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12-15-09, 08:03 AM | #1951 | |
Commodore
Join Date: May 2007
Location: Sneek, The Netherlands
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Hmm I'm using impact pistols only and I also fire 2 at a ship. At perfect 80-100° impact I get roughly 20-30% dud (early war, b4 Norway is taken). How is depth keeping? P.s. I just got a knights Cross while not being the owner of the Iron Cross 1 and 2. How come? Last edited by looney; 12-15-09 at 09:05 AM. |
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12-15-09, 12:38 PM | #1952 |
The Old Man
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Oh now I get it... Air S means Surface and Air B means Below. But won't that completely remove underwater detection? Waves and haze and sensibility already are ok. I'd like to have the planes see me at periscope depth if they're closer than 4000 m but only see me below 30 meters at less than 1000 m radius. What If I work with elevation? Are multiple sensors for each depth but with different radius and elevation? I've never worked with sensors before so please forgive my ignorance
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12-15-09, 12:42 PM | #1953 | |
The Old Man
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I believe that the medals are an indicative of how well your mission went. Since UBM is written on top of SH4 and the americans didn't award medals for total tonnage, you can expect a lot more Knight's crosses but then see a puny 2'd class Iron Cross in 44 after coming in with a meager 10k patrol, even if you have sunk 1 million tons until then. |
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12-15-09, 12:53 PM | #1954 | |
Commodore
Join Date: May 2007
Location: Sneek, The Netherlands
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Quote:
Medals I don't care to much about.. AAAARGHH fired 6 torps at a light cruiser all duds , then 4 misses (the rear front simultanious attack is beyond me atm).. out of 14 fired torps only 4 worked (10k GRT down the drain but still ) Last edited by looney; 12-15-09 at 02:25 PM. |
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12-15-09, 02:37 PM | #1955 |
The Old Man
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Lurker, I know you've been bugged about planes before, but this isn't about preference or even style of play. I've built a mission with just me (Type 2 uboat) and an Elite Hurricane in 1940 that passes 1000 meters in front of me, coming from my 90 degrees. He's at 1000 meters altitude and the wind speed is 11 m/s (at 15 m/s the plane crashes).
Result? He spots me at, are you ready?, 120 meters below! I didn't even test it further below as it was already silly. I've even put MinSurface = 0 and he detected me at more than 160 meters below. So the problem must lie somewhere else. I also have a uestion about the hydrophone. I guess it's in the AI_sensors_GE.dat but which one is it? The max range i've seen there is less than 8000 meters which is so low that it might explain why my idiotic sonar guy can't hear a ship 1000m away from me. Last edited by karamazovnew; 12-15-09 at 03:08 PM. |
12-15-09, 03:35 PM | #1956 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
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2.AirB_Visual = Bombers or Patrol Aircraft 3.If you failed to change the MinSurface = 0 on BOTH sensor nodes your going to get spotted. 4.This concept was developed for TMO a very long time ago. Also If you dont like the way torpedoes work then go to Torpedo.sim and change it to suit your taste |
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12-15-09, 03:46 PM | #1957 | |
The Old Man
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Last edited by karamazovnew; 12-15-09 at 04:28 PM. |
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12-15-09, 05:43 PM | #1958 |
The Old Man
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Aircraft: Problem solved. The bug was from another mod. It made the aircraft even see through the moon when my sub was moving.
Hydrophone: I guess I'll need to forget my GWX tactics and actually dive below 30 meters and circle around to hear properly. Historically correct |
12-16-09, 11:04 AM | #1959 |
Commodore
Join Date: May 2007
Location: Sneek, The Netherlands
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So how can i cope with the depth of the torps and the draft of the merchants?
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12-16-09, 11:16 AM | #1960 |
Bilge Rat
Join Date: Oct 2005
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Sorry for a noob question, I've try to search some answer about plotting pattern for cross a canal, such as the kiel canal. but no luck
Is that any way of doing that like the auto-plot search pattern to cross the canal like the old SH3 GWX does? like stop at a canal dock and plot search pattern kind of thing, or do i have to plot through it as the normal way? thx |
12-16-09, 11:20 AM | #1961 | |
The Old Man
Join Date: Jan 2007
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We tend to have a whole lot more information on the targets than was available in WWII. Then there is the challenge of ID'ing the target and getting a sense of its length and height. This was prone to great error depending on weather, sea state and experience.
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12-16-09, 11:36 AM | #1962 | |
The Old Man
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You'll have to plot it manually. You can do that as you're getting close to the Fatherland. Only takes a minute or so. I also suggest you open up the \Documents\SH4\data\cfg\main.cfg file and raise up the LandProximity value so you can buzz right through it. Otherwise it will take you quite some time to go through. I use LandProximity=1024 but I need to be careful about running submerged in shallow water or I might hit the bottom at high TC. After I transfer to France bases I turn it back to LandProximity=4. |
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12-16-09, 01:07 PM | #1963 |
Commodore
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I usually set torp depths to 1 or 2 but after yesterday 6x dud against a light cruiser (C class I believe). I'm kinda pissed.
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12-16-09, 01:10 PM | #1964 |
The Old Man
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12-16-09, 03:36 PM | #1965 |
Commodore
Join Date: May 2007
Location: Sneek, The Netherlands
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just nailed a similar C-class at 1m impact.. and boom (blew rudder and props complete off, must have gotten speed to low I reccon)
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