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07-10-10, 08:14 PM | #2641 |
The Old Man
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Current Date: Oct. 27, 1943
3 weeks ago I received this message From: BdU To: Gruppen Monsun EFFECTIVE IMMEDIATELY CHANGE BASE OF OPERATIONS TO PENANG X After completing first two Mission Objectives and patroling area of my choice until fuel was low. I headed for Penag and when I arrived, I was unable to port so I refit. I checked the Map and my home port is still in Bordeaux, France. So I am guessing I am either not part of the "Gruppen Monsun" or this is a bug. Also, a few other message traffic that I receive are coming from COMSUBPAC... Not to sure but should I be following these orders issued from the American Pacific Fleet Submarine Command? From: COMSUBPAC To: U-862 SINK 5000 TONS OF ENEMY SHIPPING IN GRID LU54 X Is this a trap where the Americans are waiting for me at that location? Unable to obtain any further objective from BdU or COMSUBPAC, so I am camping out in the middle of the Indian Ocean where I would suspect some enemy shipping traffic to pass by. Please Advise! Last edited by TheBeast; 07-10-10 at 09:00 PM. |
07-10-10, 10:07 PM | #2642 | |||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
1. All messages to "ALL" Flotillas are receive by the player 2. Quote:
See this first post of this thread 3. Quote:
Last edited by lurker_hlb3; 07-13-10 at 06:42 AM. |
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07-11-10, 03:39 PM | #2643 |
The Old Man
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Chronometer and Crew Warnings Text Box Starting Positions:
I managed to remeber how to move the Chrono Starting Postion just above the Orders Bar and just to the right of the Map Tools for 1600 x 1024 resolution in the menu_1024_768.ini file. Code:
[G29 I2] ;Zone= 412 768 234 225 0 1 0x29000000 1.23 0 0x29020000 -1 0 -300 0 Zone= 412 768 234 225 0 1 0x29000000 1.23 0 0x29020000 -1 0 -1470 -705 |
07-15-10, 01:49 PM | #2644 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Think about modded SH5 campaign, lurker.
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07-22-10, 04:14 PM | #2645 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Hi, lurker!
Your concept of VIID mine-layer is not historically accurate. U-boat has to surface to reload remaining four mines from external stores which is not realistic because VIID carried all 15 mines in its five internal silos (thee mines in each silo). Think about placing all 15 mines inside U-boat aft torpedo magazine like SOM Group did with Kalev-class mine-layer and remove external one completely. Also place 10 torpedoes into bow torpedo compartment because VIID carried 14 fishes exactly as VIIC. All external stores could be removed. That way VIID would become quite realistically armed - of course in accordance with SH4/OM limitations. Last edited by Gorshkov; 07-25-10 at 02:35 PM. |
07-26-10, 02:12 AM | #2646 |
Admiral
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Hi Lurker,
in the 1st Post I can read "Sergbutos virtual torpedos". Does that mean OM has wolfpack AI-Uboats scripted in the campaign??? Greetings, h.sie |
07-26-10, 06:50 AM | #2647 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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07-26-10, 07:04 AM | #2648 |
Admiral
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cool!
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07-26-10, 09:46 AM | #2649 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Not so cool! Where did you find data all Type IX U-boats carried 26 torpedoes, Lurker???
Last edited by Gorshkov; 07-26-10 at 11:54 AM. |
07-26-10, 11:45 AM | #2650 |
Nub
Join Date: Jul 2010
Location: Indianapolis, IN
Posts: 2
Downloads: 53
Uploads: 0
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First off, thank you Lurker for giving Kaleuns a chance to ply our trade on a new game engine.
I've been out in the heat of the Pacific with TMO and RSRD for awhile now, but have just recently discovered OM and decided to go back to the fog and squalls of the North Atlantic, although I do have a few questions (sorry if these have been answered in previous posts ): 1. Since renown is no longer used to purchase new sub types like in SH3, and fleet boats in the pacific have a linear upgrade path, how is this handled in Operation Monsun, and is it possible to switch between different types of uboat such as going from a Type II or VII to a Type IX and back? 2. Is it possible to transfer between flotillas especially if they use a different Uboat type than your current model, like starting with a Type IXA in the 2nd flotilla then switch to the 7th that uses Type VIIs when they transfer to St. Nazaire? 3. What type of damage model is used for player uboats? The reason I ask this is I recently started a career in '39 with a Type IIC and took a direct bomb hit to the deck and had most of my crew wounded, a large chunk of my systems damage or destroyed, and critical flooding in half my boat but didn't lose a single point of hull integrity and was still afloat and underway. 4. I have seen a few screenshots from Battle of the Baltic that had a TMO-style orders bar. Is there a download for this or a way to edit/add it to OM?http://www.subsim.com/radioroom/show...8&postcount=74 5. When using OMEGU w/ KiUB is there a way to get the target name to display on the UZO and/or observation scope like it does with the attack scope? 6. How do you get emblems to display on your conning tower? I have tried using the ones that came with OM/OMEGU but can't see them on my boat. 7. Last but not least, are there supply ships and milk cows in game? Again, thanks to Lurker and all the others that put there time and energy into trying to make these games the best they can. P.S- Can't wait for We Dive At Dawn to hit the Med. Current enabled mods: OpMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 AS_for_OMv102 As_for_OMv102_Patch2 Office Mod KiUB_English Csengoi's EnemiesofGermany
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"Hit hard, hit fast, hit often." - Adm. William F. "Bull" Halsey, Jr. |
07-26-10, 03:24 PM | #2651 |
Admiral
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Hello Lurker,
I probably found some issues related to OM/OMEGU (or Sh4): 1. Single Mission: RUM 390917 U29. After starting the Mission I took course 355 - 0. Some time later the big carrier comes into visible range for me, but the crew does not detect him. I go nearer and nearer to the carrier, but nothing happens, crew seems to sleep or is blind. Even if I can see the carrier easily without binoculars, the crew is unable to detect the big ship. My Mod Config: OpMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 After deinstalling the OMEGU mods the behaviour is better, but the environment - not like atlantic. 2) Single Mission: RUM 400121 U22. After Surfacing the crew detects the ships, but I only see a text message, no sound (yes, my speakers are powered and online). 3) (Very low prioity): When being depthcharged I never hear that "Depthcharges in the water" sound from the sound folder. Has anybody ever heard that sound? 4) When the sonarman reports a contact, I can only hear "Lage 212" which means "Bearing 212". (I have german language activated). But I expect "Contact, Warship, Bearing 212, Closing" or similar. For this problem I already found a solution: I took the Folder \Library\AnimGraphsGE\SUB1 from Ducimus' new NineDeltaTwo Mod and installed in on top of OM. Now I can hear "Contact, Warship, Bearing 212, Closing" (in german of course). Greetings and thanks for your hard work. h.sie |
07-26-10, 04:13 PM | #2652 | ||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
Item 1 - No Item 2 - No Item 3 - go to MODS\OpsMonsun_V705\Support\OM_Readme_files\ and read OMv400 Uboat Damage Model Item 4 - No Item 5 - No Item 6 - When in port go to the "equipment" section of the office and it will be list under misc. Item 7 - yes Quote:
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07-27-10, 03:24 PM | #2653 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Why do all upgrades in your mod cost 0, lurker?
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07-27-10, 06:55 PM | #2654 |
Ace of the Deep
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From the manual: "In case of upgrades, you're urged to make a donation to Neal Stevens, SubSim.com"
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07-28-10, 05:35 AM | #2655 |
Commodore
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Very funny! Is that your idea?
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