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Old 12-17-08, 05:01 PM   #346
bratwurstdimsum
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That WILL be a picture of TOMI once he finishes all these MODS :rotfl:

Quote:
Originally Posted by tonschk
Something like this ?

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The merchantmen lay in their bed
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A cunning fox in the chickens lair
A hound of hell and the devil dont care

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Old 12-17-08, 07:08 PM   #347
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somebody was doing a typ. II sub model, it looked really good is that for GWX 4 or???
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Old 12-17-08, 07:13 PM   #348
Madox58
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Some of Ref's early work was posted.
But the last images I saw?


Make the ones posted look really bad.
I mean REALLY bad!!


It will be in GWX 4
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Old 12-17-08, 10:03 PM   #349
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Old 12-18-08, 01:20 PM   #350
Rockin Robbins
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Harumph! Not my favorite sub. But I may have to change that!:rotfl:
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Old 12-18-08, 04:09 PM   #351
gimpy117
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Quote:
Originally Posted by privateer
Some of Ref's early work was posted.
But the last images I saw?


Make the ones posted look really bad.
I mean REALLY bad!!


It will be in GWX 4
Any chance of a package of the rooms and the better outside??
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Old 12-19-08, 08:02 AM   #352
lactanz
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TOMI: Wenn die Diesel mal wirklich laufen werden....fange ich an zu heulen!!!

Ich grüße dich ganz herzlich und hoffe, dass du weiter auf dem Weg bleibst...wir alle wissen "Eines": Du hast das geschaffen, was "UBI" , vielleicht mangels Zeit und Budged, nicht erreicht hat: Ein bald begehbares "komplettes" U-BOOT...so etwas gab es noch nicht in der SIMULATIONSGESCHICHTE zumindest nicht für den "heimischen" PC...FAZIT: UBI möge schauen, einfach nur sehen und staunen, wie wir...(eine gute Vorarbeit hat UBI allerdings geleistet, dass gestehe ich offen zu!).

TOMI und TEAM: Macht weiter so...habt Dank, herzlichen Dank und viel Respekt für eure grandiose Arbeit!

Martin
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Old 12-19-08, 05:28 PM   #353
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Default Danke Martin !!!

Quote:
Originally Posted by lactanz
TOMI: Wenn die Diesel mal wirklich laufen werden....fange ich an zu heulen!!!

Ich grüße dich ganz herzlich und hoffe, dass du weiter auf dem Weg bleibst...wir alle wissen "Eines": Du hast das geschaffen, was "UBI" , vielleicht mangels Zeit und Budged, nicht erreicht hat: Ein bald begehbares "komplettes" U-BOOT...so etwas gab es noch nicht in der SIMULATIONSGESCHICHTE zumindest nicht für den "heimischen" PC...FAZIT: UBI möge schauen, einfach nur sehen und staunen, wie wir...(eine gute Vorarbeit hat UBI allerdings geleistet, dass gestehe ich offen zu!).

TOMI und TEAM: Macht weiter so...habt Dank, herzlichen Dank und viel Respekt für eure grandiose Arbeit!

Martin
.............................................




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Old 12-19-08, 05:34 PM   #354
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Default Please Help !!

I ask you to help me where the line ends (Marked with red line) :hmm:
Please view pictures or information,
I appreciate the evidence ..

Thank you!





PLEASE HELP !!
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Old 12-19-08, 06:35 PM   #355
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judging from their locations they could be
A. Fuel lines
B. Exhaust (even tho they are too small)
or C. lubrication for the valves. which they seem to be connected to.

if A.
they should prolly run down into the bilge, and then outwards into the fuel tanks
B. into a mass collector literally up to the outside
C. again into the bilge, where there is a sump to collect unused lubrication oil

i'm no Desiel Expert, but those are my guesses
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Old 12-20-08, 08:24 AM   #356
sabretwo
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This is incredible Tomi!

If this stuff keeps up, I may have to switch up to SH4 soon. Just amazing!
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Old 12-20-08, 05:58 PM   #357
Tomi_099
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Default Thanks !!

Quote:
Originally Posted by Sledgehammer427
judging from their locations they could be
A. Fuel lines
B. Exhaust (even tho they are too small)
or C. lubrication for the valves. which they seem to be connected to.

if A.
they should prolly run down into the bilge, and then outwards into the fuel tanks
B. into a mass collector literally up to the outside
C. again into the bilge, where there is a sump to collect unused lubrication oil

i'm no Desiel Expert, but those are my guesses
.................................................. .............................................

O.K ..Thenks eny Picture , thets was be great !!
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Old 12-20-08, 06:01 PM   #358
Tomi_099
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Default Today i was build !!





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Old 12-20-08, 06:53 PM   #359
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Amazing stuff here.
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Old 12-20-08, 09:18 PM   #360
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I have to say that I find this work impressive and fascinating, but at the same time, I'm wondering if and how much this will effect on the FPS rate.

If you have a running beta working with animated torpedoroom and engine built into the command room DAT file, I suppose it's taking up some FPS or?

Don't regard this as criticism or concern, just curiosity.

regards
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