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Old 03-27-14, 07:44 AM   #5101
kenga
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Having disconnected Rus v 8-2.5 for Open Horizons-II


Problem in other. I sit I understand.
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Old 03-27-14, 09:35 AM   #5102
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Quote:
Originally Posted by Trevally. View Post
Thanks Katze
How are you finding the new missions using the MQK system?



Alas - most of the work done on these missions was for the patrol missions.
Each objective (breakthrough Gibraltar etc) has about 10 patrol, 1 spy and 1 intercept missions attached - not all these intercept or spy/drop off missions have been checked and where I have changed the objective for the main mission - it has on occasion cause these to be outside the operation area

I will fix these one day



Some times this can happen where two objective are met at the same time.
Most campaigns now have been changed to reduce this. but it can still happen

I can't speak to the MQK system yet as this is my first mission using that system. I do like the authentic looks.

As per the 'bugs', tack them onto the 'Things to Do' list and look into them when you can of course; I was just posting in case you weren't aware of them.

Again; thanks for the great mod. This was the first time squeaking past Gibraltar and I was lucky to get great conditions: night with medium fog. I was decks awash when a Dido cruiser came out of the fog moving very fast and passed behind me around 1000m away without seeing me.
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Old 03-27-14, 01:17 PM   #5103
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Quote:
Originally Posted by kenga View Post
Problem in other. I sit I understand.
Проблема остаётся. Перебрал все моды, но решения не нашёл.
Единственный вариант для меня, остаётся только записывать на бумаге район патруля.
Список утановленых модов ниже.

The problem remains. Touched all fashions, but the decision did not find.
For me, it is necessary to write down the only option only on paper the region of patrol.
The list of utanovleny spendthrifts is lower.
Excuse for my English

Illyustrator_Intro_logo_mod
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 2. Main Mod Low Resolution Patch
DynEnv v2.9 - 3.a Enhanced Visibility (medium)
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 8.a Wave Mechanics - Breeze
DynEnv v2.9 - 12. Sounds
Equipment_Upgrades_Fix_v1_4_byTheBeast_RUS_Всё_вкл ючено_мои_правки
MightyFine Crew Mod 1.2.1 Stock w beards
Reworked Morale and Abilities v.1.1_rus
FX_Update_0_0_22_ByTheDarkWraith
FXU_0_0_22_Ship zon Files
NewUIs_TDC_7_5_0_ByTheDarkWraith_v_12
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_IInterface_RDA
NewUIs_TDC_7_5_0_ERM_Reaper7_NightVision
Manos Scopes-patch for 5x4
R.E.M_by_Xrundel_TheBeast_1.2
Cerberus62 Corrected Depth Charge Projector 1.0
Large Optics for TDW UI
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.6 rus
Trevally Harbour & Kiel Canal Pilot v3.1
Patrol Routine Scripts v. 01.03 by AvM
Patrolsearch autoscriptsV04
Nazi Medals
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
KengaSmoke
AilWhiteInterior 1.0
radio
Periscope
Load_Scren
Damage assessment
More Powerful Torpedoes v1.0
Clock NEW
smaller flags for Warships 1_0b
AilClouds_My
OPEN HORIZONS II v2.5
Accurate German Flags
IO_StrategicMap_7_5_0_for_TDWv750
ShapeTexturesColor
RadioMessages_rus
TDW_Mines_Subnets_Detectable_in_hydro (OH II )
OH II Minefield map for TDWs Ui
Fonts patch
U-Boot Marker
Stormys DBSM SH5 v1.3 Basemod
Rusifikator SH-5
Rus v 8-2.5 for Open Horizons-II
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Old 03-27-14, 02:41 PM   #5104
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@ kenga

I guess the better way to solve your problem is to enable only NewUIs plus OHII and see what will happen.. if the problem is gone then enable other mods one by one to see what mod cause this error.. if no, re-install the game and check once more..

-------------------------------

Я думаю, что лучший способ для решения - оставить установленными только NewUI и OHII и посмотреть на результат.. если проблема уйдет, то устанавливать моды по одному, чтобы понять какой мод вызывает ошибку.. если останется, то переустановить игру и проверить ещё раз..

PS: чтобы google -translator корректно переводил и здесь кто-нибудь понял о чем речь, надо стараться писать без ошибок и простыми предложениями.. переводчик не понимает строения предложений русской разговорной речи и переводит чушь.. ну и проверять хотя бы на ошибки, а не копировать сразу..
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Old 03-27-14, 03:03 PM   #5105
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@ volodya61
Ок. Спасибо. Попробую.
Ок. Thanks. I will try.
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Old 03-27-14, 04:17 PM   #5106
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Quote:
Originally Posted by kenga View Post
Проблема остаётся. Перебрал все моды, но решения не нашёл.
Единственный вариант для меня, остаётся только записывать на бумаге район патруля.
Список утановленых модов ниже.

