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Old 10-30-09, 11:54 PM   #16
othr
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Quote:
Originally Posted by lurker_hlb3 View Post
othr

Please check your PM
Thank you lurker, issue corrected in 0.3

Last edited by othr; 10-31-09 at 03:11 AM.
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Old 10-31-09, 11:08 AM   #17
Onkel Neal
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Quote:
Originally Posted by othr View Post
Current version 0.3

This implements emblems for OMEGU210 boat types: IIB, IIC, IID, VIIB, VIIC, VIIC/41, VIID, IX, IXB, IXC, IXC/40, IXD2, XXI.

Added to SUBSIM downloads here


FYI, just checking to make sure, can some of you look and see if the images show up in the post here? Please PM me yes you see them, or not, thanks!
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Old 10-31-09, 07:37 PM   #18
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I see them!
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Old 10-31-09, 10:01 PM   #19
Akula4745
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Hey othr,
Any idea why this wouldn't be showing up in port when added to an existing career?

OpsMonsun_V705
OMv705_to_V720
OMEGU_v210
OMEGU_v210_Hotfix3
OM_Arct_Env
Csengoi's EnemiesOfGermany
Carotio_IntercontinentalRadioPack
Spaxs SH4 Uboat SPEECH FIX_V8
German Map Labels v1.0
Real Clothes V_2
CeilingFanRemover
OM U-Emblems-0.3

BTW - nearing completion of a historical U-boat emblem package - each on an individual layer in a PSD file. Should be around 230-250 emblems when completed.
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Old 11-01-09, 01:02 AM   #20
othr
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Quote:
Originally Posted by Akula4745 View Post
Hey othr,
Any idea why this wouldn't be showing up in port when added to an existing career?

OpsMonsun_V705
OMv705_to_V720
OMEGU_v210
OMEGU_v210_Hotfix3
OM_Arct_Env
Csengoi's EnemiesOfGermany
Carotio_IntercontinentalRadioPack
Spaxs SH4 Uboat SPEECH FIX_V8
German Map Labels v1.0
Real Clothes V_2
CeilingFanRemover
OM U-Emblems-0.3

BTW - nearing completion of a historical U-boat emblem package - each on an individual layer in a PSD file. Should be around 230-250 emblems when completed.
Hey,

I'm sure there is a workaround for it but I just don't know what that is

Great news about the emblems, that's a lot of working adding them all
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Old 11-01-09, 09:38 AM   #21
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Quote:
Originally Posted by othr View Post
Hey,

I'm sure there is a workaround for it but I just don't know what that is

Great news about the emblems, that's a lot of working adding them all
I'll look into this later today.

Also since you have been kind enough to let me roll your mod into the next version of OMEGU I've begun porting over "Evil Jester 76's Emblem-Mod" to run with the OM-Emblem mod. This one has 188 historical correct emblems and are all ready in the required format. The only problem I've seen is the "alpha channels" need some rework and I'm planning to fix it so they can all be selected from the "equipment page".

==============

Edit

Akula4745 did you "scroll down" to access the Uboat Emblems ?


Last edited by lurker_hlb3; 11-01-09 at 09:54 AM.
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Old 11-01-09, 11:13 AM   #22
othr
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Sounds great! There is a mod out there as well called Conus' Historically Accurate U-boat Emblems 1.3 that I've been looking at. Quite a bit of good stuff there too.

If you use GIMP it's quite easy to convert those, they all use a certain colour to represent alpha channels for how it was done in SH3. Use the colour picker to select that colour and then Colours->Colour to alpha, done.

In the meantime while I was working on porting over boats from SH3 I improved the VIIC to include some bilge action and even diesel exhaust.

It still needs a bit of work but here is what it looks like so far

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Old 11-01-09, 08:02 PM   #23
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Quote:
Originally Posted by lurker_hlb3 View Post
Also since you have been kind enough to let me roll your mod into the next version of OMEGU I've begun porting over "Evil Jester 76's Emblem-Mod" to run with the OM-Emblem mod. This one has 188 historical correct emblems and are all ready in the required format. The only problem I've seen is the "alpha channels" need some rework and I'm planning to fix it so they can all be selected from the "equipment page".

==============

Edit

Akula4745 did you "scroll down" to access the Uboat Emblems ?
Lurker - there was no scroll provided. I can see the mod in a new career... but not my current one.



Nov. 29, 1942
7th flotilla
St. Nazaire
VIIC

Same mod load:

OpsMonsun_V705
OMv705_to_V720
OMEGU_v210
OMEGU_v210_Hotfix3
OM_Arct_Env
Csengoi's EnemiesOfGermany
Carotio_IntercontinentalRadioPack
Spaxs SH4 Uboat SPEECH FIX_V8
German Map Labels v1.0
Real Clothes V_2
CeilingFanRemover
OM U-Emblems-0.3

Also - you are welcome to use anything I may have that is not in "Evil Jester 76's Emblem-Mod"
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Old 11-01-09, 10:25 PM   #24
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Quote:
Originally Posted by Akula4745 View Post
Lurker - there was no scroll provided. I can see the mod in a new career... but not my current one.
Go to c:\Documents and Settings\xxxxx\My Documents\SH4\data\cfg\SaveGames
And your most current import save


Edit ActiveUserPlayerUnits.upc

Fine the following:

