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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 02-29-12, 08:30 PM   #346
pedrobas
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Quote:
Originally Posted by Navuhodonosor View Post
I am using lite , I am playing on laptop with max settings, no frame drop so I will try medium and report back about hydro issue. This one really great because it fixed problem I had from the start. Really appreciate your work.
I´m glad for you.
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Old 03-01-12, 04:48 AM   #347
bondematt
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I'm getting a weird bug when I activate p3 - tdw UI v0.3

Whenever I hit submerge the boat it warps me to the periscope and raises it to full, the same happens when I hit surface the ship. Kinda cool being on the deck at 100m underwater...but not all that effective.

Load order:
SH5 v1.2

p1 - v0.2
p2 - v0.3
no magic skills v1.5 MCCD compatible
p3 - v0.3

Gonna try it with v0.2 if I still have it.
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Old 03-01-12, 04:59 AM   #348
pedrobas
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Quote:
Originally Posted by bondematt View Post
I'm getting a weird bug when I activate p3 - tdw UI v0.3

Whenever I hit submerge the boat it warps me to the periscope and raises it to full, the same happens when I hit surface the ship. Kinda cool being on the deck at 100m underwater...but not all that effective.

Load order:
SH5 v1.2

p1 - v0.2
p2 - v0.3
no magic skills v1.5 MCCD compatible
p3 - v0.3

Gonna try it with v0.2 if I still have it.
Are you using the stock commands keys, because i´ve changed them. But you need part 4 (that i´m still uploading). What you say is defined in TDW UI options, so if you don´t like it, you can change it.
I´ve included the keys help (F1), (still not finish for Shift+keys).
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Old 03-01-12, 05:01 AM   #349
Shandiir
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Nice work Pedrobas!!


I am running:
MMM p1 v0.2
MMM p2 v0.3
MMM p3 v0.3
pedrobas Fix for REM & TDW UI
MMM p5.1 v0.3


No CTD so far! Also the loading times are very good.
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Old 03-01-12, 05:05 AM   #350
pedrobas
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Quote:
Originally Posted by Shandiir View Post
Nice work Pedrobas!!


I am running:
MMM p1 v0.2
MMM p2 v0.3
MMM p3 v0.3
pedrobas Fix for REM & TDW UI ==> don´t need it, already included in p3
MMM p5.1 v0.3


No CTD so far! Also the loading times are very good.

Working hard here to try to get the p5.3 full version.
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Old 03-01-12, 05:06 AM   #351
bondematt
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Quote:
Originally Posted by pedrobas View Post
Are you using the stock commands keys, because i´ve changed them. But you need part 4 (that i´m still uploading). What you say is defined in TDW UI options, so if you don´t like it, you can change it.
I´ve included the keys help (F1), (still not finish for Shift+keys).
Ah ok, thank you for the quick response!
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Old 03-01-12, 05:34 AM   #352
pedrobas
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29/02/2012 : v0.3 RELEASED





Parts 2 to 5 ready for TESTING/FEEDBACK Here:

http://www.gamefront.com/files/user/pedrobas

Parts 1 & 6 are untouched so v0.2 is still valid for these.



Please report problems, comments, suggestions, etc..

Last edited by pedrobas; 03-01-12 at 12:57 PM.
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Old 03-01-12, 06:03 AM   #353
Navuhodonosor
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Default As i promised hydro report

Hydro problem considered gone And one suggestion: Can you delete older uploads from your Game Front page, it starts to be little big list so will be easier t notice changed files?
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Old 03-01-12, 08:12 AM   #354
Magic1111
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Quote:
Originally Posted by Navuhodonosor View Post
And one suggestion: Can you delete older uploads from your Game Front page, it starts to be little big list so will be easier t notice changed files?
Yes, I 2nd this suggestion!

Or as alternative, create for older versions an separate Folder called "Older Versions" or similar and put all older versions in this Folder!

It´s easier for us to have ONLY the newest versions of MMM on your GameFront Main Page!

