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07-27-14, 02:28 AM | #11326 |
Count Dracula
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if is set from Option file viewer force to manual targeting then need to set it back to default again ....
u can set to auto targeting from the game menu uncheck the manual targeting option
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07-27-14, 08:34 AM | #11327 |
Swabbie
Join Date: Jul 2014
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Ok thanks
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07-27-14, 03:09 PM | #11328 |
Swabbie
Join Date: Jul 2014
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Can someone please help me i like this mod but still use the 1 2 3 dot TDC how do i switch this mod back to it. I tried using the game settings but it didn't work please help.
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07-27-14, 03:25 PM | #11329 |
Engineer
Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
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Hi EatLead 75
You have to enable the 1WO icon in the Periscope. If you click it then the dialog box will open. There you can say TDC Off. |
07-27-14, 03:30 PM | #11330 |
Swabbie
Join Date: Jul 2014
Posts: 14
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I tried that it didn't work any other ways
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07-27-14, 03:41 PM | #11331 |
Engineer
Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
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What exactly did not work? Was there no 1WO icon or no TDC Off entry or no TAI map or..?
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07-27-14, 03:48 PM | #11332 |
Swabbie
Join Date: Jul 2014
Posts: 14
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I switched it off and the 1 2 3 number never appeared for me or the ship on the map i was locked on to so i could not aim for the ship. Does that kind of make sense
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07-27-14, 03:54 PM | #11333 |
Engineer
Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
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Then it is disabled in the map setting.
Do you have enabled manual torpedo solution in the campaing realistic setting? |
07-27-14, 03:55 PM | #11334 |
Swabbie
Join Date: Jul 2014
Posts: 14
Downloads: 12
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So in the menu i have manual TDC off but when i get on my sub it is on and when i try to turn it off in the para-scope it doesn't work.
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07-27-14, 04:04 PM | #11335 | ||
Seasoned Skipper
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
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Quote:
Quote:
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07-27-14, 04:05 PM | #11336 |
Swabbie
Join Date: Jul 2014
Posts: 14
Downloads: 12
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k i will try that
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08-11-14, 05:01 AM | #11337 |
Swabbie
Join Date: Aug 2014
Location: Dublin, Ireland
Posts: 14
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Weapons Officer Ship Identification Issue
Magnificent interface. Am presently using it as part of the Wolves of Steel mod.
Have one issue though: During Real Nav, after locking on to a target, if I select Weapons Officer --> Torpedo Attack --> Ship Identification, there is no icon there. There seems to be a black square there alright, same size as the other icons, just not clickable, it has no graphic and is not greyed out or faded. I am aware that in TDW's notes, this option is disabled by default, but I have set it to True and restarted SH5 and even gone for New Campaign again to see. I just can't get the icon to show. Did try PM'ing TDW but his box is full. Any help please guys 'n' gals? (Note: Wolves of Steel seems to use version 7.5.0 with the associated patch)
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08-11-14, 09:34 AM | #11338 |
The Old Man
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What version of NewUI's are you running?
What view is having trouble (O Scope, A Scope, UZO)? Is the TDC turned On? You can also make short cut key in data\cfg\commands.cfg I use "I" myself but I do use the Officer menu as you describe as well. Code:
[Cmd343] Name=WP_Identify_target Contexts=1 MnID=0x3F130002 StringID=1073 Key0=0x49,,"I" HasDelayedExecution=Yes Sound_0=ELO_Weapon,Target_identified |
08-11-14, 02:35 PM | #11339 | |
Torpedoman
Join Date: Apr 2006
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Quote:
take a look here, dont need to ask the same on diferent threads Click here |
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08-11-14, 03:53 PM | #11340 | |
Swabbie
Join Date: Aug 2014
Location: Dublin, Ireland
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Quote:
Hence the courteous different wording of each post, but your point is taken
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" == Drinkin' an' Swimmin' With Bow Legged Wimmin' == " |
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Tags |
dbrn, favorite, new ui |
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