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08-17-12, 08:00 AM | #1 |
Weps
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Solution to my problem above was to copy 3d.ndx file to game's Graphic folder after I inserted new textures to 3d.grp. I do this in separate folder so perhaps all those problems of not being able to see changed textures were because of that.
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06-06-14, 12:07 PM | #2 |
Weps
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Trying something with CMPUTIL but despite it was working fine before (year or some ago ) now I get this:
Debug Assertion Failed Program C:\DW\CMPUTIL.exe File:dbheap.c Line:609 Expression_CrtIsValidHeapPointer(pUserData) I think all is as it should be: I got cmputil.exe 3d.grp and new *.bmp in same folder I am trying insert into 3D with command cmputil 3d.grp newfile.bmp but it is not working...Where do I get new cmputil and decompress maybe they got corrupted? |
06-06-14, 02:14 PM | #3 |
Silent Hunter
Join Date: Dec 2004
Location: AN9771
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These files are in the DW section of the Downloads library. But I'm pretty sure in guessing they are the same version. I do not know who made them. First guess is Sonalysts.
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06-06-14, 06:48 PM | #4 | |
Weps
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Quote:
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