The problem remains. Touched all fashions, but the decision did not find.
For me, it is necessary to write down the only option only on paper the region of patrol.
The list of utanovleny spendthrifts is lower.
Excuse for my English

Illyustrator_Intro_logo_mod
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 2. Main Mod Low Resolution Patch
DynEnv v2.9 - 3.a Enhanced Visibility (medium)
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 8.a Wave Mechanics - Breeze
DynEnv v2.9 - 12. Sounds
Equipment_Upgrades_Fix_v1_4_byTheBeast_RUS_Всё_вкл ючено_мои_правки
MightyFine Crew Mod 1.2.1 Stock w beards
Reworked Morale and Abilities v.1.1_rus
FX_Update_0_0_22_ByTheDarkWraith
FXU_0_0_22_Ship zon Files
NewUIs_TDC_7_5_0_ByTheDarkWraith_v_12
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_IInterface_RDA

NewUIs_TDC_7_5_0_ERM_Reaper7_NightVision
Manos Scopes-patch for 5x4
R.E.M_by_Xrundel_TheBeast_1.2
Cerberus62 Corrected Depth Charge Projector 1.0
Large Optics for TDW UI
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.6 rus
Trevally Harbour & Kiel Canal Pilot v3.1
Patrol Routine Scripts v. 01.03 by AvM
Patrolsearch autoscriptsV04
Nazi Medals
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
KengaSmoke
AilWhiteInterior 1.0
radio
Periscope
Load_Scren
Damage assessment
More Powerful Torpedoes v1.0
Clock NEW
smaller flags for Warships 1_0b
AilClouds_My
OPEN HORIZONS II v2.5
Accurate German Flags is includet in OH II
IO_StrategicMap_7_5_0_for_TDWv750
ShapeTexturesColor
RadioMessages_rus
TDW_Mines_Subnets_Detectable_in_hydro (OH II )
OH II Minefield map for TDWs Ui - remove it
Fonts patch
U-Boot Marker
Stormys DBSM SH5 v1.3 Basemod
Rusifikator SH-5
Rus v 8-2.5 for Open Horizons-II

why u put tdw 7_5_0 with 7_4_2 ???

NewUIs_TDC_7_5_0_ByTheDarkWraith_v_12
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_IInterface_RDA

NewUIs_TDC_7_5_0_ERM_Reaper7_NightVision


Accurate German Flags is includet in OH II
OH II Minefield map for TDWs Ui - remove it
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Old 03-27-14, 04:34 PM   #5107
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Quote:
Originally Posted by Sjizzle View Post
why u put tdw 7_5_0 with 7_4_2 ???

NewUIs_TDC_7_5_0_ByTheDarkWraith_v_12
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_IInterface_RDA

NewUIs_TDC_7_5_0_ERM_Reaper7_NightVision


Accurate German Flags is includet in OH II
OH II Minefield map for TDWs Ui - remove it
They change the graphic.dds files. Without mentioning localization files.
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Old 03-27-14, 05:29 PM   #5108
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Game reinstalled.
Mod List:
NewUIs_TDC_7_5_0_ByTheDarkWraith_v_12 <-- menu.txt (russian)
OPEN HORIZONS II v2.5
Fonts patch

No results
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Old 03-27-14, 05:50 PM   #5109
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Quote:
Originally Posted by kenga View Post
..No results
Okay.. I'm a little busy right now.. I'll check it myself tomorrow.. that's very odd..
Why don't you use NewUIs 7.5.0 test16? - http://www.subsim.com/radioroom/show...ostcount=11139
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Old 03-27-14, 08:43 PM   #5110
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Kenga is the IO map compatible with the MQK map in OHII?
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Old 03-28-14, 02:24 AM   #5111
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@ volodya61 Without results. I do not know. What do.
Mod list:
NewUIs_TDC_7_5_0_ByTheDarkWraith_v_16
OPEN HORIZONS II v2.5

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Old 03-28-14, 03:50 AM   #5112
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Quote:
Originally Posted by THEBERBSTER View Post
Kenga is the IO map compatible with the MQK map in OHII?
Yes it will work ok together - you just need to use the addon files that now come with OHIIv2.5

Quote:
Originally Posted by kenga View Post
@ volodya61 Without results. I do not know. What do.
Mod list:
NewUIs_TDC_7_5_0_ByTheDarkWraith_v_16
OPEN HORIZONS II v2.5

Please try this:-

goto C:\Ubisoft\Silent Hunter 5\data\Campaigns\CampaignProjects\Common

find file "patrol.tsr"
rename it to patrol_backup.tsr

test

please let me know if this fixed the issue
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Old 03-28-14, 04:36 AM   #5113
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Dear Trevally. Everything is fine.
Briefing

In Game

Probably: Depends on game settings.
Earlier put "Low" Now exposed "Medium"
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Old 03-28-14, 06:35 AM   #5114
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@Trevally

heya m8 i have question about MQK AN AL etc etc ... quadrat easy to finde
AN18 etc etc .... also easy to finde but AN1814 hard to finde cos when u zoom in u can't see it.

and must look like
http://www.uboataces.com/articles-naval-grid.shtml

and how it's look on our map ...

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Old 03-28-14, 07:40 AM   #5115
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Quote:
Originally Posted by kenga View Post
..Everything is fine..
Glad you sorted your problem
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