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View Poll Results: Should I develop this modification?
Yes. 242 96.80%
No. 8 3.20%
Voters: 250. You may not vote on this poll

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Old 10-09-12, 03:17 PM   #91
silentmichal
Frogman
 
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Yes.

Quote:
Originally Posted by GT182 View Post
Oh BTW. You might want to do it for SH3 too..... if it's possible.. Those SH3 guys are gonna be so jealous and will want it too.

If you want to know, it is possible , and i can do that.
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Old 10-09-12, 07:27 PM   #92
sabretwo
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Quote:
Originally Posted by silentmichal View Post
My beta 0.3 is rather ready to release. And there's special version for TDW's UI. I'll chceck my mod with MMM - is it working correctly... But his mod is... really big!
If you release the TDW UI version, I'll try it with my MMM install and let you know.
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Old 10-10-12, 01:14 AM   #93
silentmichal
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Originally Posted by sabretwo View Post
If you release the TDW UI version, I'll try it with my MMM install and let you know.
OK, no problem.
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Old 10-10-12, 09:18 AM   #94
Dogfish40
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silentmichal
I just have to say in advance, so many many thanks. I have been beside myself hoping this would come about. This is going to make SH5 so much more immersive. When this mod is done, it's probably the last my wife will ever see of me
Thanks again in advance!!
D40

PS; One more thing, Is it possible that certain crew members will salute their Kaluen from time to time? I think there is an animation containing a crew member saluting. If it's a nightmare of work then nevermind this, I was just suggesting, wondering. Thanks
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Old 10-10-12, 10:10 AM   #95
GT182
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Michal, I have it installed and got it to work. Only bug I see is their feet are below the deck and look cut off. Other than that it looks great.
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Old 10-10-12, 11:10 AM   #96
silentmichal
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Quote:
Originally Posted by Dogfish40 View Post
silentmichal
PS; One more thing, Is it possible that certain crew members will salute their Kaluen from time to time? I think there is an animation containing a crew member saluting. If it's a nightmare of work then nevermind this, I was just suggesting, wondering. Thanks
Yes, it's possible.

Quote:
Originally Posted by GT182 View Post
Only bug I see is their feet are below the deck and look cut off. Other than that it looks great.
Yes, i know about it. I'll repair it in 0.4 version .
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Old 10-10-12, 02:40 PM   #97
GT182
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Quote:
Originally Posted by silentmichal View Post
Yes, i know about it. I'll repair it in 0.4 version .
I figured you did know about it, but no one else mentioned it. So I did. '
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Old 10-10-12, 02:42 PM   #98
silentmichal
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Quote:
Originally Posted by GT182 View Post
I figured you did know about it, but no one else mentioned it. So I did. '
OK, I understeand .
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Old 10-12-12, 01:34 PM   #99
silentmichal
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Hym hym hym... surprise!!! (Now it's working correct)

Hi everyone!
So, BETA 0.3b released! I repaired this bugs, You told me. Now, it's working. There are links:

MEGA-mod for crew members 0.3b:
https://dl.dropbox.com/u/97170234/SH....3b%20beta.zip

MEGA-mod for crew members 0.3b for TDW UIs (experimental) :
https://dl.dropbox.com/u/97170234/SH...0TDW%20UIs.zip


Enjoy it!

PS. I'll edit my 1st post, there'll some pictures and description .

Last edited by silentmichal; 10-13-12 at 09:40 AM.
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Old 10-12-12, 04:04 PM   #100
Choum
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I have instant crash with your mod after loading an historical mission for example.
Your mod is the last one on my mod list (after new ui 7.2)
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Old 10-13-12, 05:21 AM   #101
silentmichal
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Default Yes yes...

Quote:
Originally Posted by Choum View Post
I have instant crash with your mod after loading an historical mission for example.
Your mod is the last one on my mod list (after new ui 7.2)
Hmm, yes, i know about it. Maybe let's try to install TDW UIs on different place. So, I'll send my list of my mods - there it's working excelent:



Let's try!
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Old 10-13-12, 05:35 AM   #102
Choum
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I try without mod, it crash too.
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Old 10-13-12, 05:38 AM   #103
silentmichal
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Quote:
Originally Posted by Choum View Post
I try without mod, it crash too.
Hmm, it strange. But, I'll try to repair this bug...
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Old 10-13-12, 05:38 AM   #104
Captain73
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I have a crash when loading a save game and a new career!

My list of mods:

Quote:
Accurate German Flags
New Wake Torp
Sh5EnvModGold
Schleichfahrt_1_0a_part1
CSPMagui by DrJones Beta v 2.0
IO_StrategicMap_4_2_Beta_for_CSPMagui by DrJones Beta v 2.0
IO_MapCourseLine_normal pencil_mod
MineField Map for IO_StrategicMap_for_CSPMagui
Gisement
gap - HD 1 deg Scope Bearing v 1.0
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Schleichfahrt_1_0h_part2
Russian
Fonts_patch
RUS for OPEN HORIZONS-II v 0.0.4 (v 2.0)
Reworked Morale and Abilities v.1.1
RUS for Reworked Morale and Abilities v.1.1 by Rongel
AI_Crew_Damage_Control_Revised_Zones_cfg_Based_On_ FX_Update_By_TheDarkWraith
1940-norwegian campaign maps&pictures
EQuaTool 01.01 by AvM - Medium Faber-Castell Style
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
TDW_No_Contact_Colors_1_1_0
TDW_Ship_Inertia_1_1_0
Mega-mod Schleichfahrt 1.0h http://www.subsim.com/radioroom/show...&postcount=812
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Old 10-13-12, 05:42 AM   #105
silentmichal
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Hmm, OK, I'll delete 0.3. I can see, there are awful lot of bugs. Sorry.
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