SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-31-11, 10:22 AM   #166
MiTon
Sparky
 
Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
Default

Quote:
Originally Posted by SashaKA001 View Post
Men here everything is clear and simple. Choosing a protractor choose the color you want, make it true. You also have to have all chewed only remaining swallow, and all. it is not clear?

It's no question how to chose different colors. I can do that!
It was just an idea for a "nice to have feature"

I addmit I have no tallent finding nicely corresponing colors for my taste that give a good readability for me.
And since SH5 startup takes a lot of time, it would be cool to see how your new colors will look ingame.


Greets

MiTon
MiTon is offline   Reply With Quote
Old 03-31-11, 12:41 PM   #167
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Magic1111 View Post
Hi Folks!

I´ve a question: Can we change the color for the plotting line with the SH5-Patcher Tool?

I mean, when i click with left mouse key on my sub-icon on NavMap to plot the course, this color of line I would change in another color (because the line is too thin, hard to see) ?

Mean "compass" from the above quote these plotting line ? And when yes, I doesn´t find the right setting in the SH5-Patcher-Tool ? Which "change Number" is for the compass ?

Best regards,
Magic
For more clearify my above post here a screenshot:




I would have the plotting line (see the arrows) in another color ! Is this possible ?

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 03-31-11, 03:35 PM   #168
SashaKA001
中国水兵
 
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
Default

Quote:
Originally Posted by Magic1111 View Post
For more clearify my above post here a screenshot:




I would have the plotting line (see the arrows) in another color ! Is this possible ?

Best regards,
Magic
but it is not right for you?

Church's NavMap - Red Lines
SashaKA001 is offline   Reply With Quote
Old 03-31-11, 03:59 PM   #169
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by SashaKA001 View Post
but it is not right for you?

Church's NavMap - Red Lines
Sure, I know the MOD, but the red color appear only after plotting course (when I click with right mouse button to confirm the course).

I mean, when I click on sub-icon or waypoint-icon to plot an course, this line (as see in my screenshot) for draw/plot the course is not in red or another color ! And in my opinion this line is too tiny and hard to see !!!

As I described, only when I´m ready with course plotting and I click the right mouse button, then the line appear in red INSTEAD of the big-stock-blue Line (from Stock game).

You know what I mean ?

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 03-31-11, 04:14 PM   #170
SashaKA001
中国水兵
 
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
Default

Quote:
Originally Posted by Magic1111 View Post
Sure, I know the MOD, but the red color appear only after plotting course (when I click with right mouse button to confirm the course).

I mean, when I click on sub-icon or waypoint-icon to plot an course, this line (as see in my screenshot) for draw/plot the course is not in red or another color ! And in my opinion this line is too tiny and hard to see !!!

As I described, only when I´m ready with course plotting and I click the right mouse button, then the line appear in red INSTEAD of the big-stock-blue Line (from Stock game).

You know what I mean ?

Best regards,
Magic
Yes, I understand what you mean, then it should do and look TheDarkWraith
SashaKA001 is offline   Reply With Quote
Old 04-01-11, 02:34 AM   #171
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by SashaKA001 View Post
Yes, I understand what you mean, then it should do and look TheDarkWraith
Yes, would be nice if he would help here !!!
__________________
Magic1111 is offline   Reply With Quote
Old 04-01-11, 01:21 PM   #172
Alky
Lieutenant
 
Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
Default I couldn't hack my way out of a paper bag!

I tried the hex editor thing with "HexEdit" and the "XVI32" also mentioned in a post in this thread. I either wasn't allowed to change the bytes or couldn't find them in a search. Thank you TDW for the patcher, it solved all my hacking short-comings
At least I think so. I ran the hydrophone patch and it chaned the date and time so I assume it worked, I haven't had time to try the game. Now I have to locate the Real Navigation mod I think.
__________________

Alky is offline   Reply With Quote
Old 04-01-11, 01:25 PM   #173
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Alky View Post
I tried the hex editor thing with "HexEdit" and the "XVI32" also mentioned in a post in this thread. I either wasn't allowed to change the bytes or couldn't find them in a search. Thank you TDW for the patcher, it solved all my hacking short-comings
At least I think so. I ran the hydrophone patch and it chaned the date and time so I assume it worked, I haven't had time to try the game. Now I have to locate the Real Navigation mod I think.
it is in the same mod with the New ui by tdw:

http://www.subsim.com/radioroom/show...69&postcount=1

regards
stoianm is offline   Reply With Quote
Old 04-04-11, 04:21 AM   #174
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

Hi TheDarkWraith!
Does not appear to you at the expanse of the sh5.exe system damage and repair the boat? I think everybody knows that the system damage and repair the boat does not hold water. Is there any progress on this issue?
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote
Old 04-05-11, 05:41 PM   #175
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

I do not understand what is written or just do not really have an answer?
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote
Old 04-06-11, 08:12 PM   #176
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

And hello again, TheDarkWraith
I want to put the puzzle before you, it concerns the sound of diesel engines.
Can you make an extra controller, which will receive signals from the engine telegraph and post-processing of signals received from the telegraph to issue a command to launch the audio file corresponding to the current turnover of diesel engines? Stock sound file can be replaced by zero, or disable it in Sh.sdl. I'm sure so you can solve the problem of changing the sound of diesel engines is not on the volume. So it is possible to realize the adjustment of the sound frequency.
What do you think?
Perhaps it could be some sort of additional scripts.
In general, I imagine it like this:
need to write a script that will intercept the command of throttle and convert them into commands to start the necessary audio files. But it already you know best how to implement it and whether it is possible (I am sure that is possible)
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...

Last edited by Obelix; 04-06-11 at 08:49 PM.
Obelix is offline   Reply With Quote
Old 04-12-11, 06:52 AM   #177
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

Can the SH5Patcher be used to install patch 1 (hydro fix)?
__________________
Dignan is offline   Reply With Quote
Old 04-12-11, 12:22 PM   #178
MiTon
Sparky
 
Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
Default

Quote:
Originally Posted by Dignan View Post
Can the SH5Patcher be used to install patch 1 (hydro fix)?
Hi Dignan!

Yes it can, that's what TDW built it for! (and to apply patch 2 and 3).
Just take a look at the first post and you'll find this!





regards


MiTon
MiTon is offline   Reply With Quote
Old 04-12-11, 01:22 PM   #179
Dignan
Seasoned Skipper
 
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
Default

Quote:
Originally Posted by MiTon View Post
Hi Dignan!

Yes it can, that's what TDW built it for! (and to apply patch 2 and 3).
Just take a look at the first post and you'll find this!





regards


MiTon
Thanks for the reply.
__________________
Dignan is offline   Reply With Quote
Old 04-21-11, 10:51 PM   #180
wokelly
Watch
 
Join Date: Apr 2011
Posts: 17
Downloads: 44
Uploads: 0
Default

TheDarkWraith directed me here so I can fix the colours on the tactical map because I can't see the grey against the blue background. I got a hex editor, but I can't find the lines specified. I don't know how to find things like 0x197A4A, or even 197A4A.

[/URL]

Can someone point out the areas on the left and top I am suppose to be looking at?
wokelly is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.