the community of sh5;do you think that it will be possible to add more foods in the sub?


Food? It's the most easy thing to do! I'll add some food to my mod .
silentmichal is offline   Reply With Quote
Old 11-10-12, 05:00 PM   #143
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Any chance to make the TDW New Ui compatible one with no crew walking around the decks
THE_MASK is offline   Reply With Quote
Old 11-11-12, 05:03 AM   #144
raymond6751
Admirable Mike
 
raymond6751's Avatar
 
Join Date: Mar 2004
Location: Canada
Posts: 1,313
Downloads: 421
Uploads: 0
Default Amazing

Thanks for your work. If this shows your ability at age 14, you have a great future.

Suggestion: I too don't allow my crew on deck to stare at each other, it is not nice. I would be happy if, when at Battle Stations there were no men lying in the bunks. Make them disappear or go to the torpedo room and stand there.

Great Mod! Keep up the good work!
__________________
My stuff:
https://www.authorsden.com/mikeraymond
raymond6751 is offline   Reply With Quote
Old 11-11-12, 05:15 AM   #145
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by raymond6751 View Post
Thanks for your work. If this shows your ability at age 14, you have a great future.

Suggestion: I too don't allow my crew on deck to stare at each other, it is not nice. I would be happy if, when at Battle Stations there were no men lying in the bunks. Make them disappear or go to the torpedo room and stand there.

Great Mod! Keep up the good work!


Hi!

I'm working on it - there's one global varriable that makes battlestaion is on / off. I tried do it, but with 0 effects. But, i'm still think about it .
silentmichal is offline   Reply With Quote
Old 11-11-12, 02:10 PM   #146
lesec74
Ensign
 
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
Default

Quote:
Originally Posted by silentmichal View Post
Food? It's the most easy thing to do! I'll add some food to my mod .
hello silentmichal,
do you think that your mod will be ready for christmas?it will be a beautiful present for the community!
lesec74 is offline   Reply With Quote
Old 11-11-12, 03:37 PM   #147
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
Default

Quote:
Originally Posted by lesec74 View Post
hello silentmichal,
do you think that your mod will be ready for christmas?it will be a beautiful present for the community!

Hi!

Hmm, I really don't know ! But, i'll try to release it for Christmas .
silentmichal is offline   Reply With Quote
Old 11-21-12, 01:16 AM   #148
lesec74
Ensign
 
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
Default

hello silentmichal,

have you some news or news pictures of your work?

many thanks for your work
lesec74 is offline   Reply With Quote
Old 12-08-12, 02:00 PM   #149
silentmichal
Frogman
 
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
First alpha of dinning place!!!

Quote:
Originally Posted by lesec74 View Post
hello silentmichal,

have you some news or news pictures of your work?

many thanks for your work

Hi!

Sorry that I didn't say anything. I haven't got new pictures, but I have got sth better: first alpha version! There's a dinning place in quater room. I didn't add people there yet, but I'll do it in future. I added new collisions into this room (better of course). Enjoy it, and comment it !

https://dl.dropbox.com/u/97170234/in..._mod_alpha.zip

PS. Can someone tell me, how to make screenshots in SH5 by SH5 (don't use any program, only SH5) - is it possible?

EDIT

To install use JSGME :-).

EDIT \\24 December 2012\\

New version released!!! Here:
http://www.subsim.com/radioroom/showthread.php?t=200862

Last edited by silentmichal; 12-24-12 at 07:46 AM.
silentmichal is offline   Reply With Quote
Old 12-08-12, 02:36 PM   #150
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by silentmichal View Post
Hi!

Sorry that I didn't say anything. I haven't got new pictures, but I have got sth better: first alpha version! There's a dinning place in quater room. I didn't add people there yet, but I'll do it in future. I added new collisions into this room (better of course). Enjoy it, and comment it !
Well done!

Is this version compatible with New UI's, and have the bugs listed on the first post of this thread been fixed? Just asking

Quote:
Originally Posted by silentmichal View Post
PS. Can someone tell me, how to make screenshots in SH5 by SH5 (don't use any program, only SH5) - is it possible?
Ctrl F11

Screenshots saved in main SH5 folder. If they look corrupted try changing game resolution
gap is offline   Reply With Quote
Reply

Tags
animations, crew, mod


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:57 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.