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Old 03-06-24, 05:57 PM   #196
BBwalk
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I came across this old thread while searching the forums for radar issues. It discusses "how to fix the radar so when you steer the boat to any southern heading (90-270) you don't lose radar contact. "

Was this fix ever resolved with a patch or incorporated into a megamod like TMO or FotRSU?

I find when playing FotRSU v1.8 contacts are sometimes reported visually before being picked up on radar (late 1942, early SJ, max range setting, full sweep, 1024x time compression).

Last edited by BBwalk; 03-06-24 at 10:08 PM.
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Old 03-06-24, 09:22 PM   #197
KaleunMarco
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Quote:
Originally Posted by BBwalk View Post
I came across this old thread while searching the forums for radar issues. It discusses "how to fix the radar so when you steer the boat to any southern heading (90-270) you don't lose radar contact. "

Was this fix ever resolved with a patch or incorporated into a megamod like TMO or FotRSU?
May of 2007?
probably version 1.3.
my SWAG is that it was fixed in V1.5.
i have not experienced this while playing 1.5 with Uboat missions.
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Old 03-06-24, 10:04 PM   #198
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I did a quick comparison between the values in FotRSU, TMO and vanilla v1.5.

It seems SH4 vanilla still uses SJ radar elevation min/max 357.5/30 for both early and late variants.

For comparison, FotRSU and TMO values vary with FotRSU using elevation min/max 0/180 and TMO using 0/360 for SJ radar early/late variants.



Last edited by BBwalk; 03-09-24 at 12:00 AM.
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