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Old 05-28-12, 02:57 PM   #1381
Magic1111
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WAC 4.1 Fix:

DOWNLOAD

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Old 06-14-12, 10:59 AM   #1382
marcschh
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fine! thank you very much
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Old 07-01-12, 08:53 PM   #1383
leon_hayle
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I just started using WAC 4.1 and I really like it. The one thing I'm not real crazy about is the ship colors on the map. I don't want the ships identified until I identify them. Is there any way to remove the colors?

Thanks.
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Old 07-04-12, 01:25 AM   #1384
KriegsMarine
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HI, due to some restriction of our country I could not get to the mediafire website, thus I couldn't download the WAC 4.1 Fix. Could someone upload the file to gamefront.com so I can download it. Thanx!
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Old 07-04-12, 09:07 AM   #1385
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Quote:
Originally Posted by KriegsMarine View Post
HI, due to some restriction of our country I could not get to the mediafire website, thus I couldn't download the WAC 4.1 Fix. Could someone upload the file to gamefront.com so I can download it. Thanx!


ftp://hartmuthaas.no-ip.org/public/S...%204.1%20MODS/

Username & Password in my Signature!!


So Long

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Old 07-05-12, 12:41 AM   #1386
KriegsMarine
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Hi Maik,

Thanx for your help! So amazing to see myriads of great mods you've collected.

Salute!
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Old 07-05-12, 08:03 AM   #1387
Plissken_04
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Quote:
Originally Posted by KriegsMarine View Post
Hi Maik,

Thanx for your help! So amazing to see myriads of great mods you've collected.

Salute!

No Problem .Have a good Time


So Long

Maik
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Old 10-24-12, 12:26 AM   #1388
alphington
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Default WAC 4.1 and H.sie V16B1?

Thank you very much to the OP for WAC I have been able to get it playable on WIN7 and I am enjoying it very much. Like some previous comments I would also like to have all contacts as grey but I can live with the colours

My question is whether I can add H.sie's V16B1 realism mod and have evryhting run smoothly? I have looked for previous discussion - not found any but I apologise if I have missed it. It took me quite a few install/uninstalls to get WAC up and running properly without fatal CTDs so I am reluctant to just add the Hsie modification in case it pus me back to square one again

thanks!
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Old 10-24-12, 12:49 PM   #1389
fitzcarraldo
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Quote:
Originally Posted by alphington View Post
Thank you very much to the OP for WAC I have been able to get it playable on WIN7 and I am enjoying it very much. Like some previous comments I would also like to have all contacts as grey but I can live with the colours

My question is whether I can add H.sie's V16B1 realism mod and have evryhting run smoothly? I have looked for previous discussion - not found any but I apologise if I have missed it. It took me quite a few install/uninstalls to get WAC up and running properly without fatal CTDs so I am reluctant to just add the Hsie modification in case it pus me back to square one again

thanks!
No problems with Hsie mod. With Stiebler mod you must do some touches with the CAM ship mod.

Regards.

Fitzcarraldo
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Old 10-24-12, 06:28 PM   #1390
alphington
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Many thanks Fitzcarraldo - very good news

good hunting

EDIT - I have succesfully added the V16B1 mod to my WAC modded game. A couple of points in case they help anyone in the future:
1. I disabled the Longer Repair Times using the HsieOptions selector (this is advised by Hsie for WAC)
2. I left the 4gb patch enabled in the V16B1 mod even though I have only a 32 machine AND I already had to apply the 4G patch in order to get WAC running (I have WIN7)

early testing shows all to be working so far! At the moment I am not brave enough to try to add the Stiebler add-ons on top of this!

Last edited by alphington; 10-25-12 at 01:03 AM.
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Old 10-30-12, 05:08 AM   #1391
alphington
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Default Colors to grey in WAC?

Has anyone been able to figure out how to turn the contact colors in WAC nav and attack maps to grey like GWX does? I know that HanSolo (OP) has posted here that he once made a mod to do this for a previous version of WAC but it doesn't seem to be available - I guess that even with the old mod I could try to adapt it for the current WAC but at present I have no idea where to start on which files as I am no modder.

My reasons for wanting this is that I very much like the added tension in GWX of having to identify contacts as enemy/neutral/friend by having to ID the flag and/or see that they are running without lights etc.

thanks
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Old 10-31-12, 03:47 AM   #1392
HanSolo78
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@alphington

Hello!

Try this old version: http://freakshare.com/files/w3d4ogmv..._Grey.rar.html

Try to find out what files you have to work on... I don´t know anymore cause it is almost five years in the past.

regards
Han
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Old 10-31-12, 05:12 AM   #1393
alphington
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Hello Han
First thanks very much for your great mod
and also many thanks for posting this link - I will try to figure it
out i really appreciate your help.

happy hunting

Quote:
Originally Posted by HanSolo78 View Post
@alphington

Hello!

Try this old version: http://freakshare.com/files/w3d4ogmv..._Grey.rar.html

Try to find out what files you have to work on... I don´t know anymore cause it is almost five years in the past.

regards
Han

Last edited by alphington; 11-04-12 at 06:55 AM.
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Old 11-04-12, 06:57 AM   #1394
alphington
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Default WAC old version works to grey out contacts in latest WAC

I applied the old version as supplied by Han and it works without any tweaks.

I have just completed a 4 patrol career with it working to grey out all contacts- only German subs (seen in Wilhelmshaven) appeared blue on the Nav map otherwise all contacts inclusing planes I saw were grey.

This included the very last contact seen a British fiji class (I think) I ran across at night while on the surface west of Northern tip of Ireland. Crash dived and she kept us under for over 4 hours - took depth charge damage 2-3 times but fixed it all or so we thought - when we finally ran clear of the pursuer I ordered us to surface but no response from our boat! We could not stop U-22 slowly sinking deeper - at about 180m we heard the 'bolts' popping (well I know they used this in Das Boot even though the VII is welded but it is still scary when it happens!) - unfortunately I could do nothing to save us and there was still 1000m of Atlantic under us when our gallant craft gave way to the pressure. All hands lost.
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Old 03-10-13, 06:55 AM   #1395
TBoone
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Default Why?

I never understood why they insist on blacking out I.D. colors, when even in reality you would have like five watch men who were all fully capable of indentifying friend or foe. And if they werent why the hell would they be on deck watch then? All that task it consists of is spoting a flag!
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