And another suggestion: Is it possible, that you create a Signatur with Direct-Link to your GameFront Page (similar my 3rd Sig), because then we can from each post of you direct navigate to your Download Page!

Best regards,
Magic
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Old 03-01-12, 08:19 AM   #355
The General
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Just about to test v0.3

Do warships shoot at your periscope with MMM?

Does MMM include Rongel's Shoot at Periscope mod:

http://www.subsim.com/radioroom/show...t+at+periscope
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Old 03-01-12, 10:15 AM   #356
Navuhodonosor
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Default Important info!

I managed to isolate only CTD that happends in game.
It's known from earlier,and happends when loading previously saved game in sea for first time after game starts. CTD hapends exactly when I use teleport (it triggers it). This time I played around half an hour without teleport and when I finally used it -CTD.
Workaround is simple,(as someone mentioned earlier)after game start first load autosave from bunker than campaign save ata sea.
MY question is:
Now I am quite sure that it is triggered with teleport (five tests,all confirmed that) ,is it possible to fix that or we will have to live with double loading?
Please answer
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Old 03-01-12, 12:12 PM   #357
pedrobas
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Quote:
Originally Posted by Navuhodonosor View Post
Hydro problem considered gone And one suggestion: Can you delete older uploads from your Game Front page, it starts to be little big list so will be easier t notice changed files?
Quote:
Originally Posted by Magic1111 View Post
Yes, I 2nd this suggestion!

Or as alternative, create for older versions an separate Folder called "Older Versions" or similar and put all older versions in this Folder!

It´s easier for us to have ONLY the newest versions of MMM on your GameFront Main Page!

And another suggestion: Is it possible, that you create a Signatur with Direct-Link to your GameFront Page (similar my 3rd Sig), because then we can from each post of you direct navigate to your Download Page!

Best regards,
Magic
Thanks for your suggestions. Done !!
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Old 03-01-12, 12:15 PM   #358
pedrobas
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Quote:
Originally Posted by The General View Post
Just about to test v0.3

Do warships shoot at your periscope with MMM?

Does MMM include Rongel's Shoot at Periscope mod:

http://www.subsim.com/radioroom/show...t+at+periscope
Yes it does.
Yes they shoot at you, it makes the game quite more challenging.

Quote:
Originally Posted by pedrobas View Post
Here is what the compilation of "MMM p2 - Graphics-FX-IRAI-Weapons v0.3" is comprised of:
- aplied Chart Colour Scheme 3 (from EXTRA\Maps)
- shoot at periscope by Rongel (scripts\AI\ship weapons)
- IRAI for non Merchants: all min 95
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Old 03-01-12, 12:26 PM   #359
The General
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Quote:
Originally Posted by pedrobas View Post
Yes it does.
Thank you Pedrobas

Still testing v0.3.

I had a CTD with the Pt 5.2 (Med). I was about 50 KM out of Kiel, heading for the Baltic at the time.

Switched to 5.1 and no CTD as of yet. Both Med & Lite have slow framerates in Kiel for me (16 fps). Slower than they should be, given that I have a powerful computer. Can't get much above 128 TC without it keep going back to 8 as I leave Kiel.

Everything is going in a positive direction and your Mod has made SH5 playable for me again and I am very happy
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Old 03-01-12, 12:40 PM   #360
pedrobas
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Quote:
Originally Posted by The General View Post
Thank you Pedrobas

Still testing v0.3.

I had a CTD with the Pt 5.2 (Med). I was about 50 KM out of Kiel, heading for the Baltic at the time.

Switched to 5.1 and no CTD as of yet. Both Med & Lite have slow framerates in Kiel for me (16 fps). Slower than they should be, given that I have a powerful computer. Can't get much above 128 TC without it keep going back to 8 as I leave Kiel.

Everything is going in a positive direction and your Mod has made SH5 playable for me again and I am very happy
Thanks for your words, that makes all my "hard" work worthy.

This has happens very few times to me, and it looks like is "Harbour Enhancment" related, but most of the times works ok.

About the FPS there is a big difference between p5.1 and p5.2. First should go ok, just like OHII alone.

Anyway still testing.
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