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Old 04-28-07, 07:47 AM   #1231
vasmann
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Quote:
Originally Posted by mr chris
Quote:
Originally Posted by vasmann
When, when is it coming? (1.04) Please don't tease us .
To coin a phrase used a while back
When its ready
Aaaaaaaaaaah!
I knew You will say this.
Ok. Will be waiting.
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Old 04-28-07, 08:05 AM   #1232
mr chris
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Thats great to know.
Sink them all
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Old 04-28-07, 08:35 AM   #1233
bigboywooly
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Work has only just started so will be a while yet
Chill and enjoy 1.03 as is
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Old 04-28-07, 08:39 AM   #1234
vasmann
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Quote:
Originally Posted by bigboywooly
Work has only just started so will be a while yet
Chill and enjoy 1.03 as is
No problem
I'll be waiting as long as it needs to :-).
Keep up the good work
Be more aggressive
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Old 04-30-07, 11:35 PM   #1235
sniggles
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Hi GWX team,

I too am eagerly looking forward to your 1.04 update but i am enjoying 1.03 so much i thank you for that.

Please take your time and i am sure it will be up to your usual high standards.

I have a quick question concerning the current 1.03 GWX.

I am interested in this 'stay alert crew' mod and 'more capitol ships' mod.

Do any of your team recommend these mods or does anyone know if it might 'break' the GWX game in any way?
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Old 04-30-07, 11:39 PM   #1236
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Quote:
Originally Posted by sniggles
Hi GWX team,

I too am eagerly looking forward to your 1.04 update but i am enjoying 1.03 so much i thank you for that.

Please take your time and i am sure it will be up to your usual high standards.

I have a quick question concerning the current 1.03 GWX.

I am interested in this 'stay alert crew' mod and 'more capitol ships' mod.

Do any of your team recommend these mods or does anyone know if it might 'break' the GWX game in any way?
The stay alert crew mod is safe and good to use.

The other mod reduces the realism aspect of GWX by increasing the frequency of capitol ship encounters as I understand it. Regarding compatability, use at your own risk.
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Old 05-02-07, 06:21 PM   #1237
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Very nice. I love this Conversion.
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Old 05-03-07, 06:23 PM   #1238
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after covering dust for 2 years, I installed SH3 again.
on subsim I was looking for a fat mod to complete the experience.
GWX was 1st choice. Can't say much yet since I am only beginning a new career.
But I want to thank you, and also express my admiration for all the work you have put into it. The documentation alone is so big and interesting - it will take it's time to read though.

Another quick question to you pros:
Has anybody found a way to implement a way to playback radio-broadcasts depending on day/time when they happened in history into the game-engine?
I have so many broadcasts, and it would add alot to the atmosphere ingame.

I am also planning to put my huge archive of music hits of the time-period online pretty soon, as well as military march-music.
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Old 05-03-07, 06:33 PM   #1239
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Quote:
Originally Posted by Rittmeister
Another quick question to you pros:
Has anybody found a way to implement a way to playback radio-broadcasts depending on day/time when they happened in history into the game-engine?
I have so many broadcasts, and it would add alot to the atmosphere ingame.
SH3Cmdr. Read about it here
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Old 05-03-07, 06:50 PM   #1240
GT182
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Quote:
Originally Posted by jimbuna
SH3Cmdr v2.7 is good, but don't forget to d/l the 'GWX103Cfg4SH3Cmdr' file....from my sig if you need it
Jim, the file download says 'GWX103Cfg4SH3Cmdr' but the file is actually GWX102CfgSH3Cmdr that's downloaded. Is there something different in it but it's still GWX102Cfg4SH3Cmdr for GWX103 ? Had to ask as I just went to redownload it again and it said I already have it.
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Old 05-03-07, 07:00 PM   #1241
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GWX102CfgSH3Cmdr and GWX102+CfgSH3Cmdr (there is no GWX103CfgSH3Cmdr) contain the same files. The + was added in an (obviously failed) attempt to avoid confusion over whether GWX102CfgSH3Cmdr would work with GWX 1.03.
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Old 05-04-07, 04:37 AM   #1242
ReM
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Downloading now: and again many thanks for the continuing time invested by the modders...
You guys rock!
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Old 05-04-07, 08:10 AM   #1243
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Quote:
Originally Posted by GT182
Quote:
Originally Posted by jimbuna
SH3Cmdr v2.7 is good, but don't forget to d/l the 'GWX103Cfg4SH3Cmdr' file....from my sig if you need it
Jim, the file download says 'GWX103Cfg4SH3Cmdr' but the file is actually GWX102CfgSH3Cmdr that's downloaded. Is there something different in it but it's still GWX102Cfg4SH3Cmdr for GWX103 ? Had to ask as I just went to redownload it again and it said I already have it.
Sorry for the confusion caused GT
Jaesen is correct in what he is stating.
I renamed my file to correspond with my GWX v1.03 and didn't think to inform anyone
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Old 05-04-07, 06:07 PM   #1244
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Pffft.
After a good break from SHIII and deciding to get back with the latest GWX doodad, I discover that despite rolling everything back and disabling all of my mods etc, the GWX patch won't install.
Looked at the FAQ etc.
Decided to use bitorrent to get the whole thing from http://www.users.on.net/~jscones/GWX/
no dice!
Allowed everything through my firewall, keep having to tell norton AV to permit communications with bitorrent.
Got sick of it cancelling the file, telling me I can't connect without any peers?
Tried to look for an alternative location - no dice.

What a pile of crap.

As usual computers make stuff more complicated.

I have now gone back to the 'old' method of downloading files - individually. Lets hope they don't get corrupted like they did on a previous occasion after I spent 3 days happily DL this great mod.

Don't get me started on that MD5mate thing - optimistically I thought I could check the two versions of GWX I have on my backup drive, one of which is corrupt; none of the damn numbers match do they?

I shall remove SHIII and reinstall + patch then apply a whole new DL of GWX + latest patch and start the whole damn thing from scratch.

All of this for a bloody game... I must be crazy.

30 minutes remaining to get GWX-1.bin

I recon I'm looking at about 4-5 hours at this rate, checking to make sure I start the next part whe one is finished.

meh. I was looking forwards to this too

/rant
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Old 05-04-07, 09:18 PM   #1245
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I'm sure doing all the modifications yourself one by one would be a whole lot easier.

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