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12-10-11, 10:49 PM | #1 | |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
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Quote:
maybe you did not start the 4GB-Patch-exe as an Administrator!?! Did you start it with a Right-click and "run as administrator"? Regards Blueduck |
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12-10-11, 10:53 PM | #2 |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
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Hello Guys,
haven't been here for a couple of days due to work. We have released the MOD LSH3_V5.1_Frozen-Harbors hopefully at the right time for this season. Further information and DL-Link in the first post of this thread. Regards Blueduck Last edited by blueduck; 12-11-11 at 03:25 PM. |
12-11-11, 02:56 PM | #3 |
Stowaway
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All works. Thanks for help guys.
By the way, is that frozen-harbours add-on automatically changing winter into summer time or in order to have a summer you need to disable it? Last edited by Sittingwolf; 08-10-12 at 08:09 AM. |
12-10-11, 10:40 PM | #4 | |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
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Quote:
did you read this Installation PDF: http://www.lsh3.com/dl/v5/LSH3_V5.1_...Harbors_EN.pdf Regards Blueduck |
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08-16-12, 03:55 AM | #5 |
Stowaway
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@Blueduck,
Is it going to be possible to continue the old campaign of LSH3 5.1 in LSH3 6.0 or one should have to start a new one? |
08-16-12, 09:52 AM | #6 |
Eternal Patrol
Join Date: Jun 2006
Location: Karlsruhe
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Hu Sittingwolf,
you can allways comtinue a cereer within a new version of a MOD - if you have finished your last patrol in harbour. The only thng that doesn't work is to load a "savegame" under the new version. Greetings rowi58 |
08-16-12, 09:55 PM | #7 |
Swabbie
Join Date: Jun 2012
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I have been playing around with this mod for the past few days and its quite lovely, I really enjoy the improved graphics that it offers. I do have a question though, is it possible to get the map charts in English? I cant read german lol Also I am having some problems with Thomsens Sound Pack and this mod, some of the sounds do not play ie "Torpedo in the water." These are very minor complaints though, and I cant wait for LSHv6!
Mike EDIT I seem to have gotten the sound pack working 100% now, just had to tinker with some files. Here is my mod list for this BTW, if anyone see anything I should add or remove, plz let me know. Generic Mod Enabler - v2.6.0.157 [D:\SilentHunterIII\MODS] _LSH3_V5 _LSH3_V5.1 _LSH3_V5.1__Bunkerstart _LSH3_V5.1__Dunkles-Erkennungshandbuch _LSH3_V5.1__OhneErmuedung _LSH3_V5.1__Rotating-DF-Antenna_V3 _LSH3_V5.1_ATM_Gruen _LSH3_V5.1_ATM_Gruen-Sonnen-Fix _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5.1_SLS_Spezialeffekte-Gross LifeBoats&Debris_v4 Wooden_Lifeboats_Mod_1.1 New Uboat Guns 1.2 Torpedo_HAHD_1024_GWX Compulsory U-boat Headdress - GWX Expansion FM_NewInterior_V1.0 FM_NewInterior_V1.0 - Blue Interior Blue Night Filter GWX - Captain America's Officer Icons TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Thomsen's Sound Pack V3 PT_SoundPack_V3.1 PT_SoundPack_V3.2 BritishAsdicMkIFinal Alternate Depth Charge Alternate Torpedo Hit Supplement to V16B1 (JSGME) _DX9HiResFix Last edited by mikeyusaf; 08-17-12 at 10:41 AM. |
08-17-12, 03:09 PM | #8 |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
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Hello Mike,
nice to see it works now. Maybe you give some hints for those who will try the same? After the release of LSH3V6 there will be a gui-update for LSH3V5.1 available. Both will then have JSGME-ready EN-Maps. Regards Blueduck |
08-17-12, 03:42 PM | #9 |
Swabbie
Join Date: Jun 2012
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Sure! The way I got the soundpack to work was to take each of the officer's message cfg file (ie message_WE.cfg) from a gwx install, back up the lsh3 ones, and paste the gwx ones into the data/cfg folder. So far so good! Thanks for the info about the new charts! cant wait, I just made my first pass through the kiel docks today, a little scary lol.
Mike |
08-18-12, 12:34 AM | #10 |
Swabbie
Join Date: Jun 2012
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hmmm just now noticed i am getting black boxes around alot of the smaller trees with this mod. I tried taking a screenshot with ctrl f11 and prnt screen to show an example, but no luck. I am running lsh3 with a nvidia gtx 675m, any suggestions?
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08-18-12, 07:23 AM | #11 | |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
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Quote:
need some more data of your pc (or is it a laptop, because of the 675m(!!!)?) Which Windows-Version, RAM, CPU? Regards Blueduck Last edited by blueduck; 08-18-12 at 04:52 PM. |
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08-18-12, 11:20 AM | #12 |
Swabbie
Join Date: Jun 2012
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yes its a Samsung series 7 gamer notebook NP700G7C-S01US
windows 7 64 bit 16gb RAM intel i7-3610qm cpu EDIT: Finally got screenshots working so heres a pic: Also it seems when I get in close to the tress the boxes start disappearing thanks! Mike Last edited by mikeyusaf; 08-18-12 at 02:32 PM. |
08-16-12, 02:32 PM | #13 | |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
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Quote:
hello Rowi58, presumably not in this case. We changed some of the internal files. Usually it is suggested to start a new career with a new Version. Regards Blueduck |
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10-18-12, 03:07 PM | #14 |
Nub
Join Date: Nov 2010
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Problem with 5.1. Made a nice fresh install of SH3 1.4. Downloaded 5.1 as a single file. Opened as administrator pointing it to C:\programmes\ ubisoft\ Silent hunter III as per instruction PDF. All opened oK. and 5,1 tools/manuals/JSME files appear in Silent HUnter files. All 32 mods appear in JSME. 5.0 and 5.1 activated in JSME.
SH launched, but goes into normal SH3 1.4. What am I missing? |
10-18-12, 03:20 PM | #15 |
Nub
Join Date: Nov 2010
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Sorry, should have mentioned I'm VISTA
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