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Old 03-15-15, 07:44 PM   #1141
Urmel
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Hi all

Tricky and RushTheBus - tnx for hit me to this. You give me reason to do this last Preview befor release (Theme Widescreen):





Edition 2015 include 3 different GUI Versions.
All of them separate as NORMAL (4:3) or WIDESCREEN (16:9) Mod Variant in JSGME activaiable.

+++++++++++
Jimbuna: Yes, WE ARE very focused - WE do serious Modderwork since more than 8 years for SH3!

I hope you will (and can) stop trivial attacks against LSH.
+++++++++++

LSH3 Facts today:

- LSH3 Supermod is finish/done
- We prepair all multilanguage Document right now
- I prepair final release Text and Graphics right now

Just give us some weeks.

Then... it will be our honor to release Supermod Edition 2015 here in SubSim!

Greets from Urmel





Last edited by Jimbuna; 03-16-15 at 06:55 AM. Reason: Acceptable behaviour if you'd be so kind.
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Old 03-15-15, 07:48 PM   #1142
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Looking really, really nice!

I might have to take a vacation day from work for this

Can't wait!!!
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Old 03-15-15, 08:26 PM   #1143
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Looking real good!
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Old 03-16-15, 06:17 AM   #1144
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Looks "outstanding"
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Old 03-16-15, 07:31 AM   #1145
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Urmel, what you and your team consider to be 'bashing' and or 'attacks' is obviously open to individual interpretation. I am not in the position to take the side of either party in this matter, my function is simple, I am expected to oversee the smooth running of an internet community devoid of any breaches in the rules as set out by the forums owner.

In carrying out the above function I will draw your attention to the fact that I have now appealed for calm and acceptable behaviour on three separate occasions on this thread which have culminated in final warnings to BL!TZKR!EG 3-11-2015 (#1153) and blueduck 4-11-2015 (#1156). Added to that was my obvious warning 3-14-2015 (#1160) any further violations will bring about some form of remedial action.

I was under the impression matters were now calm as it appears both the above appear to have heeded my request.

I now ask the same of you and have edited your post in an effort to tone matters down.

I'll have you know I am not only asking as a moderator but also in the spirit and manner of a former modder of over eight years standing, having been an integral part of the GWX team and TGW before that and having personally experienced the same challenges and pressures I am confident you and your peer group are most likely experiencing now.

The alternative reaction is one I feel can be avoided if all parties sincerely wish it but the most important factor in all of this is the community and the smooth running of this forum.

I am counting on the cooperation of all parties here and will state publicly that I am looking forward to the release of your latest offering with eager anticipation. Actions will always speak louder than words.

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Old 03-16-15, 08:11 AM   #1146
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Quote:
Originally Posted by Urmel View Post
Hi all

Tricky and RushTheBus - tnx for hit me to this. You give me reason to do this last Preview befor release (Theme Widescreen):


Edition 2015 include 3 different GUI Versions.
All of them separate as NORMAL (4:3) or WIDESCREEN (16:9) Mod Variant in JSGME activaiable.
Looks great! Very much looking forward to this.

One question - will the WIDESCREEN (16:9) Mod Variant be able to display natively at 1920x1080 resolution?
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Old 03-16-15, 08:23 PM   #1147
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Really looking forward to this...especially with an OLC widescreen option!
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Old 03-17-15, 06:42 PM   #1148
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Default I will come back for this.

I haven't been on this forum in along time. I haven't touched any SH games in over a year. I will start playing again when this is released however.
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Old 03-17-15, 07:13 PM   #1149
Lewis Wingerter
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Hi Urmel. you guys have taken a older games and made it great. I like the rest is chompy at the bit to play.
Ubisoft should hire you guy to make sub games.
Keep up the great work regards Lewie
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Old 03-18-15, 03:40 AM   #1150
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Originally Posted by Metalogic View Post
Looks great! Very much looking forward to this.

One question - will the WIDESCREEN (16:9) Mod Variant be able to display natively at 1920x1080 resolution?
Will LSH be able to run at 1920x1080 resolution withouth stretching the UI? Thanks
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Old 03-18-15, 10:04 AM   #1151
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Hi all

tnx for your intrest and postivie feedback!

