SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-06-08, 08:43 AM | #1 |
Sonar Guy
Join Date: Jun 2008
Location: Galway-IRELAND
Posts: 397
Downloads: 179
Uploads: 0
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Trigonometry Formulas
Gruss Gott alle Kaleun,
I'm not very good at Maths, and even though I have made my 3 Wizz wheels I'm still not too proficient with it. I'd rather use my Scientific calculator. - So planning to take one more step toward more realism and Manual Targetting ( I'm at 74% ), I wonder if a good soul ( and a good Math brain too) could make a resume of all ( or as many as possible ) trigo formulas that this game involve. I think it would be usefull for the all community. All that could be classified in various sections, like : Target Speed, Range, AOB etc... But that's only a suggestion. Thanks in advance, if it ever takes shape. JMV |
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