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Old 03-12-14, 10:38 AM   #2941
gap
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Quote:
Originally Posted by TheDarkWraith View Post
figured out how to manually control the fore and aft diveplanes It's nothing simple, requires some patches to the files to work.

Looks like I also might have found all the ballast tanks for the sub


Quote:
Originally Posted by TheDarkWraith View Post
I need some new icons for the diveplanes for the Officers bar. I need the following:
- icon denoting diveplanes (this when clicked will show the orders bar containing the below):
- icon for manual control of fore diveplanes
- icon for automatic control of fore diveplanes
- icon for manual control of aft diveplanes
- icon for automatic control of aft diveplanes
- icon for fore diveplanes 0 degrees (level)
- icon for aft diveplanes 0 degrees (level)
Are these okay?

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Old 03-12-14, 10:50 AM   #2942
Tonci87
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Are these okay?

hey look good, but maybe you could add visible diveplanes (in black) on the symbols? It may help to make they symbols more intuitive
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Old 03-12-14, 11:00 AM   #2943
gap
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Originally Posted by Tonci87 View Post
hey look good, but maybe you could add visible diveplanes (in black) on the symbols? It may help to make they symbols more intuitive
yep, I thought about it, but diveplanes' side projection is so small/narrow that they would be barely discernible.

I will see what I can do anyway.
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Old 03-12-14, 11:06 AM   #2944
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Originally Posted by gap View Post
yep, I thought about it, but diveplanes' side projection is so small/narrow that they would be barely discernible.

I will see what I can do anyway.
Maybe you should focus the picture more on the front or on the aft instead of having half the sub on it.
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Old 03-12-14, 11:43 AM   #2945
TheDarkWraith
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ordered diveplanes to position for punching through ice:


Don't think the aft diveplane is going to make much difference though
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Old 03-12-14, 12:08 PM   #2946
TheDarkWraith
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This is pretty cool! The physics are modeled for each diveplane. If I only change the front diveplane the front of the boat either raises or falls and drag is induced depending on the angle of the diveplane. Same goes for aft diveplane except it affects the rear of the boat.

Here I set the front diveplane to ~45 degrees up and the aft diveplane to ~45 degrees down:


Sub's depth is constant (it did rise to ~9.5m from it's ordered depth of 12m) but it's attitude reminds me of making an approach in a Learjet
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Old 03-12-14, 12:36 PM   #2947
TheDarkWraith
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Quote:
Originally Posted by gap View Post
yep, I thought about it, but diveplanes' side projection is so small/narrow that they would be barely discernible.

I will see what I can do anyway.
Looking good

If you can add those icons to this: https://www.mediafire.com/?v2drvv2rjwqg3ad that would be excellent
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Old 03-12-14, 12:48 PM   #2948
TheDarkWraith
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I need some other info:

- what is the standard order for changing the fore diveplanes?
- what is the standard order for changing the aft diveplanes?

I have the patch working like so:
- you ask for manual control of diveplanes (either fore, aft, or both)
- you then order the required angle for fore, aft, or both
- crew then carries out your order (slowly changing angle from existing to new ordered angle)
- when you're done with manual control you give control back to crew (game) who then automatically controls the angle of the planes
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Old 03-12-14, 12:50 PM   #2949
Silent Steel
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Over and over again TDW...
You ARE a magician in total control of black magic

Brilliant is a by far too weak word
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Old 03-12-14, 12:51 PM   #2950
Tonci87
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Quote:
Originally Posted by TheDarkWraith View Post
This is pretty cool! The physics are modeled for each diveplane. If I only change the front diveplane the front of the boat either raises or falls and drag is induced depending on the angle of the diveplane. Same goes for aft diveplane except it affects the rear of the boat.

