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View Poll Results: What time period would you like the Cold War Mod to encompass?
Early Cold War: 1947 to the early 1960s 148 14.20%
Mid Cold War: 1960s to 1980s 195 18.71%
Late Cold War: 1980's to 1991 147 14.11%
I want the whole thing! 1947 to 1991 552 52.98%
Voters: 1042. You may not vote on this poll

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Old 09-01-08, 10:15 AM   #346
Werewolf
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@Sledgehammer

Quote:
and werewolf, those are my thoughts exactly. but right now we are working on models of the different subs we need
Sounds great mate If there's any help I can offer then I'd be happy to. I'm not good at doing graphics or programming, but I'm good at researching and finding information.........
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Old 09-10-08, 11:34 PM   #347
Capt Jack Harkness
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Quote:
Originally Posted by Ishigami
So this is really still in work? - Great!

And thanks for your troubles.
Yup, still in business. Although it's slow going so far...
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Old 09-11-08, 12:47 AM   #348
keltos01
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any of the subs has more than ten tubes ? can anyone ask the Devs if it wan be modified and how ?
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Old 09-17-08, 04:24 PM   #349
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whens it released
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Old 10-16-08, 07:38 AM   #350
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If I had my wish list... if you are going to do the cold war then it'd be a shame not to include the threat from it as well. Nuclear War. To that you'd need Typhoon class boats, and their hunters on both sides.

I'd love to see a later time period where subs hunt subs with wire guided torpedoes n where we really learn the most from sonar. Not easy I know, but that's my wish. Not only would it add the theat level from the pacific war but notch it up with possible destruction of everything. Then, rather than actually firing, your role is in preventing outbreak of war. Not an easy thing to do, but would supply a much deeper and quite differnt experience than is present in SH4. After all, if you shoot, its just another vers of WW2 in different boats. Be much cooler to have to deal with the risk of having nukes drop on you. lol
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Old 10-16-08, 03:21 PM   #351
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Venus, i would love the dynamic (starting nuclear war) campaign also, but, in the CWM workshop, we are working on REALISM, what happened, how it happened, and where it happened.

it would be a big step to cover the ENTIRE cold war (early 50's because almost nothing sub-wise happened in the late 40's to 1991)
because nothing much happens in 5 years in the cold war.
as of yet, things have REALLY slowed down, it's hard to do a lot of things.

i have been trying to implement a GUPPY tower into the game, to no avail (because i need s3d) and campaign files are hard to work around.
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Old 10-16-08, 04:25 PM   #352
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The S3D I sent you didnt work?
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Old 10-16-08, 06:56 PM   #353
Sledgehammer427
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sadly, no. i dunno why, my install config is messed up i guess. ill try again later
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Old 10-21-08, 07:52 PM   #354
TitaniumRR
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Great? - No!
That' s undoubtedly aaaaawesome! Keep it up, guys!
688i, 627A - strikes and punishes!

I have 2 questions:
  • Which is the most reliable environmental MOD that removes the transparency of the seawater so that submerged part of the sub shouldn't be seen.
Correct me, Skippers, if I'm wrong but transparency of seawater is up to its tidiness, salt contents, weather and depth. Otherwise I have hardly seen such authentic navy photos where submerged part of the sub was visible.
  • Can we expect Typhoon, Victor, Oscar, Akula class submarines likely to be integrated into SH4 in the short-term future? If so, when?
Thanks a lot for your answers in advance. And again: Congratulations on and respect for your resolute, industrious job.
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Old 10-21-08, 07:58 PM   #355
Sledgehammer427
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Titanium, the best enviromod that kills the transparency is the new PE4.

sometime tonight or tommorw i will be recieving models of an Akula class and an american Skipjack class, but i am not sure about how ready to integrate into the game they will be.

I am looking into building a typhoon myself, but i would rather try to find it myself before i try something drastic

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Old 10-22-08, 09:44 AM   #356
TitaniumRR
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I would prefer to have the mentioned sub classes in Fincuan's way:

Quote:
Originally Posted by Fincuan
How to enable the 688i in the US Campaign:

Remember to back up all files before editing, or even better, make your own mod that you can enable and disable with JSGME.

... ... ...

Written:
03-23-2008, 11:40 PM
It is quite reliable and doesn't cause system error.

Could you please, Sledgehammer or other talented programwriters make the new models this way?
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Old 10-22-08, 03:17 PM   #357
keltos01
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Dagon is making the russian subs, see the forum on sukhoi.ru and translate using google.

keltos
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Old 10-22-08, 03:25 PM   #358
Sledgehammer427
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titanium, that is what i did, i made the mod JSGME compatible...
and the sukhoi forums arent popping up here
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Old 10-22-08, 04:11 PM   #359
keltos01
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bumped it :

http://www.subsim.com/radioroom/showthread.php?t=139783
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Old 11-03-08, 12:20 AM   #360
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Does anyone know anything about the Foxtrot class being released for the German campaign of SH4? All the Russian web sites are down, don't know where else to keep up with the project.
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