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Old 03-31-10, 03:51 PM   #1
DasBismark
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Default Ok GWX help

Can someone PLEASE help me with this:
I downloaded GWX
I wish to run this MOD with GWX
And it is not working????
So i dont know wat to do
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Old 07-12-10, 10:04 PM   #2
USS Sea Tiger
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Default UBI BA2 ???

hi
You said the aircraft are from BA2,, please, what program is that?
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Old 07-20-10, 09:48 AM   #3
Alpha Von Burg
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Quote:
Originally Posted by USS Sea Tiger View Post
hi
You said the aircraft are from BA2,, please, what program is that?
It would be nice if you were to mention who you were talking to,
(like quoting the person), so that person or at least someone could answer your question...
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Old 07-31-10, 05:56 PM   #4
YAMATO1968
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Default I need warship mod v2.0

HI can anyone show a valid link to me for sh 3 warship mod v2.0
so i can get thoes lovely ships once more many thanks COOL

Last edited by YAMATO1968; 08-03-10 at 07:08 AM.
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Old 08-20-10, 03:07 PM   #5
Arael
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I've been having a couple problems with the warship mod. First, not really a problem but the textures on the Panzerschiffe's secondary turrets are screwed up. The second is a bit more problematic. The Admiral Hipper has an issue with the throttle. If I bring it to a stop, it won't start moving again unless I shift it to slow reverse before shifting to forward movement.

Last edited by Arael; 08-22-10 at 12:23 PM.
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Old 08-23-10, 02:31 PM   #6
Von Talon
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Hey! Does anyone know where is that main theme of this mod from? That music that plays in the menu? I just heard it from a nature document-TV-show.
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Old 08-23-10, 09:23 PM   #7
Alpha Von Burg
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This mod is great but I can't help but notice that I can't seem to load my ingame save files and it just hang up.

This is frustrating, especially when you just sank a couple of Battleship.
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Old 08-24-10, 03:18 PM   #8
Redeagle
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I encountered that, too. Maybe it's a problem with all those modded stuff that can't be loaded properly form a savegame?

But as I can load in-harbor.files, i just seek for the nearest location to stop playing if i can't get to the home-harbor. Looks funny if a BC anchors near those small supportships in neutral harbours
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Old 03-27-11, 09:46 AM   #9
kibeldede
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Quote:
Originally Posted by Von Talon View Post
Hey! Does anyone know where is that main theme of this mod from? That music that plays in the menu? I just heard it from a nature document-TV-show.
i can answer that for you! My name is Lincoln from The Island soundtrack
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Old 01-10-11, 12:33 AM   #10
biancaschule
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I really loved and enjoyed the game because of the challenges that makes me excite.

-------------
Day Planners For You

Last edited by biancaschule; 01-24-11 at 02:34 AM.
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Old 01-13-11, 10:04 AM   #11
Matus
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Default H-45

Hi, sorry for my English.
Very, I would like to ask you whether you should do H-45 into warship mode, I like its size and firepower.
Here are the characteristics: appearance looks like enlarged to H-39
H45: 627.843 tons (LT 617.927, 692.078 ST)
H45: 609.6 m (2.000 ft 0 in)
H45: 91.44 m (300 ft 0 in)
H45: 30 knots (56 km / h)
H45: 30,000 nautical miles (56.000 km) at 19 knots (35 km / h)
H45: 8 x 80.0 cm (31.5 in) guns
12 x 24 cm (9.4 in) guns
remaining number of canons at an arbitrary but its length probably enough.
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Old 01-13-11, 07:03 PM   #12
Lipud U-107
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Quote:
Originally Posted by Matus View Post
Hi, sorry for my English.
Very, I would like to ask you whether you should do H-45 into warship mode, I like its size and firepower.
Here are the characteristics: appearance looks like enlarged to H-39
H45: 627.843 tons (LT 617.927, 692.078 ST)
H45: 609.6 m (2.000 ft 0 in)
H45: 91.44 m (300 ft 0 in)
H45: 30 knots (56 km / h)
H45: 30,000 nautical miles (56.000 km) at 19 knots (35 km / h)
H45: 8 x 80.0 cm (31.5 in) guns
12 x 24 cm (9.4 in) guns
remaining number of canons at an arbitrary but its length probably enough.

