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Old 02-04-10, 03:28 PM   #2161
briklebritt
Bosun
 
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Default

i am looking for the key which "change heading to view"

in PDF it is "="

But not for me! What key changes the heading to view? i live in germany and got an german keyboard-layout.

i tried to use SH3-Key MOD too, but i do not find this key. Pleas help. Thanks
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Old 02-05-10, 12:34 AM   #2162
karamazovnew
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Default

Quote:
Originally Posted by briklebritt View Post
i am looking for the key which "change heading to view"

in PDF it is "="

But not for me! What key changes the heading to view? i live in germany and got an german keyboard-layout.

i tried to use SH3-Key MOD too, but i do not find this key. Pleas help. Thanks
[Cmd148]
Name=Heading_to_view
Ctxt=1
Key0=0xBB,,"+"

So the ascii code of the key is 0xBB

For US keyboards:
VK_OEM_PLUS (0xBB)
Windows 2000/XP: For any country/region, the '+' key


For some german keybords:

100 Ctrl PFK 187 (f) ESC [ 1 8 7 q (0xbb)


So just press CTRL+F and see if that works... You should set your keyboard settings to a different German type from the Win Control panel, one of them should be more similar to the International one. Good luck...
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Old 02-05-10, 03:39 AM   #2163
Pete379
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Default Crashing Problem

Hi I have a problem with SH4 crashing using Operation Monsun and Omegu. Everything works great until I sink a ship then I get either a CTD or the game freezing completely. I think it might have something to do with the Zones.cfg but i'm not sure. It happens after the ship does a big explosion right before it sinks.

I have a picture of it right before it went down and I have a weird smoke effect, not sure if that is the way its supposed to be? Any ideas? Thanks.

http://img683.imageshack.us/img683/579/crashc.jpg

Now it crashes to desktop right when I get a torpedo hit? Anybody ever have this problem before?

Last edited by Pete379; 02-05-10 at 04:27 AM.
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Old 02-05-10, 04:03 AM   #2164
karamazovnew
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Quote:
Originally Posted by Pete379 View Post
Hi I have a problem with SH4 crashing using Operation Monsun and Omegu. Everything works great until I sink a ship then I get either a CTD or the game freezing completely. I think it might have something to do with the Zones.cfg but i'm not sure. It happens after the ship does a big explosion right before it sinks.

I have a picture of it right before it went down and I have a weird smoke effect, not sure if that is the way its supposed to be? Any ideas? Thanks.

http://img683.imageshack.us/img683/579/crashc.jpg
To quote Lurker:
Quote:
One of the biggest problems I have as a mod builder is trouble shooting problems reported by users. Most of the time all I will get is “so and so is broke” or “such and such no longer works”, and will have to go back and forth with the users to get all the details. It would be nice to be able to reach through the screen and do the "Vulcan Mind Meld" for information about the user’s problem, but that is just not possible. When trouble shooting, I need the following information:

Date
Location
Type of Sub
Flotilla
Mods (in install order)
other relevant facts

I don’t thing that the above info is an unreasonable request and if people would follow these guidelines I will be able to resolve the reported problem in a timely manner

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Old 02-05-10, 04:50 AM   #2165
Pete379
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Default

I'm doing the Submarine School Torpedo attack tutorial using a VIIC. The date is June 1,1943. Time is 20:43. This is my installed mods list. I'm going to try with all settings turned down and see if it still does it. Still does it with all settings turned off.

OpsMonsun_V705
OMv705_to_V720
OMEGU_v300
OMEGU_V300_Patch4
OM_Harder_Escort_L2
OM_SH3_Command_Keys
Aircraft_reflections
ATO_OfficeMod
SH4_Flag_Replacement
Silhouette and RecManual Mod v1.1
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Old 02-05-10, 07:55 AM   #2166
karamazovnew
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Default

Quote:
Originally Posted by Pete379 View Post
I'm doing the Submarine School Torpedo attack tutorial using a VIIC. The date is June 1,1943. Time is 20:43. This is my installed mods list. I'm going to try with all settings turned down and see if it still does it. Still does it with all settings turned off.

OpsMonsun_V705
OMv705_to_V720
OMEGU_v300
OMEGU_V300_Patch4
OM_Harder_Escort_L2
OM_SH3_Command_Keys
Aircraft_reflections
ATO_OfficeMod
SH4_Flag_Replacement
Silhouette and RecManual Mod v1.1
Disable Silhouette and RecManual Mod v1.1 and see if it does that again. Omegu makes changes to most ships. If it's ok, try this to keep the new images, but it might give you an error again.

OpsMonsun_V705
OMv705_to_V720
Silhouette and RecManual Mod v1.1
OMEGU_v300
OMEGU_V300_Patch4
OM_Harder_Escort_L2
OM_SH3_Command_Keys
Aircraft_reflections
ATO_OfficeMod
SH4_Flag_Replacement
[/QUOTE]
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Old 02-05-10, 07:56 AM   #2167
lurker_hlb3
Admiral
 
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Default

Quote:
Originally Posted by Pete379 View Post
I'm doing the Submarine School Torpedo attack tutorial using a VIIC. The date is June 1,1943. Time is 20:43. This is my installed mods list. I'm going to try with all settings turned down and see if it still does it. Still does it with all settings turned off.

