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Old 04-22-16, 02:22 PM   #1
Von Due
Sea Lord
 
Join Date: Jul 2012
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Default Any artists in the house for rec manual images?

First, let me just say I'm a huge fan of the stock images in the rec manual and well, less enthusiastic about many images coming with modded ships. Here's why:

Stock images show the ships WITHOUT using perspective. Mod ships I have seen come with images SHOWING perspective.

Why is this important? Well it becomes clear when you want to find the AoB of a target. This also involves cross sections.

In real life, or if you look at a photo of a ship, you are forced to look at it from a certain perspective unless you have a 200 meter array of eyes. This has the important implication that if you are looking at say, the chimney, and you determin the AoB from that chimney is 90* then the AoB is NOT 90* for ANY other part of the ship at that given moment.
First image shows perspective and what it does to the AoB reading.



This is what you would see on a photo, or in real life. It is less helpful for determining that a 90* AoB at the front or aft mast would look like.

Next image shows the principle of the stock game images, without perspective.



With this you can determine what any cross section of the ship would look like from a 90* AoB.

Same principle is used for the acute angled images. Without perspective you can pick any part on the drawing that stands out and track that with the crosshair on your scope and when that cross section matches the image, then you have your AoB.

Now back to the original question:

I am not an artist in any way (evidence is in those 2 images) so I was wondering if anyone is up for the challenge of creating non-perspective images for the (MFM in particular but any other imported ship could use them) ships' sil.tga files in their respective folders (these are the images shown in the rec manual). The goal would be to have them look like stock, in that they look good and not like a toddler's doodlings (what I would have produced).
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