Here I set the front diveplane to ~45 degrees up and the aft diveplane to ~45 degrees down:


Sub's depth is constant (it did rise to ~9.5m from it's ordered depth of 12m) but it's attitude reminds me of making an approach in a Learjet
This is soo cool! Now if my bow is damaged I can force it above water and still reamin partly hidden
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Old 03-12-14, 02:29 PM   #2951
gap
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Quote:
Originally Posted by Tonci87 View Post
Maybe you should focus the picture more on the front or on the aft instead of having half the sub on it.
Quote:
Originally Posted by TheDarkWraith View Post
Looking good

If you can add those icons to this: https://www.mediafire.com/?v2drvv2rjwqg3ad that would be excellent
Following Tonci87's suggestion, I have drawn some stylised diveplanes on the new order buttons. In order to make them more discernable, boat's silhouette is now semi-transparent. Should TDW add manual control for ballast tanks too, we can use the same set of icons, but with the tanks highlighted instead of hydroplanes



@ TDW

You can replace Orders04.dds' alpha channel with the image above.

Quote:
Originally Posted by TheDarkWraith View Post
This is pretty cool! The physics are modeled for each diveplane. If I only change the front diveplane the front of the boat either raises or falls and drag is induced depending on the angle of the diveplane. Same goes for aft diveplane except it affects the rear of the boat.

Here I set the front diveplane to ~45 degrees up and the aft diveplane to ~45 degrees down:

...

Sub's depth is constant (it did rise to ~9.5m from it's ordered depth of 12m) but it's attitude reminds me of making an approach in a Learjet
Really nice

manual dive plane control might come in handy when sneaking into enemy ports, for avoiding sudden obstacles.

Quote:
Originally Posted by TheDarkWraith View Post
I need some other info:

- what is the standard order for changing the fore diveplanes?
- what is the standard order for changing the aft diveplanes?
"trim fore/aft hydroplanes", I guess

If you are looking for the full diving/surfacing sequences, the following page got detailed descriptions of them:

http://www.uboatarchive.net/KTBNotesDiving.htm

This makes me to think of a possible complication when using your new patch. It will make us able to dive/surface the boat without having to issue one of the stock orders, but how is it going to handle the crew on deck and conning tower's hatch?
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Old 03-12-14, 02:29 PM   #2952
tonschk
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May be with the arrows closer to the dive planes






Quote:
Originally Posted by gap View Post




Are these okay?

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Last edited by tonschk; 03-12-14 at 02:52 PM.
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Old 03-12-14, 02:59 PM   #2953
TheDarkWraith
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Quote:
Originally Posted by gap View Post
Following Tonci87's suggestion, I have drawn some stylised diveplanes on the new order buttons. In order to make them more discernable, boat's silhouette is now semi-transparent. Should TDW add manual control for ballast tanks too, we can use the same set of icons, but with the tanks highlighted instead of hydroplanes
@ TDW

You can replace Orders04.dds' alpha channel with the image above.

This makes me to think of a possible complication when using your new patch. It will make us able to dive/surface the boat without having to issue one of the stock orders, but how is it going to handle the crew on deck and conning tower's hatch?
I will try replacing the alpha channel with that image. Looks excellent

I was not able to get the sub to submerge just using the diveplanes. It would sink some in the water if you force the diveplanes down but it would not totally submerge. Adds a huge amount of drag doing this also (speed decreases due to deflection of dive planes)
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Old 03-12-14, 03:34 PM   #2954
gap
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Quote:
Originally Posted by TheDarkWraith View Post
I will try replacing the alpha channel with that image. Looks excellent
Copy the image, and paste it on the alpha channel. That simple

Quote:
Originally Posted by TheDarkWraith View Post
I was not able to get the sub to submerge just using the diveplanes. It would sink some in the water if you force the diveplanes down but it would not totally submerge.
Makes sense. I guess that a fully manual dive sequence would require us to control ballast tanks as well as hydroplanes.

Quote:
Originally Posted by TheDarkWraith View Post
Adds a huge amount of drag doing this also (speed decreases due to deflection of dive planes)
So cool
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Old 03-12-14, 03:35 PM   #2955
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@GAP The new ones are perfect.
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