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Old 12-14-2009, 03:12 PM   #46
Magic1111
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Quote:
Originally Posted by Phoenix3000 View Post
Yep, the language change worked!

Getting back to the sun size issue, below is a screenshot I took when first launching LSH v5. Is the sun too big - or intentional?



EDIT: Here's a screenshot of my JSGME as part of the LSH install. Oddly enough it's in German too Are the mods right?



Cheers all!
Px3000

Hi !

On the problem with the large sun: Take a smaller sunhalo.tga, that you find in the MISC folder, eg from a OLC MOD or from WAC4.1. I use a sunhalo.tga, which is 27.7 kb in size.

Best regards,
Magic
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Old 12-14-2009, 03:57 PM   #47
Phoenix3000
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@ Seawolf & Magic. Thanks guys, there's definitely something odd going on here.

I'll try the sunhalo.tga file (I have OLC's mod on a HD), but if that fails I'll try a re-install.

Cheers all!

Px3000
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Old 12-14-2009, 04:27 PM   #48
blueduck
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Dear Phoenix3000,

yes in fact the sun is larger than in other MODs.
The reference of Magic is correct: us the smaller sunhalo.tga and you will not have to "order the sunblocker".

Gretz Blueduck
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Old 12-14-2009, 04:47 PM   #49
Magic1111
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Quote:
Originally Posted by Phoenix3000 View Post
@ Seawolf & Magic. Thanks guys, there's definitely something odd going on here.

I'll try the sunhalo.tga file (I have OLC's mod on a HD), but if that fails I'll try a re-install.

Cheers all!

Px3000
Hi !

If that does not work with the sunhalo.tga of OLC, send me a PM with your email address, I'll send you the little Sunhalo.tga from WAC4.1 via e-mail!

Best regards,
Magic
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Old 12-14-2009, 07:24 PM   #50
Phoenix3000
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Cheers Magic, PM sent.

Px3000
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Old 12-15-2009, 02:56 AM   #51
Butzis
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Hi Blueduck & Magic.
There ist not a special download version for Berlin-Schöneberg? Jejejejee.
Thaks for your work. We waiting for more instruccions.

Saludos y gute jagd !
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Old 12-15-2009, 08:01 AM   #52
Magic1111
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Quote:
Originally Posted by Butzis View Post
Hi Blueduck & Magic.
There ist not a special download version for Berlin-Schöneberg? Jejejejee.
Thaks for your work. We waiting for more instruccions.

Saludos y gute jagd !
Have Fun with LSH !

Ebenso gute Jagd...
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Old 12-15-2009, 01:20 PM   #53
Ritmeister
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I was reading thu the english mini manual at lunch time here and it seems to indicate the importance of the radio messaging structure within the mod. A lot of the time I DO like to play with german voices and enligh subtext (mostly for atmosphere) Are the messages in English? The examples in the manual are in German ( which unfortunatley I do not read). Hopefully the photo clips are jeust that way to avoid two complete mini manuals.

Just from readin this looks like one great mod! Thank you all!
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Old 12-15-2009, 01:26 PM   #54
Ritmeister
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As more guys download and install this fine looking mega mod, can we get some reports on how various other smaller mods work withing the structure of this one. Peronally I've become addicted to some of the enhanced dameage mods and Raphael's locked GUI interface. It would be interesting so see what's compatable and what's not. or

Thanks again modders!

You know there's just that "something" about SH3 that keeps drawing you back over and over. There's an underlying tension of being the hunter AND the hunted that just isn't there in SH4.
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Old 12-15-2009, 04:24 PM   #55
Magic1111
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Hello together !

Please, write your posts for LivingSilentHunter V5 in this Thread:

http://www.subsim.com/radioroom/showthread.php?t=159165

Thank you !

Greetings,
Magic
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Old 12-15-2009, 08:49 PM   #56
blueduck
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Quote:
Originally Posted by Ritmeister View Post
I was reading thu the english mini manual at lunch time here and it seems to indicate the importance of the radio messaging structure within the mod. A lot of the time I DO like to play with german voices and enligh subtext (mostly for atmosphere) Are the messages in English? The examples in the manual are in German ( which unfortunatley I do not read). Hopefully the photo clips are jeust that way to avoid two complete mini manuals.

Just from readin this looks like one great mod! Thank you all!
Hello Ritmeister,

if you choose your speech settings like this:





you will read English text in the textbox and receive radio messages in English:




Quote:
Originally Posted by Ritmeister View Post
As more guys download and install this fine looking mega mod, can we get some reports on how various other smaller mods work withing the structure of this one. Peronally I've become addicted to some of the enhanced dameage mods and Raphael's locked GUI interface. It would be interesting so see what's compatable and what's not. or

Thanks again modders!

You know there's just that "something" about SH3 that keeps drawing you back over and over. There's an underlying tension of being the hunter AND the hunted that just isn't there in SH4.

We have placed English PDF-Manuals for most of the MODs into their documentation folders. Please keep the mouse staedy at each MOD and read the QuickInfo. Then rightclick the desired MOD and open the concerning "ReadMe"PDF-File.

Gretz Blueduck
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Old 12-16-2009, 09:17 AM   #57
Ritmeister
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Thanks! Worked great!

Quote:
Originally Posted by blueduck View Post
Hello Ritmeister,

if you choose your speech settings like this:





you will read English text in the textbox and receive radio messages in English:







We have placed English PDF-Manuals for most of the MODs into their documentation folders. Please keep the mouse staedy at each MOD and read the QuickInfo. Then rightclick the desired MOD and open the concerning "ReadMe"PDF-File.

Gretz Blueduck
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Old 12-23-2009, 03:41 AM   #58
Corsair
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I am one of these strange guys using most of the time NYGM 3.3B (been using NYGM since the start) I decided to download your LSH mod to give it a try. After a few patrols I must say it is very impressive work and very immersive. I like the new harbours, the idea of the "Erprobungsstelle" to get used to new subs. I just changed a couple of things to my taste, like greying all the contacts arriving on the map (like to go and have a look by myself).

Only one little problem. I started a career in 1939 at the Erprobungsflotilla in Stralsund. I completed the sinking of the two ships and said hello to the russian fleet on the way. When I was back in harbour, I applied for transfer to 2nd in W'haven according to radio msg recd, and exited the game as said in the manual. On restart, I was still in Stralsund, had an AO square patrol, although I rec'd a msg to move to Rockall banks, which I did _ sinking a small convoy of 4 ships there. Any idea why I did not transfer, or do I have to make 3 patrols in Stralsund before transfering ?

Anyway congratulations to the whole team for a great mod which will stay on my HD.
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Old 12-23-2009, 10:10 AM   #59
rowi58
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Hi Corsair,

when you are back in your base, first select the "2. Flotilla" and then klick on the line (in top) "Apply for transfer". A "pop-up" with the message "New base: Wllhelmshaven" will appear - if not, the transfer failed.

Just one hint: do not upgrade you sub BEFORE your first patrol in your career. Otherwise you can get such problems.

Greetings
rowi58
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Old 12-26-2009, 09:58 AM   #60
Corsair
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Hi Rowi

Thks for reply, will give it a try next time. At the moment am using the small canoe IIA on a career started 1940 in Kiel. By the way very nice Kiel harbour, lots of traffic and beautiful canal entrance. Also liked very much the rotating bridge middle of the canal with the truck crossing. Makes it very alive...
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