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Old 04-20-08, 03:12 AM   #1
Stephen Kozar
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Default Walther

How do you get the walther boat. Is there a tonage requirement?
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Old 04-20-08, 01:06 PM   #2
The Fishlord
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Well, it has to be about March 1944, and you have to have gotten at least 30,000 renown. I think that's all you need.

Be aware the regular TYpe XID2 is better in several respects; you get Albereichs, better surface firepower, better surface speed, and most important perhaps, better range. The Type XVIII is nothing if not short ranged.
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Old 04-20-08, 02:44 PM   #3
Zantham
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If you just want to 'try out' the XVIII you can download this mod found here.
http://www.subsim.com/radioroom/showthread.php?t=132224

Note that you will have to start a new career to get the XVIII with this mod.
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Old 04-22-08, 01:03 PM   #4
Schnee
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Default Actually

I got my Walther after my second patrol, I guess late summer '43. First career I got mine spring of '44.

As someone noted above, the range is tough to get used to after the D-2. I took my D-2 from Rabaul to San Francisco and back with no fuel issues at all.
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Old 06-19-09, 07:07 AM   #5
Equilax
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Default Noobs question

Hi all, i got the U-796 type XVIII Walther and i have some question.
1. How recharge the Walther turbine after the fuel is empty? seem refit to the dock don't work.
2.Seem this Sub drink more than a Ferrari, my first mission is take pics to the madagascar coast, i start from Malesia but seem impossible arrive, i used diesel and electric engine but nothing to do, no point for refit and the distance is too much.
Please someone help me.

Thx and sorry for my English so bad.
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Old 06-19-09, 11:24 AM   #6
Morpheus
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Quote:
Originally Posted by The Fishlord View Post
Be aware the regular TYpe XID2 is better in several respects; you get Albereichs, better surface firepower, better surface speed, and most important perhaps, better range. The Type XVIII is nothing if not short ranged.
Agreed with range and surface firepower

But,
you can have Alberichs after the first patrol
you can reach higher speed surfaced/submerged than with the XI/D2 (25/29 Knots with my crew on general quarters)


Quote:
Originally Posted by Equilax View Post
1. How recharge the Walther tuArbine after the fuel is empty? seem refit to the dock don't work.
2.Seem this Sub drink more than a Ferrari, my first mission is take pics to the madagascar coast, i start from Malesia but seem impossible arrive, i used diesel and electric engine but nothing to do, no point for refit and the distance is too much.
1. No idea, sorry. End Patrol perhaps? Stupid, i know.
2. Never user more than 1/3 speed, that should give you about ~10 Knots on Diesel and or the Walther propulsion while on patrol. Use higher speed only if needed in combat. That will give you a lot more range ... but it still sucks, i know ^^

kr morph
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Old 06-23-09, 07:55 AM   #7
Equilax
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What is the next sub after U-796 type XVIII Walther ? How many ship or tonage i must sink before get it?
Thx
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Old 06-23-09, 09:56 AM   #8
Morpheus
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as far as i know there are only two german subs available within stock version 1.5 - the XI/D2 and the walther uboat.

kr morph
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Old 06-23-09, 10:20 AM   #9
Equilax
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Quote:
Originally Posted by Morpheus View Post
as far as i know there are only two german subs available within stock version 1.5 - the XI/D2 and the walther uboat.

