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08-30-10, 04:35 PM | #76 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
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Oh yes. I have a thread on wartime standards on the other forum:
http://forum.kickinbak.com/viewtopic.php?f=70&t=1206 There are wartime std tankers as well, I have plans for some other ships I can scan for you. The first post in this thread has a link to Mr. Iwashige's site, check out that. |
08-30-10, 04:45 PM | #77 | |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
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Quote:
#2 873 grt Type 2ET 131 built (tanker version of the above 2E) ^^^^I have plans for the 2E. #3 6,600grt Type 2A: 131 built (includes 34 type 2AT tankers) #4 2,300 grt Type 2D 103 built (we have a kitbash of this already in JMM from BftB, and I actually also have a good hull I did myself, but I need to make the bulwarks 3d, and do the superstructure still). My hull: #5 could be a few standard types with ~30 hulls—or perhaps there is a prewar ship with nearly that number. Lesse for prewar types: Ada Maru (24 hulls—Biyo would be a good start) leaps to mind: Ansyu Maru (a 23 MFM with 30 hulls built): |
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08-30-10, 04:46 PM | #78 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Aden M. (30 MFM with 42 hulls):
Amakasu M. (46 MKMF with 40+ hulls). |
08-30-10, 05:19 PM | #79 | |
Sonar Guy
Join Date: Apr 2007
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ADEN MARU as posted by Tater just above gets my vote!
The standard class ships are great for late war but won't make big appearances until late in the game. What ONI referred to as the ADEN MARU class are actually the Kawasaki-type stock boats of which plenty were available as targets throughout the first three years of the war. Since Tater and one mystery contributor are already working on two of these standard vessels, adding another extremely common merchant to the early-war roster would be great! Quote:
Another large image Whichever ship you choose, Hitman, thanks in advance for joining Tater and Sergei with this project! Last edited by virtualpender; 08-30-10 at 11:39 PM. |
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08-30-10, 06:07 PM | #80 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
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^^^ I agree, 100%.
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08-30-10, 06:14 PM | #81 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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One reason I like adding the Standard types is that I can make ships that don't belong like Paula disappear entirely and not drop the target count
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08-30-10, 06:39 PM | #82 |
Sonar Guy
Join Date: Apr 2007
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What about making the PAULA a "Rare Tanker?" Is that classification used in RSRDC?
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08-30-10, 06:56 PM | #83 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
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No, not used inRSRDC so if we did that we could just make a special set of paths for her. Not impossible in the least as we are doing this for hospital ships.
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08-30-10, 11:55 PM | #84 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
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I have plans for China Maru (Aden's sister).
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08-31-10, 12:32 AM | #85 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Larger image: http://i121.photobucket.com/albums/o...Maru_plans.jpg Good thing I have years of back issues of Model Graphix (which I only have because of Mr. Iwashige's fine work) |
08-31-10, 02:53 AM | #86 | |
Pacific Aces Dev Team
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Excellent. So Aden's Maru would be right now the prioritary target
I'll take a look at some free 3D models webs and at the hulls in SH3 and 4, and see what we can do about it. Quote:
__________________
One day I will return to sea ... |
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08-31-10, 03:07 AM | #87 |
Pacific Aces Dev Team
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I have been taking a look at the pictures. May be, just may be, the hulls are easy enough for me to rework an existing one in Misfit 3D. However, what I can't do is retexture them, but if I understood it correctly, Sergei can.
__________________
One day I will return to sea ... |
08-31-10, 03:42 AM | #88 |
Pacific Aces Dev Team
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Oh, and I forgot ... as for ship silhouettes, a guy called Doublefox developed some time ago an interesting script that takes side pictures of existing models and outputs them in a format that looks a lot like hand drawn. Check this thread, from post #49 onwards: http://www.subsim.com/radioroom/show...=139607&page=4
You could try to contact him EDIT ---> The script needed is included in one of the downloads, if you can't get it just tell me, I should have it stored somewhere.
__________________
One day I will return to sea ... |
08-31-10, 04:43 AM | #89 |
Sonar Guy
Join Date: Apr 2007
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Hitman - a few more images which may be helpful. Looking forward to what you are able to assemble!
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08-31-10, 07:47 AM | #90 |
Swabbie
Join Date: Nov 2009
Location: germany
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Good work
Hallo tatar, I always looking for new ship collection of american and japan merchant ships including various skins. It seems, I find the correct post. Please try to include all the single ships, where we can find in the subsim forum, if it is possible. That would be the best. I play **stock SH 4 1.5 add on**, and I really ask you to make your mod for this stock version, adding with JSGME. As a non programmer I have no idea, how much work it is, but that is really something, what the sim user /SH4 1.5 is looking for. Thanks for your good further work, appriciate. Best wishes from germany. Ahoi
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