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07-16-08, 10:43 AM | #31 |
Stowaway
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According to US escort of convoy instructions zig zagging not always considered effective
http://ftp.ibiblio.org/hyperwar/USN/...-Convoy-4.html
And most convoys in game less than 12 kts Adding more zigzags can increase file size by massive amount too If Japanese convoys always regulary zigzagged then there needs to be some form of course changes added |
07-16-08, 09:13 PM | #32 |
Navy Seal
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Japanese convoys were all (with a few early invasion forces) small by allied standards.
If you read US submarine books, you'll see that the skipper almost always ends up plotting the ZZ courses of the ships before attacking. tater |
07-17-08, 10:12 AM | #33 |
Ocean Warrior
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I have another question, then. When reporting the speed of a zigging Japanese convoy, would the speed reported be the speed of the individual ships, or the net speed along the base course?
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07-17-08, 10:20 AM | #34 | |
Eternal Patrol
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Quote:
work out the ship speed work out the base course around which the zig zagging is taking place, make an estimate of the formations speed of advance along the base course, and phone in the estimated course and speed of the formation along the base course. tactical maneuvering zig zagging wont effect this report but strategic routing zig zagging would through it off completely so you stay with em till the turn and phone it in and hope for the best. |
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07-17-08, 10:41 AM | #35 |
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US boats would almost never radio a contact report though—only if they were completely unable to attack, and even then, I'd imaging they'd let the convoy get away a little so if they were DFed it might not be linked to the convoy/TF.
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