kr morph

That don't make me so happy , however thx so much for your answers Morpheus,
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Old 08-22-09, 01:52 PM   #10
CaptainMattJ.
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Ha! The walther Boat kinda blows.....All it has is speed.....and thats not even worth it.....no deck gun, no AA guns you cant see out of,no Aft Torpedo Tubes, and w/o that turbine i believe it goes SLOWER than the regular uboat AND the thing doesnt REcharge or Refuel. that blows. on a normal u boat i just get on the heavy flak cannon because the AA gunners cant take the airplane down. but i dont know EXACTLY where it is so i wait for my men to Aim and fire then i find it and blow it outta the sky. the walther AA Suck So hard cause i cant see JACK outta the turrets. yes ok it has WOnderful speed. but thats Practically ALL it has. i use fore torpedoes on mainly merchants and SOMETImes on escorts but Usually the escorts are Behind me. Wtf am i going to do. Go down 80 M? hed just be waitin till i come up. wait for him to pass in front of me after he drops his load? id rather hit him when hes behind me. in walther that aint gonna happen. however in the Other Uboat You can give that sub WONDERful upgrades like that 5 inch deck gun and tarnmatte and that uboat can work just as well as walther if you have a good crew...
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Old 09-11-09, 06:28 AM   #11
Sophont
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Quote:
Originally Posted by CaptainMattJ. View Post
Ha! The walther Boat kinda blows.....All it has is speed.....and thats not even worth it.....no deck gun, no AA guns you cant see out of,no Aft Torpedo Tubes, and w/o that turbine i believe it goes SLOWER than the regular uboat AND the thing doesnt REcharge or Refuel. that blows. on a normal u boat i just get on the heavy flak cannon because the AA gunners cant take the airplane down. but i dont know EXACTLY where it is so i wait for my men to Aim and fire then i find it and blow it outta the sky. the walther AA Suck So hard cause i cant see JACK outta the turrets. yes ok it has WOnderful speed. but thats Practically ALL it has. i use fore torpedoes on mainly merchants and SOMETImes on escorts but Usually the escorts are Behind me. Wtf am i going to do. Go down 80 M? hed just be waitin till i come up. wait for him to pass in front of me after he drops his load? id rather hit him when hes behind me. in walther that aint gonna happen. however in the Other Uboat You can give that sub WONDERful upgrades like that 5 inch deck gun and tarnmatte and that uboat can work just as well as walther if you have a good crew...
So don't use it then.
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Old 10-08-09, 04:37 PM   #12
Gunther_Prime
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Quote:
Originally Posted by CaptainMattJ. View Post
Ha! The walther Boat kinda blows.....All it has is speed.....and thats not even worth it.....no deck gun, no AA guns you cant see out of,no Aft Torpedo Tubes, and w/o that turbine i believe it goes SLOWER than the regular uboat AND the thing doesnt REcharge or Refuel. that blows. on a normal u boat i just get on the heavy flak cannon because the AA gunners cant take the airplane down. but i dont know EXACTLY where it is so i wait for my men to Aim and fire then i find it and blow it outta the sky. the walther AA Suck So hard cause i cant see JACK outta the turrets. yes ok it has WOnderful speed. but thats Practically ALL it has. i use fore torpedoes on mainly merchants and SOMETImes on escorts but Usually the escorts are Behind me. Wtf am i going to do. Go down 80 M? hed just be waitin till i come up. wait for him to pass in front of me after he drops his load? id rather hit him when hes behind me. in walther that aint gonna happen. however in the Other Uboat You can give that sub WONDERful upgrades like that 5 inch deck gun and tarnmatte and that uboat can work just as well as walther if you have a good crew...
Sinking merchants and tankers is boring after a while. The Walter boats are great for toe-to-toe action with destroyers. LOL, that’s all I want to do; that or attack a Task force….I just love zipping around destroyers! This must be included in SH5!
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Old 11-19-09, 02:43 PM   #13
LZBTD
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Default Type XVIII Kilo plus.

Was disappointed with the XVIII performance until I introduced it to Silent 3D editor. Is now tweaked to the sort of performance I think it might have had if it had gone into production. You have to ignore the fact that hydrogen peroxide propulsion was and is notoriously unstable (KURSK???).

Specs now are Surface speed 25kts Submerged 25Kts Range 35000+K.
Maybe Somewhat unrealistic but I like it. Creep motors unchanged.
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Old 11-30-09, 08:07 AM   #14
Interpol
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Does the 3D Editor come with the stock game?
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Old 12-03-09, 05:24 PM   #15
LZBTD
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Default 3D editor

No...can get it in the download section of this forum.
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