SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-16-12, 12:40 PM | #16 |
Admiral
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Ok, getting to know classes, integers, floats and chars again :-D
Its good to be back on the groove!
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
06-16-12, 05:00 PM | #17 | |
Sea Lord
Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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I will post here after I've put the project up on bitbucket, probably sometime later tonight. I'll pull the main xml out from your projecy and use that. And I do think it makes sense to have separate repos for each project, it makes thinks much cleaner. PD |
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06-16-12, 08:20 PM | #18 |
Born to Run Silent
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06-17-12, 02:12 AM | #19 |
Admiral
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Yes thats correct. Then the app can link to these pages.
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
06-17-12, 02:13 AM | #20 | |
Admiral
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Quote:
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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06-17-12, 02:55 AM | #21 |
Sea Lord
Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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Those who would like to help please PM me your bitbucket usernames. Repo up and putting in McBeck's layout xml.
Real work to commence tomorrow (for me at least) . Edit: Oh, and we're limited to 5 users in the subsim "organization" (I think). After that, we'll have to figure something out. I created a bitbucket subsim org tied to a fake email. Do you want to PM me your email McBeck and I'll sign the bitbucket organization account over to you? PD |
06-17-12, 03:11 AM | #22 | |
Admiral
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Ill pm my email.
__________________
"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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