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 10]
ID=TarnmatteSlot
NameDisplayable=Tarnmatte Schnorkel Head Coating
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
ExternalNodeName3D=TAR
ExternalDamageZoneTypeID3D=28
IDLinkEquipmentLoaded=NULL

And insert this right after it

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 11]
ID=EmblemSlot
NameDisplayable=Conning tower emblem
Type=NULL
AcceptedTypes=NULL
UserCustomizable=Yes
ExternalNodeName3D=EMB
ExternalDamageZoneTypeID3D=-1
IDLinkEquipmentLoaded=NULL

Save and restart the game and the emblem addon should be there
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Old 11-01-09, 10:28 PM   #25
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Quote:
Originally Posted by othr View Post
Sounds great! There is a mod out there as well called Conus' Historically Accurate U-boat Emblems 1.3 that I've been looking at. Quite a bit of good stuff there too.
Got the ok from Conus to use his stuff. After code review I'm going to go with his stuff vice "Evil Jester 76's Emblem-Mod"
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Old 11-02-09, 06:31 AM   #26
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ARGH... still no luck. Edited exactly as specified - below is copied directly from \My Documents\SH4\data\cfg\SaveGames\XXXXXX\ActiveUser PlayerUnits.upc (includes entry before and after added data) - with XXXXXX being the most recent save:

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 10]
ID=TarnmatteSlot
NameDisplayable=Tarnmatte Schnorkel Head Coating
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
ExternalNodeName3D=TAR
ExternalDamageZoneTypeID3D=28
IDLinkEquipmentLoaded=NULL


[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 11]
ID=EmblemSlot
NameDisplayable=Conning tower emblem
Type=NULL
AcceptedTypes=NULL
UserCustomizable=Yes
ExternalNodeName3D=EMB
ExternalDamageZoneTypeID3D=-1
IDLinkEquipmentLoaded=NULL

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.CrewMemberSlot 1]
ID=CrewMemberSlot_WatchW1L
NameDisplayable=Deck Watch 1st Leader
Type=Officer
IDLinkCrewMemberLoaded=LT-Watch
WatchCrewMemberSlot3D=WCS_05_dummy
BattleStationsCrewMemberSlot3D=WCS_03_dummy
WatchAccessoriesForAdding3DObjects=Binoclu_WCS
WatchAccessoriesForSubtracting3DObjects=NULL
BattleAccessoriesForAdding3DObjects=Binoclu_WCS
BattleAccessoriesForSubtracting3DObjects=NULL


No scroll bar or option for conning tower emblem - same as before.

Just to confirm... I did not want to edit \My Documents\TBD\data\cfg\UPCInitial\ActiveUserPlayer Units.upc
Correct?
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Old 11-02-09, 07:32 AM   #27
lurker_hlb3
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Quote:
Originally Posted by Akula4745 View Post
ARGH... still no luck.

Sorry to here that it didn't work.
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Old 11-02-09, 07:40 AM   #28
Akula4745
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Lurker - Thank you for your help, sir. Tonight I will create a brand spanking new clean install - add the mods and save folder - then try again. If I am the only one with the problem it must be something on my end...

Can someone verify this has been added to an existing career and is working on a type VIIC... late 42'?
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Old 11-02-09, 12:31 PM   #29
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Quote:
Originally Posted by lurker_hlb3 View Post
Go to c:\Documents and Settings\xxxxx\My Documents\SH4\data\cfg\SaveGames
And your most current import save


Edit ActiveUserPlayerUnits.upc

Fine the following:

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 10]
ID=TarnmatteSlot
NameDisplayable=Tarnmatte Schnorkel Head Coating
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
ExternalNodeName3D=TAR
ExternalDamageZoneTypeID3D=28
IDLinkEquipmentLoaded=NULL

And insert this right after it

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.Compartment 1.EquipmentSlot 11]
ID=EmblemSlot
NameDisplayable=Conning tower emblem
Type=NULL
AcceptedTypes=NULL
UserCustomizable=Yes
ExternalNodeName3D=EMB
ExternalDamageZoneTypeID3D=-1
IDLinkEquipmentLoaded=NULL

Save and restart the game and the emblem addon should be there
Lurker, Akula and everyone else that wants to add this mod to an existing career,

I had the same problem as Akula, after adding the extra section as described above it still wasn't showing up in the selection screen.

It turns out there a second section that needs to be added.

Find the last section with the header [UserPlayerUnit 1.UnitPartSlot 1.UnitPart.UpgradePackSlot xx] --->the number here may vary depending on type of boat and time period, look for the last one.

Immediately below that section copy this new section:

[UserPlayerUnit 1.UnitPartSlot 1.UnitPart.UpgradePackSlot xx+1]
ID=UpgEmblem
NameDisplayable=Conning tower emblem
Type=NULL
AcceptedTypes=utypEmblemSmall
UserCustomizable=Yes
IDLinkUpgradePackSlots=EmblemSlot
CurrentUpgradePack=
IDLinkUpgradePackSlotsLoaded=NULL

Be sure to replace xx+1 with the number appropriate in your new case.

This should work, it was tested with IIB in Sep. 1939.
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Old 11-02-09, 12:47 PM   #30
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Yer da bomb, big E! Will try it as soon as I am home from work.

WoO-HOo!
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