Jimbuna, tnx for your official direct and clear words about respectfull work togehter. This is also our meaning since years.

Metalogic, in practice it is NOT possible to mod SH3 up to 1920x1080px!

Mabee 80% of all views can be done in hi res, but some very important SH3 views are IMPOSSIBLE to reprogramme to real 1920x1080px.

The actualy SH3.EXE limit the possabillity to catch and replace ALL elements we ned for a serious 1920x1080px resolution.

Right now all Widescreen-Modder work with the d3d9.dll from "Seeadler".
Only this file make scaling/stretching possible - right now.

To do SH3 100% in real hi res (1920x1080px) we need more deep support of programmers (like H.SIE) to analyse and crack the limits in SH3.EXE.

After i release Edition 2015 it will be my next big step to go forward to a REAL HI-RES Widescreen Solution for SH3!

Urmel
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Old 03-18-15, 02:11 PM   #1152
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Quote:
Originally Posted by Urmel View Post
Hi all

tnx for your intrest and postivie feedback!

Jimbuna, tnx for your official direct and clear words about respectfull work togehter. This is also our meaning since years.

Metalogic, in practice it is NOT possible to mod SH3 up to 1920x1080px!

Mabee 80% of all views can be done in hi res, but some very important SH3 views are IMPOSSIBLE to reprogramme to real 1920x1080px.

The actualy SH3.EXE limit the possabillity to catch and replace ALL elements we ned for a serious 1920x1080px resolution.

Right now all Widescreen-Modder work with the d3d9.dll from "Seeadler".
Only this file make scaling/stretching possible - right now.

To do SH3 100% in real hi res (1920x1080px) we need more deep support of programmers (like H.SIE) to analyse and crack the limits in SH3.EXE.

After i release Edition 2015 it will be my next big step to go forward to a REAL HI-RES Widescreen Solution for SH3!

Urmel
Okay, thanks - so what is the maximum possible actual resolution SH3 will run at?
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Old 03-19-15, 02:30 AM   #1153
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Quote:
Originally Posted by BL!TZKR!EG View Post
Quoted from the S3G:



Take a look using those links and enjoy.
This implies it can be run at 1920x1080, so I'm a bit confused!
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Old 03-19-15, 06:20 AM   #1154
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Quote:
Originally Posted by Metalogic View Post
This implies it can be run at 1920x1080, so I'm a bit confused!
I believe Urmel is referring to the fact that there are a couple of screens (crew status, torpedo status, and most importantly, the nav chart) that have hard-coded "hot-spots" and can't be stretched to 1920x1080. All the rest can, and they all are in both Ahnenerbe's and VanJast's 1920x1080 mods. Whether these mods are worth using in spite of that limitation is a decision each gamer who wants 1920x1080 has to decide for himself. As Urmel indicates, he has plans to work on a 100% 1920x1080 mod, perhaps with help from h.sie who did the first reverse engineering of sh3.exe. That would be a further enhancement, and would take the 1920x1080 version beyond the excellent work of Ahnenerbe and VanJast. It is something to look forward to.

Meanwhile, I for one, will happily play SH3 with Van1920x1080 and be glad to have this great improvement.
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Old 03-19-15, 09:37 AM   #1155
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Quote:
Originally Posted by BigWalleye View Post
I believe Urmel is referring to the fact that there are a couple of screens (crew status, torpedo status, and most importantly, the nav chart) that have hard-coded "hot-spots" and can't be stretched to 1920x1080. All the rest can, and they all are in both Ahnenerbe's and VanJast's 1920x1080 mods. Whether these mods are worth using in spite of that limitation is a decision each gamer who wants 1920x1080 has to decide for himself. As Urmel indicates, he has plans to work on a 100% 1920x1080 mod, perhaps with help from h.sie who did the first reverse engineering of sh3.exe. That would be a further enhancement, and would take the 1920x1080 version beyond the excellent work of Ahnenerbe and VanJast. It is something to look forward to.

Meanwhile, I for one, will happily play SH3 with Van1920x1080 and be glad to have this great improvement.
So will LSH 6 other display of most things at 1920x1080? Or will the max resolution be less than this?
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