SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-15-14, 06:33 PM   #16
banryu79
Samurai Navy
 
Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
Default

Large Cargo 15K tons... Large My-God-Tanker 25K tons!?!
You can really encounter these kind of... Queens?
Mee too, slurp slurp, I want them on my scope!!!
banryu79 is offline   Reply With Quote
Old 07-15-14, 10:01 PM   #17
desirableroasted
Grey Wolf
 
Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
Default

Quote:
Originally Posted by banryu79 View Post
Large Cargo 15K tons... Large My-God-Tanker 25K tons!?!
You can really encounter these kind of... Queens?
Mee too, slurp slurp, I want them on my scope!!!
They don't exist in the game or realistic mods.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun."
desirableroasted is offline   Reply With Quote
Old 07-16-14, 02:07 AM   #18
banryu79
Samurai Navy
 
Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
Default

Quote:
Originally Posted by desirableroasted View Post
They don't exist in the game or realistic mods.
Noooo! Me sad now.
banryu79 is offline   Reply With Quote
Old 07-16-14, 02:22 AM   #19
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,660
Downloads: 801
Uploads: 4
Default

I was just as surprised with the high tonnage numbers.. I was expecting around 7K each.

Possibly an error in the ship cfg files.. I'll look at this... they were big ships though, and I didn't ID them.. just 'los' ed at them.
vanjast is offline   Reply With Quote
Old 07-19-14, 04:11 PM   #20
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,660
Downloads: 801
Uploads: 4
Default

Restart at last save.. and 'TC down the road'.
Actually missed the convoy, but picked it up behind me and back-tracked.
This wasn't that bad as it put me in position for a night surface attack.

First night attack in about two years I think.. got the speed right, miss-judged my range so fired two torps (testing) at long range... no result from those, I've turned down the convoy tack to recharge torps.

At about 01:00 I turned in again for a 2nd, closer attack.. only to find the convoy had changed course from approx 125 to 60.. so the chase began.
Fairly calm seas and running at 10 knots. Only half a moon was out, but this still worried me.

An escort appeared out of nowhere on bearing 290, so I changed course to put her at 250. It was close and if I reduce speed it would catch me, or at speed it'll see my wake in the moonlight.
This was a catch 22 - so I decided to persevere.. and held my rudder at 1 degree port, which slowly brought me around to the front row - the front escort still someway out.

Beam down the front row I placed the ships at 330.. rechecked speeds, AOB's and courses. Some 4000m out the watch finds another escort bearing down on us at 310... Bugger... I turn starboard to go wide again. I might be forced into the front escort.

Deciding to chance it I then place a 3 degree port rudder, but watching the new escort for any signs of 'aggression'. Nothing happens and I eventually have the ships at 330 again.

Now it's time.. placing the ships at 350.. I go straight into the front row at an AOB of approx 60 degrees - If I've made any calculation mistakes all my torps should still hit at this angle, as the ships now cover a large area of 4 ship lengths - this is a 'barn door'. Closest ship is about 2500m.

3 torps into the front row, and the last at a tanker in the second row. Turn and leave the crime scene. 6 torps and one ship sunk - must have been many duds

I didn't get a torp hit report nor a shreaking torpedo room, but the furthest ship was hit.
vanjast is offline   Reply With Quote
Old 07-28-14, 04:03 PM   #21
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,660
Downloads: 801
Uploads: 4
Default

So Herr Kaleuns... I couldn't understand how a perfect line-up would result in one-in-four torpedoes hitting.. again ??



I damaged this ship and it stopped dead in it's tracks but didn't sink... so avoided the escorts and came around again..

I crept up to this stationary ship and set the TDC all to 'zero' - it was point blank. Shot off my last front eel .. and waited.. and waited
As I suspected the torpedoes have a problem... spun the boat around and let go with a stern torpedo.

There was an explosion off to the one side and a split second later another on the ship... luckily Heinz the photographer was on the bridge to photograph both events.

This is for BDU.. the first torpedo went absolutely wide,.. scheizens!! I cannot believe it.. and detonated far away...



This put us in a dangerous situation with 2 escorts on our trail... we were lucky to escape by cunning and good seamanship of the crew!!



vanjast is offline   Reply With Quote
Old 08-03-14, 03:26 AM   #22
JeromeHeretic
Machinist's Mate
 
Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
Uploads: 0
Default

Quote:
Originally Posted by vanjast View Post
It's not that difficult...
For me it's not difficult if i'm somewhere between 5 deg N and 80 deg N.
But i'm lost on south hemisphere, because i know navigate only by Polaris and time.

BTW: Once i was lost in storm as you and i was searching Canarian Islands, because i badly needed refuel from Corrientes in Las Palmas.
I was zig-zaging sea about four days and set my course only from differencies in depth measuring. I missed islands a few times, so bad wather was. But everything finish good. You can imagine how lucky i was when seen light of lighthouse through the rain...
It was quite challenging experience :-)
JeromeHeretic is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.