when it comes to H-45 there, I only have a sketch and a little more information


Displacement: (700,000 tons planned) 462,750 tons light; 484,920 tons standard; 560,057 tons normal service; 617,927 tons full load
Dimensions:
Length: 2,000’ (609.60m)
Beam: 300’ (91.44m)
Draft: 55’ (16.75m)
Armament:
Main: 8 – 31.5” (80cm) Gustav siege guns (4 x 2)
Secondary: 12 – 9.45”/73 (24cm) Long Range AA guns (12 x 1)
Tertiary: 24 – 5.04”/60 (12.8cm) AA guns (12 x 2)
Light: 5.5cm/77 Gerat 58, 30mm AA guns
(Broadside = 131,574 lbs/59,631 kg)
Aircraft: 15 aircraft
Armor:
Belt: 14.96” (380mm) Deck: 14.96” (380mm)
Turrets: 25.96” (660mm) Conning tower: 24.8” (630mm)
Machinery: 8 shafts, (480,000 shp planned) 498,735 shp/372,057 kw
Performance: 28 knots; Range: 30,000 nm @ 20 knots
Complement: (5,000 planned) 10,236 – 13,307
Distribution of weights:
Armament: 16,425 tons = 2.9%
Armor: 158,660 tons = 28.3%
Machinery: 11,931 tons = 2.1%
Hull, fittings & equipment: 274,955 tons = 49.1%
Fuel, ammunition & stores: 97,307 tons = 17.4%
Miscellaneous weights: 750 tons = 0.1%

This is a 700,000 ton German battleship built to carry a battery of eight 80 cm/31.5 guns, the siege gun Gustav. This is strictly a flight of fancy taken from remarks made by Hitler that he wanted to mount 80 cm guns on the H-class. It was estimated that it would take a 700,000 ton ship to mount them.

Rate of fire for the main battery would be quite slow, one round per gun every five minutes or more while the AA defense would be much more rapid. The AP shell weighed over 15,000 lbs with 441 lbs of burster while the HC shell weighed over 10,000 lbs with 882 lbs of burster.

The 24 cm/73 AA armament was based upon a Kriegsmarine late war study to develop a land based high altitude gun firing a 300 plus pound shell up to 59,000 feet. It is possible that a 700,000 ton ship could carry twelve of these in single double purpose mounts, partly to make up for the slow rate of fire of the 80cm main battery and to engage cruisers.

The 5"/60 were probably Germany's best AA weapon at the end of the war and would have served this mastodon well.

The 80 cm weight of shell is based upon reality. Initially, the 80cm gun was intended to bombard the Maginot Line but as it was not completed in time, it was intended then to use it against Gibraltar. As Spain would not give right of passage to German invasion forces, the Wehrmacht took the gun(s) to Russia and bombarded Sevastapol and possibly Leningrad. The Gustav fired approximately 46 rounds in two days and inflicted incredible damage.

The turrets on this ship are so huge in order to provide sufficient room to handle absolutely giant shells and hold the extremely extensive and strong hoist and rammer facilities needed to fire the shells.

There is no detail information regarding the ship’s power plant. The total SHP required for a ship of this size dictated at least 8 shafts. Based on the extended range of these ships it would appear that a portion of the power plant was diesel.

This design does not ‘compute’ when plugged into Springsharp. The numbers in the weight distribution are extreme estimates.


--------------------------------------------------------------------------------


The sketch is based on the results.

This is KM Fuhrer.
A ship that is potentially just as dangerous to handle the guns by the crew as the ones that are on the receiving end by it.

Another detail.

Eventhough Schwere Gustav and Dora had caliber lengths of 40 calibers.
The Fuhrer uses the naval standard 52cal 800mm guns.

I used the KM Bismarck for size comparison.
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Old 03-26-11, 07:04 PM   #13
u-969
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Default

Quote:
Originally Posted by Arael View Post
The Admiral Hipper has an issue with the throttle. If I bring it to a stop, it won't start moving again unless I shift it to slow reverse before shifting to forward movement.
Did you take the handbrake off?

@ Chiese, thank you for a great mod. i'm having so much fun with it. are you planing to do more with it? or is it complet?

Last edited by u-969; 03-26-11 at 07:14 PM.
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Old 09-22-10, 10:58 AM   #14
u 271
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Default



Hello Fellow Captains!

i can't get this wonderful mod to work i use jsgme and activate lets say GE2 i click activate close start the game select mp select ixb (or something)(graf zeppelin) and i start in a sub? can someone please tell me how to get it working ? now i got it to work and i select single(happy times) and select ixb(or something) and it starts to load and then when its almost done i get a ctd and the game crashes to desktop

Last edited by u 271; 09-22-10 at 11:41 AM.
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Old 09-27-10, 06:44 AM   #15
callagher
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any news from chinese u-47?
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