OpsMonsun_V705
OMv705_to_V720
OMEGU_v300
OMEGU_V300_Patch4
OM_Harder_Escort_L2
OM_SH3_Command_Keys
Aircraft_reflections
ATO_OfficeMod
SH4_Flag_Replacement
Silhouette and RecManual Mod v1.1

I will look into this, but as a reminder ( from the first post of this thread )

Quote:
WARNING

I do not look at “very possible” mod that is out there. If you load a mod up, after RSRDC or OM and JSGME generates a “conflict” warning and you go ahead and loaded it anyway and RSRDC / OM no longer works correctly, “It is NOT my problem”, so don’t ask me to fix it, because I won’t.

This also applies to "any hand edits" to original OM/RSRDC files by users

WARNING
Would recommend you "remove" these mods and do your test again;

Aircraft_reflections
ATO_OfficeMod
SH4_Flag_Replacement
Silhouette and RecManual Mod v1.1
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Old 02-05-10, 08:34 AM   #2168
Pete379
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Default It's Fixed

Thanks for the help guys but I just went ahead and reinstalled Sh4 and installed OM back and now it works. I was messing around with some files before because I have an old SH3 on another drive and replaced something I shouldn't have.
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Old 02-05-10, 11:11 PM   #2169
difool2
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Default Type XXI battery life much less than historical

After a successful career in a Balao, decided to install OM, and go with my old standby the XXI for my first career (short as it will be starting in Jan '45). My mods:

OpsMonsun V705
OMv 705_to_720
OMv720_Patch1
OMEGU_v300
OM_MultiCmd Keys
OM_Harder_Escort_L2
Map Colour Scheme 3
Carotio_SH4_Small_Moon

[Last two very minor mods which shouldn't affect the main OM mod at all]

The issue is that the battery life in the XXI is much lower than it should be. In a mere one hour at 5 knots, 16% of my battery life is gone already. In GWX I'd probably lose only about 3% of the battery in one hour.
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Old 02-06-10, 10:06 AM   #2170
lurker_hlb3
Admiral
 
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Default

Quote:
Originally Posted by difool2 View Post
After a successful career in a Balao, decided to install OM, and go with my old standby the XXI for my first career (short as it will be starting in Jan '45). My mods:

OpsMonsun V705
OMv 705_to_720
OMv720_Patch1
OMEGU_v300
OM_MultiCmd Keys
OM_Harder_Escort_L2
Map Colour Scheme 3
Carotio_SH4_Small_Moon

[Last two very minor mods which shouldn't affect the main OM mod at all]

The issue is that the battery life in the XXI is much lower than it should be. In a mere one hour at 5 knots, 16% of my battery life is gone already. In GWX I'd probably lose only about 3% of the battery in one hour.

from the readme in the first post of this thread

Quote:
3.When using the snorkel on a U-boat, CO2 will continue to build up and you will have to surface from time to time to refresh your oxygen supply. Also SH4 does not use the "submerged range" from the .sim file, there fore the Type XXI/XXIII historical underwater range can not be correctly generated.
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Old 02-06-10, 11:12 AM   #2171
difool2
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Default

Okay thanks, somehow missed that last part...
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Old 02-07-10, 03:34 AM   #2172
rosentorf
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Default weapons and sensors-screen

Hi there,

sweet, sweet mod you've got yourself there. I realize now that I don't know how it looks without the OMEGU, but...man...with it, it looks damn pretty.

Anyway I have a question. I fired up a new Campaign Operation Monsoon / Oktober '43. Everything works great, except I can't reach the weapons and sensors screen.

My mod list is like that:
01_OpsMonsun_V705
02_OMv705_to_V720
03_OMv720_Patch1
04_OMEGU_v300
OM_Harder_Escort_L1
OMEGU_v300_Patch4
Csengoi's EnemiesOfGermany
OM_Pac_Env

Thanks for any help!
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Old 02-07-10, 09:27 AM   #2173
lurker_hlb3
Admiral
 
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Default

Quote:
Originally Posted by rosentorf View Post
Everything works great, except I can't reach the weapons and sensors screen.
The weapons and sensors screen can only be activated "in port"
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Old 02-07-10, 09:57 AM   #2174
609_Avatar
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Default

Anyone know of a list of the various Uboats that were available to the various flotillas and their dates of availability? I've looked around here with the search function and goggled it but haven't found what I'm looking for. Thanks for anyone that can point me in the right direction.
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Old 02-07-10, 03:23 PM   #2175
Dargo
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Default elp

Installed with JSGME in the following order for Stock:

OM V705
OMv705_to_V720

Installed it on clean install of SH4

But I don't see any Operation Monsun in game
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