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10-19-14, 08:00 AM | #1 |
Chief
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 152
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Horrido makman94,
good luck with contacting Hans Wittemann and asking him to give permission to release the type II A (although I have little hope that he´ll give his ok). Maybe finally we see something of HAHD! Kurfürst
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10-19-14, 08:13 AM | #2 |
Hellas
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i ,also, have little hope but you never...know ! maybe , he come back to us
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
10-20-14, 04:12 PM | #3 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Fantastic work, Wise
The VIIB looks great! I can't wait seeing it in-game. Just one little suggestion: I always think it looks strange to see the crew with rain coats in the 'wintergarden' during a heavy storm. It's much better to have the crew 'in the conning-tower' (you can simply move the DMY_Soclu_POSR_* nodes from the 'wintergarden' to the front). This also adds some variety. Regards, LGN1 |
10-21-14, 03:55 AM | #4 |
Engineer
Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
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@LGN1
Your thought very competent. I too consider that crew during a storm on a winter garden, it is abnormal. BUT... I didn't speak yet about a problem which in any way not to avoid. The matter is that I try to do everything according to the historical sizes. In this regard, turms now the narrower, than in a stock. It already led to annoying misunderstanding: Height of the turm-3.55 m. At detection of the boat in a surfaced state the crew squats. As a result, the look of the seaman rests against a turm wall. And also, the back part of his trunk crashes into a hatch cover. Because, turm narrow. The hatch and other units can't be moved. They are located on historical places. For this reason not to place crew during the storm (POSR) within the bridge. There is no place. Otherwise, seamen will crash into everything all parts of a body. And not only during knee-bends, but also in the usual mode. In reality, submariners on the bridge it was very closely. In the movements, they are constantly rubbed backs and other parts of a body about walls of the bridge and devices located on the bridge. In game not to recreate similar animation of characters. Thus, eliminating one absurd, we will create another. In both cases it will be bad. And it is unclear which is worse. In models from Ubisoft such misunderstanding aren't present. But thus, their models don't correspond to real prototypes at all. |
10-23-14, 01:00 PM | #5 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Thanks for the reply, Wise.
I perfectly understand your decision. Already with the stock boats I had difficulties finding a good position for the crew. I can imagine that it doesn't work well with your new great boats! Best regards, LGN1 |
10-26-14, 05:04 AM | #6 |
Soundman
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Привет Алексей и Саня!!
28 ноября я по возможности буду в Петербурге (мои братухи из Минска дают концерт в клубе Backstage). 18 октября в Москву не получилось вырваться с моим графиком работы, но до вас я попробую добраться. По ближе к дате можно будет сконтактироваться, может пересечёмся как-нибудь, хлопнем шнапсу за встречу (привезу своего белорусского) и "за тех, кто в море". Да и поговорить с единомышленниками всегда есть о чём. Как на это смотрите? Если что, то буду вас держать в курсе и стараться приехать, давно я в Питер не заглядывал. Удачи парни!!!!! ++Ahnenerbe++ +++++++++++++++++++++++++++++++++++++++++++++++ Hi Alex and Sanya !! November 28 I'll be possible in St. Petersburg (my brothers from Minsk give concert at Backstage). October 18 in Moscow could not escape with my work schedule, but I'll try to get you. Upon closer to the date it will be possible to agree, can cross the somehow, slap schnapps for the meeting (bring his Belarusian) and "for those who are at sea ." Yes, and talk with like-minded always have something. How to look at it? If anything, it'll keep you up to date and try to come to St. Petersburg for a long time I did not look. Good luck guys !!!!! ++ Ahnenerbe ++ |
10-26-14, 03:03 PM | #7 | |
Mate
Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
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Quote:
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11-09-14, 09:40 AM | #8 | |
Electrician's Mate
Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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Quote:
Guys, I will not be too arrogant, if'll ask to the meeting, too? In the words of Sanya - "talk to like-minded people always have something" Besides, there are a lot of questions on S3D and other difficult to understand things for my humanitarian brain, I would like to ask around about certain moments of experienced professionals |
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12-30-14, 03:16 PM | #9 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi Wise,
I figured out how you can easily disable the ducking down of the crew when attacked. Please let me know if you want to use this to move the crew inside of the conning tower (all clippings will not be avoided but the most problematic parts will be solved). Regards, LGN1 Quote:
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12-31-14, 07:43 AM | #10 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,485
Downloads: 413
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Wow, simply amazing work
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01-02-15, 01:29 AM | #11 | |
Engineer
Join Date: Jun 2012
Location: St.-Petersburg
Posts: 217
Downloads: 5
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Hi, LGN1,
Quote:
It, undoubtedly, would be quite good... but,as always.. only on the one hand. On the other hand, it seems to me, it will be bad, when, for example... the plane, attack against to the boat, machine gun fire, the falling bombs, blast wave... and the team continues to stand, as statues, motionless as if, there is no attack of the opponent. I think, On Earth, there are no living beings, having such iron nerves. However, I will be grateful to you if you tell me this way. I will think. --- --- --- --- --- --- --- --- I wish all a Happy New Year! |
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01-29-15, 02:43 PM | #12 |
Gunner
Join Date: Dec 2011
Location: La Spezia
Posts: 99
Downloads: 283
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Amazing work!!! How many time we have to wait for this mod????
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