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Old 04-26-08, 07:19 PM   #3631
KeptinCranky
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Odd, have had that image on my hard-drive for years...

I guess great minds think alike
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Old 04-26-08, 09:44 PM   #3632
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Quote:
Originally Posted by jimbuna
The movie was a bit silly, but the replica planes were stupendous, and all powered by Volkswagen engines, if I remember rightly. That is a lovely replica of a Curtiss Model D.
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Old 04-29-08, 11:02 AM   #3633
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Default Gwx 2.0: search light on Merchant Ship

Those serch light can be destroyed by gunfire or flack gun fire ??

TIA
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Old 04-29-08, 12:58 PM   #3634
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one thing for GWX 2.1....
when the RN attacks Narvik the Battlegroup which should contain HMS Warspite + 6 DDs... since GWX2.1 its somehow HMS Rodney + 6 DDs?? in 2.0 it was correct with the Warspite....
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Old 04-29-08, 01:17 PM   #3635
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Quote:
Originally Posted by Barrett
one thing for GWX 2.1....
when the RN attacks Narvik the Battlegroup which should contain HMS Warspite + 6 DDs... since GWX2.1 its somehow HMS Rodney + 6 DDs?? in 2.0 it was correct with the Warspite....
No it wasnt ,as there isnt a Warspite model ingame
Always been that unit as a placeholder
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Old 04-29-08, 01:18 PM   #3636
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Quote:
Originally Posted by balto63
Those serch light can be destroyed by gunfire or flack gun fire ??

TIA
Yes you can take the searchlights out
Not sure if by actually destroying the light itself or the parent 3d part it happens to be on
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Old 04-29-08, 03:38 PM   #3637
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by balto63
Those serch light can be destroyed by gunfire or flack gun fire ??

TIA
Yes you can take the searchlights out
Not sure if by actually destroying the light itself or the parent 3d part it happens to be on
Thanks a lot for your answer

I'll try, tonite i'm reinstalling SHIII from vanilla to GWX 2.1
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Old 04-29-08, 03:59 PM   #3638
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Don't forget to take yer socks of mind
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Old 04-30-08, 02:46 AM   #3639
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Quote:
Originally Posted by jimbuna
Don't forget to take yer socks of mind
Thanks jimbuna for your advice but my english is very rusty what does it mean "socks of mind" :hmm: :hmm: ??

Thanks a lot GWX Team for the SM79 camouflage now is fantastic it's real a pity that it dosen't carry torpedoes we could have seen Cpt. C.E. Buscaglia's sparviero breaking havoc in british convoy .



Hi to all Kaleuns
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Old 04-30-08, 05:15 AM   #3640
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Quote:
Originally Posted by balto63
Quote:
Originally Posted by jimbuna
Don't forget to take yer socks of mind
Thanks jimbuna for your advice but my english is very rusty what does it mean "socks of mind" :hmm: :hmm: ??

Thanks a lot GWX Team for the SM79 camouflage now is fantastic it's real a pity that it dosen't carry torpedoes we could have seen Cpt. C.E. Buscaglia's sparviero breaking havoc in british convoy .



Hi to all Kaleuns
Tis a reminder to take your socks off before the shock and amazement you'll experience playing GWX blows them off.
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Old 04-30-08, 06:52 AM   #3641
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Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by balto63
Quote:
Originally Posted by jimbuna
Don't forget to take yer socks of mind
Thanks jimbuna for your advice but my english is very rusty what does it mean "socks of mind" :hmm: :hmm: ??

Thanks a lot GWX Team for the SM79 camouflage now is fantastic it's real a pity that it dosen't carry torpedoes we could have seen Cpt. C.E. Buscaglia's sparviero breaking havoc in british convoy .



Hi to all Kaleuns
Tis a reminder to take your socks off before the shock and amazement you'll experience playing GWX blows them off.
That's Ok i'll use a seatbelt just in case ......

Thanks again
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Old 04-30-08, 07:33 AM   #3642
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I just wanted to say to whoever does the campaign files for GWX: thanks for your brilliant work on the GWX2 campaign!
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Old 04-30-08, 07:45 AM   #3643
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You're talking about Mr BigBoyWooly, mate.
He'll probably be there later to thank you personally for your kind words.
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Old 04-30-08, 08:06 AM   #3644
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Quote:
Originally Posted by Alex
You're talking about Mr BigBoyWooly, mate.
He'll probably be there later to thank you personally for your kind words.
I thought it was he, but I figured "better safe than sorry"
No need for counter-thanks. Speaking as a player (I've not looked in the campaign files and wouldn't know what I was looking at if I did) the GWX2 campaign just seems head and shoulders better than the GWX1 campaign, and that's saying something seeing as the GWX1 campaign was brilliant anyway, so I just had to say thanks.
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Old 04-30-08, 08:51 AM   #3645
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To a certain extent Alex yes

Rubini laid the foundations for those GWX 2.0 files in the GW mod
He and Scire and myself added a lot more in GWX 1.0
Since then I have had sole custody and apart from adding a lot of new scripts\traffic have just been tidying up odds and ends mainly remaining from the stock campaign

So I cant take all the praise
Team effort
Without the earlier great work in GW from Rubini I\we couldnt have had something to build on

TBH the campaign files arent that difficult ( once you have spent a few months staring at the mission editor and have had a great teacher in Rubini ) just very very time consuming
And as they remain unseen apart from obviously in gameplay they tend to get overlooked
Not that I mind
lol
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