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Old 03-23-10, 02:54 PM   #1
mangaroca
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I love the models... I am not the expert but they make a great impression. Anybody managed to export them into 3d studio max? I have an old GR2 to OBJ exporter I used to export EVE Online models but it crashes while trying to export the models...
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Old 03-24-10, 01:08 PM   #2
Boats
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Default LOL

I got the "OMG Noob message" when I tried to open the sim file twice.
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Old 03-25-10, 02:02 PM   #3
Madox58
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Quote:
Originally Posted by mangaroca View Post
I love the models... I am not the expert but they make a great impression. Anybody managed to export them into 3d studio max? I have an old GR2 to OBJ exporter I used to export EVE Online models but it crashes while trying to export the models...
The EVE exporters only export the first mesh in the SH5 GR2 files.
They we not made to look at all the Meshes.

There's only one Viewer/Exporter that does that I know of.
And it's not ready yet.
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Old 03-29-10, 08:28 AM   #4
Rolf Eschke
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Thanks,now I can try to modify Files !
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Old 04-09-10, 06:37 PM   #5
ddrgn
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Does anyone know or care to comment on why all the drop down menu items in the Goblin Editor are disabled/greyed out?

Some files can be edited via S3D but the new files which start with "SH5" e.g "SH5ShipWakes"cannot be imported in S3D and the most important drop down menu choices to adjust settings is greyed out in the Goblin Editor.

My guess is this is on purpose as it would certainly give us almost unending control. I have ran into this brickwall editing a few files which could be modding gold.
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Old 04-09-10, 09:02 PM   #6
lorka42
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If you double click on the window it becomes larger, and the drop down menus appear normal.
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Old 04-10-10, 12:21 AM   #7
ddrgn
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Still greyed out for me...

You can change them?

Scratch that, can change the drop down menus option but cannot save it. Any thoughts?

Can you open the OBS SCOPE gr2 and merge the .sim? I get a memory error than crash of program.

gr2 is in submarine/common/parts

You can load the GR2 and see that the default is for the scope to rise. Problem for me is the Goblin crashes when I merge the .sim.

Would love to set its default to stay and the start of the game

Last edited by ddrgn; 04-10-10 at 12:48 AM.
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Old 04-10-10, 01:46 AM   #8
kylania
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You can keep the Observation Scope lowered with python scripting. DarkWraith did that with his UI mod.

As part of the def InitializeScript(): block in data\Scripts\Menu\Page Default Hud.py, add the line in green as shown (make sure it's indented like the lines above it) below. It would be line 2816 of the default script.

Code:
    SetDepthScaleType( DepthScaleTypes.Shallow )
    InitializeMapTools( True )
    Game.SubmarineCommands.ExecuteCommand( "Lower_whole_obs_periscope" )

def UnloadScript():
    Menu["DisplayPlayerGuidanceButtonByName"] = None
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Old 06-12-10, 03:21 AM   #9
THE_MASK
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How did Reboot get the drips from the bunker to inside the sub ? Did he use goblin ? I want to pack the sub with provisions/ boxes etc .
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Old 03-05-11, 06:57 AM   #10
Bilge_Rat
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I hope someone can help me with this. I followed the instructions and loaded the torpedo sim file to check out the parameters, but I get an error message and every file has the notation "lost controllers" and I cant seem to open any file.
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Old 08-07-11, 12:52 PM   #11
Baker1982
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Default Question

I am sorry to use this thread and I have lost myself in all the threads

I hear alot about this Goblin Editor for modding or changing files... BUt where can I download it??

Thankyou In advance

Baker
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Old 10-16-12, 06:56 PM   #12
Ekmek
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I don't have SH5 but interested in seeing what the goblin editor does. Can someone pm me if they can send it to me. thx.
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Old 04-07-13, 04:32 AM   #13
syah2511
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Default My NS_Uboat7c41.sim file not same in the tutorial

Help !! This file i get from SH5 folder. It does not match like from the tutorial.

https://plus.google.com/photos/10140...34311406054577
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Old 07-09-16, 01:23 PM   #14
Leon0803
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i dont get the last part how can i edit torp. damage?

Last edited by Leon0803; 07-09-16 at 01:43 PM.
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