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Old 06-05-09, 02:42 PM   #1
Fleet Command CC
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Join Date: Sep 2008
Location: UK
Posts: 219
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Default How to make the SM-2 SAM hit its target better in FC

Before we start backup the db folder in Fleet Command main directory, also you will need the Fleet Command DB editor to try this, you can get it from the Fleet Command downloads.

http://www.subsim.com/radioroom/down...o=file&id=1142

Extract the Fleet Command DB editor to the Desktop then left click the FCDBEdit.exe and then click run.

Use the drop down menu to get the location of the db files.

For example.

Local Disk C:\Program Files\Jane's Combat Simulations\fleet command\Graphics

OR

Local Disk (C) \Program Files\Steam\steamapps\common\fleet command\database\object.odb

OR

Local Disk C:\Program Files\Sonalysts Combat Simulations\fleet command\database\object.odb

Next Left double click on objects.odb

Next Left click View,

Next Left click objects.

Now a screen will pop-up called Object Records.

Note:

If you would like to make it easy to use the Fleet Command DB editor, extract the FCDBEdit.exe to one of the above locations, depending on whichever version of FC you have got

Look down the left hand side of the Object Records screen you will see a lot of numbers and names.

For example,

0001. 53 cm Torpedo
0002. 65 cm Torpedo
0003. A 244 Torpedo

Go down the records and till you come to 0264:SM-2 and double click on it.

Then click the Weapon Only Fields tab, and check the boxes where it say,

Requires Targets Lock Before Firing.
Provided with Target Snapshot Before Launch.

Also change the Probability of correct detonation: from 75 to 100

Next click Save Record.

Next click the X at the top on the right hand side of the screen and again on the Fleet Command Database Editor screen then click yes to save.

This should make the SM-2 SAM KO any in the sky.

**Disclaimer** -- Electronic Arts Jane’s Combat Simulations, and Sonalysts, Inc. are not supporting any modifications made by the end users. This is at your own risk. Please do not call or email their customer support for help with these files. These model's, files, programs & info are in no way connected to, or affiliated with the Developers of Fleet Command Sonalysts, Inc, its employees, representatives, consortium's, or other persons or companies associated with it. Therefore the creators of these model's, files, programs & info will take no responsibility for harm that it might do to your game or computer by trying them.

It as not harmed my game or computer but use these items at your own RISK OK.

Sorry for putting the above, if you need help doing this PM and I will get it working for you.

Thank You for reading.
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Last edited by Fleet Command CC; 06-05-09 at 03:00 PM.
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