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04-09-14, 02:49 PM | #1 |
Sea Lord
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,660
Downloads: 801
Uploads: 4
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@ Hitman - Migrating your GUI to Wide-screen
Would it be OK if I use parts of your GUI (NYGM) to migrate to widescreen (1920x1080)
I be using a few items from your GUI and adding some extra stuff. Some screenies in development.. https://www.dropbox.com/s/l9kry28c7k...copeAttack.tga https://www.dropbox.com/s/7t7adfwh52d1tbl/ScopeObs.tga |
04-09-14, 03:24 PM | #2 |
Pacific Aces Dev Team
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Oh yes please do, all my creations are always absolutely freeware to use by anyone, no need to even ask
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One day I will return to sea ... |
05-19-14, 07:41 AM | #3 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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@Vanjest: supercool!
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Irish1958 |
05-19-14, 01:30 PM | #4 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Nice, pls do this
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05-19-14, 04:32 PM | #5 |
Sea Lord
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,660
Downloads: 801
Uploads: 4
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Progress is slow... have to divide my time.
Many irritating things (hidden code buttons.. etc) to sort out.. but we're getting there Busy trying different configs for a better GUI Once I get this attack scope + Draggable TDC sorted out, the Obs, Uzo, and Binocs will follow suite in 'fast fashion' (dePeche Mode) Last edited by vanjast; 05-19-14 at 04:44 PM. |
05-20-14, 12:53 AM | #6 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,485
Downloads: 413
Uploads: 0
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Looks promising
Widescreen GUIs are always appreciated.
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
05-21-14, 08:45 PM | #7 |
Seaman
Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 149
Uploads: 0
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Great work, looks terrific!!........ .......
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Be more aggressive... |
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