SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-09-14, 02:24 AM | #16 |
The Old Man
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
|
But don't get me started on that...
I usually have light shafts and caustic effects off, but the glare from searchlights is really blinding - which again is realistic. What's irritating is not being able to shoot the searchlights out, especially when they're mounted on something like an unarmed tanker stuffed with cork - blasted thing sinks down to where only the masts are showing after two torpedo hits, and the searchlight is still glaring because it's not considered "destroyed" yet.
Light coming through objects including the periscope shears when standing on the bridge is annoying, but what irritates me the most is the "phantom lookout" in the periscope shears under many lighting conditions. When standing on the bridge in foggy weather I try not to look back and up. |
12-09-14, 08:24 PM | #17 |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
He, he .... |
12-10-14, 08:57 PM | #18 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
I have often wished they had modeled the light to be shot out like in some others games.
__________________
Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
12-10-14, 09:15 PM | #19 | |
Silent Hunter
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
Quote:
Yeah, when I was still getting acquainted with the game I tried a harbor raid. Going in at night just to see if I could get away with it. It was a small and shallow harbor so I was on the surface, very close in. I started firing and as soon as the search light hits me, I become a shell magnet. I tried to take it out, of course. You can guess how much good that did. |
|
|
|