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Old 10-24-14, 08:15 AM   #7
BalaoThatOrder
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Join Date: Oct 2014
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Quote:
Originally Posted by Sailor Steve View Post
In order to load faster, SH4 only loads 6 months of activity at a time. If you keep rifitting over and over (which was something they didn't do more than once in real life, as the crew would become absolutely exhausted) you will suddenly find yourself without any targets at all.
Thanks for that, Steve!

I'm not so sure about running out of targets, though...

...I'm at that point in the war (1 May 1944) where there are 8 enemy ports in the northwest area of New Guinea, with convenient refit base "right around the corner!"

If true, I haven't gone "harbor hunting" in a while - with or without the 'long dogs' - to reach out and touch them up to 8-9k yds. I prefer to get in close though, as timing and evading the escort 'orbits' is such fun!

Good segue...do they spawn/respawn in ports? I had a large tanker convoy in Celebes Sea that just disappeared from radar the other day...

I save and reload at the start of each contact tracking session, and again just as I'm evading and exiting after engagement. I reloaded the save and searched everywhere - at a certain point, they just went 'flying Dutchman.'

Any info on the port spawn/respawn or whether it's random, appreciated!

I think I'm running TMO...I have JSGME installed, and a PE4 (1,2,3,4,5) in the MODS folder, from 2012. I had to do a system restore at some point a year ago, and JSGME isn't 'active' and I haven't bothered with it. I like the added effects, crate debris, bodies, etc. and just left it alone, because it's graphically-tuned and works so well!

Thanks!
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