SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-20-12, 10:31 PM | #181 |
Loader
Join Date: Jun 2011
Posts: 83
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Are you planning on making a playable version of the Kuma you used as the basis of the Masaryk frankenship?
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A U-Boot is a very Schrodingerian thing, being either unobserved or dead Although it is only dead if observed by SOME observers, which is a very interesting problem of quantum physics, jawohl! -Sea Skimmer |
09-22-12, 07:28 AM | #182 |
Grey Wolf
Join Date: Jan 2011
Location: greece
Posts: 820
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steve he is not making ships for german side....so i dont think he will....
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09-23-12, 05:05 PM | #183 |
Planesman
Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
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Is anyone else having trouble with the Clemson? When I try to fire up a campaign with it the game crashes. The Northampton and Omaha work fine, but not the Clemson.
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09-23-12, 05:41 PM | #184 |
Electrician's Mate
Join Date: Aug 2008
Location: Czech republic
Posts: 135
Downloads: 118
Uploads: 0
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What mods do you have activated?
Cdp44 |
09-23-12, 05:52 PM | #185 |
Planesman
Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
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09-23-12, 05:54 PM | #186 |
Electrician's Mate
Join Date: Aug 2008
Location: Czech republic
Posts: 135
Downloads: 118
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That might be the problem, my ships were only tested with GFO 1.1. Not with TMO and RSRD.
Cdp44 |
09-25-12, 07:46 PM | #187 |
Planesman
Join Date: Aug 2010
Location: The Mitten
Posts: 184
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09-26-12, 09:57 AM | #188 |
Electrician's Mate
Join Date: Aug 2008
Location: Czech republic
Posts: 135
Downloads: 118
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Here are some shots of my current project, Algerine class minesweeper/escort, it is SH3 model by the_Frog.
1941-1943 http://imageshack.us/a/img191/5273/s...6163709968.jpg http://imageshack.us/a/img222/4441/s...6163726703.jpg http://imageshack.us/a/img829/6740/s...6163736109.jpg http://imageshack.us/a/img405/4641/s...6163746734.jpg 1943-1945 http://imageshack.us/a/img834/4197/s...6163906062.jpg http://imageshack.us/a/img845/383/sh...6163935468.jpg http://imageshack.us/a/img844/6613/s...6163922812.jpg http://imageshack.us/a/img259/2074/s...6163948968.jpg I have to ask for permission before it can be uploaded. Cdp44 |
10-07-12, 01:32 AM | #189 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
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Hi CDP44,
Any chance on increasing the amount of deck gun ammo the ISE Battleship can hold? Currently it is in the 300 mark I think but I'm sure she could hold much more. The ISE is awesome and all weapons work great. Alternatively which file can I make the change in? I'm presuming I need to use the Hex Editor for this so the location would also be great? Thank you for the great this great mod.
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10-07-12, 08:25 AM | #190 |
Electrician's Mate
Join Date: Aug 2008
Location: Czech republic
Posts: 135
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Ise has 2500 rounds for both AP and HE ammo, so it should be enough. To modify files in SH4, use S3D.
Cdp44 |
10-07-12, 05:44 PM | #191 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
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Hmm when I enter the deck gun screen it only shows 250 rounds of HE
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Fearless System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. Last edited by Fearless; 10-08-12 at 08:08 AM. |
10-09-12, 11:51 PM | #192 |
Planesman
Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
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Is there a way to make the ships show up in the Pearl Harbor base? I'm kind of sick of having to hang around the Philippines every time I want to drive a warship.
Also, is there a way you could add a high-strength UZO onto the ships to act as a sort of poor man's rangefinder for designating targets? Trying to get the guns to fire on the correct target using only binoculars is a bit hit or miss, no pun intended. Last edited by Arael; 10-10-12 at 12:51 AM. |
10-10-12, 09:12 PM | #193 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
Uploads: 1
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CDP44,
Is there a possibility that you could add the BB Montana into your ship pack and available from Pearl Harbor at the start of the war? Download available http://www.subsim.com/radioroom/show...4&postcount=22 That would be awesome
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Fearless System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. |
10-15-12, 10:20 PM | #194 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
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Hi all,
What do I need to do to make the Ise BB compatible with RFB?
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Fearless System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. |
10-18-12, 04:22 PM | #195 |
Loader
Join Date: Apr 2005
Location: Spain
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That´s some beautiful craft, yes sir.
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Castorp U-34 / 24 Flotilla |
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playable ships |
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