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Old 04-09-14, 02:30 PM   #16
areo16
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Quote:
Originally Posted by GlobalExplorer View Post
Beautiful U-Boat! But in the future you should better model boats that are really missing from the game, for example Typ VIIA or Type X.
What he said.
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Old 04-10-14, 08:52 PM   #17
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update and first test in game

First tests in game ! Things seem to progress for now...But there is again a lot to do











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Old 04-10-14, 08:57 PM   #18
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Old 04-11-14, 03:46 PM   #19
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Great stuff. Always a pleasure watching a skilled person doing the 3D magic!
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Old 04-11-14, 07:30 PM   #20
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Originally Posted by Myxale View Post
Great stuff. Always a pleasure watching a skilled person doing the 3D magic!

Thank you very much for your support Myxale.


Best Regards,


Jo
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Old 04-11-14, 11:29 PM   #21
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She looks absolutely beautiful.
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Old 04-22-14, 04:34 PM   #22
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*Thank you very much for your support Admiral Halsey

Hi everybody,


Time to surface ! Ok, all what I could say is that I have not waste my time. Work on the way, day after day... So, I'm going to show you some advance of my project. Hope you will like it as I am. By the way, I would like to point out that this model IS NOT a conversion from SH5 model. I have studied it and check some parts but that's all. I have worked vertices by vertices, edges by edges, polys by polys, uvws and maps with the base stock model (GWX + Aces updates). So, stop the blabla...Enjoy the details and fineness of the model now !















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Old 04-22-14, 04:38 PM   #23
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Old 04-22-14, 04:44 PM   #24
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Old 04-22-14, 04:50 PM   #25
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Old 04-22-14, 04:58 PM   #26
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Old 04-22-14, 05:04 PM   #27
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WTF a flagmast over the Netzsäge?
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Old 04-22-14, 05:16 PM   #28
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That looks great. I'll have to park my Type II for a while and take one out for a test drive.

I also don't think it's a waste of time. It's your time, spend it doing whatever you feel like modding.

Looking forward to it.
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Old 04-23-14, 07:26 AM   #29
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hello Jochem ,

your model looks very very nice so far

i am looking forward to see it in action ! at last , it is the time for sh3 to start getting quality made 3d models.

thank you
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Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
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Old 04-23-14, 12:57 PM   #30
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Ahoy Jakethescot and Makman94 !

Thank you very much for your support ! I really appreciate your kinds words, sincerely. And thank you very much for your M.E.P. Makman94. As you can see, I couldn't play without it !

As you may know, it is a very lengthy task and especially when you push the detail at this stage because we must constantly strike a balance between perfection and optimization. Moreover, it is as if I began the development of the model from the beginning. Realize that the stock hull (gwx) of the model included 1,004 vertices; it now consists of 35000 vertices ! Fortunately, I have a powerfull graphic card which do not care to the number of polys: eVga gtx 680 classified (4gb de vram). But even with this exorbitant number I would point that this does not impede the fluidity in play. Of course, I have a very good graphic card that nothing frightens + a win system x64 (seven) and 12 GB of DDR3. I have to precise too that, the importation via s3d is perfect; no problem of model behavior in play. In a word; fantastic !


So, stay tuned, update very soon
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