SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-15-09, 01:13 PM | #331 |
Captain
Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
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What will be the install procedure if I want to run the LWAI realism mod or is it and RA a single entity?
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08-15-09, 01:18 PM | #332 | |
Admiral
Join Date: Apr 2005
Posts: 2,320
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Quote:
There are ways to have RA and Lwami coexist but its not automatic, you have to do 2 different installations of DW and then backport the RA one into the DW that has JSGME and put the RA version inside the mod folder. Once done, you can ativate and deactivate RA, and therfore you're good to go to install Lwami or any other JSGME compliant mods. |
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08-15-09, 02:51 PM | #333 | |
Captain
Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
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Quote:
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08-15-09, 03:19 PM | #334 | |
Admiral
Join Date: Apr 2005
Posts: 2,320
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Quote:
My opinion is that RA is the new standard by which all the other mods, wether they include new playables units or not are going to be mesured. And in any case, RA database is based on a pretty recent version of Lwami so you don't loose anything by using it. Thing is no 2 mods are equal, there will be differences, some people will not like certain changes, but thats ok because no one mod will satisfy everyone. And thats why we have several mods available, lwami, french mille-sabords mod, alfa tau etc... The perfect mod doesn't exist. |
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08-16-09, 09:19 AM | #335 |
Grey Wolf
Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
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Just thinking...
Now when there is a playable Ohio-class SSBN, could it be possible to build up working SSGN too? 154 Tomahawks... -RC- |
08-16-09, 11:10 AM | #336 |
Stowaway
Posts: n/a
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I think that August 20-21 we can give -RA- DWX v1.0 for public use.
Two separate sound additions also are ready. The first addition, will replace sleepy English votes by Russian subs, with good English vote. (Ecshtended rediomast, Sinior waaattch ay…) Also good English vote will be replaced with all 688 and Seawolf New SUB based interfaces. Second the addition, can replace votes by all Russian subs to good genuine Russian vote. |
08-16-09, 11:23 AM | #337 | |
Captain
Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
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Quote:
What? |
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08-16-09, 11:26 AM | #338 |
Admiral
Join Date: Apr 2005
Posts: 2,320
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He means voices.
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08-16-09, 11:35 AM | #339 |
Commodore
Join Date: Nov 2002
Location: Sweden
Posts: 603
Downloads: 4
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Hi
Long time since I played DW, but it will be installed again once the mod is out. It feels a bit like a fresh start for me with the sim. Thanks to all working on this. cheers porphy
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"The only remedy for madness is the innocence of facts." O. Mirbeu "A paranoid is simply someone in possession of all the facts." W. B. |
08-16-09, 12:04 PM | #340 | |
Chief
Join Date: Dec 2005
Posts: 326
Downloads: 5
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Quote:
can you also add ambient sound(included crew chatter, powerplant hum, other noises) for Russian subs and US subs, please??? There was a mod like is for subcommand long time ago, here it is for example: peter wilsters Russian and US ambient sound mod thx |
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08-16-09, 12:15 PM | #341 | |
Chief
Join Date: Dec 2005
Posts: 326
Downloads: 5
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Quote:
umm, one more thing... consider the ambient sound mod for Russian and US nukes only but keep the diesel / electric ambient sound as default... |
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08-16-09, 01:04 PM | #342 |
Watch
Join Date: May 2005
Posts: 24
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Thank you for the info , no need to press F5 every 2 hours !
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MikiBzh |
08-16-09, 02:25 PM | #343 |
Captain
Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
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08-16-09, 02:25 PM | #344 |
Captain
Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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08-16-09, 10:31 PM | #345 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
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Guys,
I have the RA Beta installed using JSGME if I remmber I used Goldorak instructions? Just wonder if I will be able to install the new one using JSGME? Lane |
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reinforce alert |
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