SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-11-17, 09:45 AM | #3571 | |
Silent Hunter
|
Quote:
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
09-11-17, 10:06 AM | #3572 |
CTD - it's not just a job
|
That's a "dual-purpose" setting. The -1 is basically a "No" setting. Anything zero or above sets the ReportPosProbability= into motion. Those together then report in your text box and show on the Nav Map, where the group is, and the direction headed, with a time delay for the report from the ReportPosMin(utes) setting. You want a few set to show, such as might be seen by a "spy" or coastwatcher, but not too much, or it'll look like stock, with 50 groups a minute being reported...
|
09-30-17, 04:32 AM | #3573 |
Mate
Join Date: Aug 2017
Posts: 51
Downloads: 103
Uploads: 0
|
I have a question to creator this big mod. Why are enemy harbours not defended? There are no destroyers around the harbour, no land battery. You just going to any harbour and get free tonnage. It's a cool that there are some different merchants or other vessels, but no defence, why?
|
09-30-17, 04:35 AM | #3574 |
Mate
Join Date: Aug 2017
Posts: 51
Downloads: 103
Uploads: 0
|
Is there some mod where harbours have a traffic and good defence?
|
09-30-17, 11:30 AM | #3575 |
CTD - it's not just a job
|
Lurker assumed you would play the mod "fairly and squarely" - but he probably got tired of editing the mod. I mean, after all, there are thousands of ports out there... Read-up some in that PDF file that I sent you the link to, and see if you can determine how to do it yourself. By the time you do about 20 of the ports, you'll forget what you did in the first one, and it'll be a surprise next time you go into that port... Do one hundred ports, and you'll forget them all within a few days... - at least, I forget things quickly...
Traveller's Mod probably has the most "harbor patrols" and gun installations in it, but it is a Fleetboat side mod that sits on top of TMO / RSRDC. You could use it to get ideas from, though. |
11-02-17, 11:25 AM | #3576 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
|
01-05-18, 09:28 PM | #3577 |
Nub
Join Date: Mar 2016
Location: Diving in the Mountains ;-)
Posts: 4
Downloads: 46
Uploads: 0
|
Happy New Year & i cannot find my home port..
Hello Subsimmer,
first of all a happy new year 2018 and happy hunting ! i'm playing OM in it's latest version and managed stay alive within this campaign : 2nd (subs assigned Type IX / IXB / IXC) [Homeports: Wilhelmshaven 1939-01-01 to 1940-06-30, Lorient 1940-07-01 to 1944-09-01 transfer to the 33rd in Flensburg] But it's now 18th October 1944 and the map shows me no more "home base" after the fall of France... and i cannot therfore end the operation... Flensburg is unfortunatly not activated as an home base, what can i do ? Please help & regards, trigger2k16 |
01-06-18, 12:00 PM | #3578 |
CTD - it's not just a job
|
According to what my CareerStart and Flotillas files show for the game, the 33Flotilla and Base are active 1944-06-15 through 1945-05-15. All four subs (F14VIIC, IXC, IXC40 & IXD2) show NULL-NULL for their active dates (they all transfer in from elsewhere), which means that they're available the same as the Base and Flotilla dates. All four of the boats also show a Transfer setting of NULL, which means they do not automatically transfer anywhere, so unless you requested a transfer, Flensburg should still be your home port. However, other things can influence that. ie: What other mods have you got active? Did you request a transfer?
|
01-06-18, 12:18 PM | #3579 |
Growing Old Disgracefully
|
A Warm Welcome To The Subsim Community > trigger2k16
Subsim <> Make A Donation <> See The Benefits <> Support The Community Tutorials And Other Information Links In My Signature Below
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
01-06-18, 10:38 PM | #3580 |
Gefallen Engel U-666
|
welcome aboard!
trigger2k16!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
01-07-18, 07:45 AM | #3581 |
Nub
Join Date: Mar 2016
Location: Diving in the Mountains ;-)
Posts: 4
Downloads: 46
Uploads: 0
|
My subsim career and lost homebase
Hello all, thanks for the warm welcome !
to my career, i do occasionally hunting since the old days when GATO was availble on the IBM PC ;-)... i startet to play with SHIII, now capaingning trough OM (the reason i am doing SH4 !!!) and dreaming of a crash free modern OM/SH4 with graphics beyond SH5 and real data (convoy, waether) as well as with all relevant nations like UK or France in WW2 !!! And WW1 as an variant of that game.... Regarding the homebase i tried to get an tansfer thoughout the career but never a transfer was offered to me.... Can i tweak a configuration file to force having Flensburg as a home base ? Could be my GME modlist be a problem? BTW any suggestion appriciated to enhance the mod list, beside the mandatory mods and the german translation (i am austrian)... PS. Also i lost the stopwatch displaying in the mid of the career.... regards and thank a lot Sascha |
01-07-18, 04:33 PM | #3582 |
CTD - it's not just a job
|
The files to do that are in the Save folder, and I can't recall off the top of my head which ones you'd have to alter.
It would be a good idea for you to open JSGME, click on "Tasks..." and then "Export activated mods list (to)". If you've got v2.3, it'll now be on the clipboard. If you've got v2.6 (which you should - it's better), click on the "Clipboard" choice, and then "Paste" (<Ctrl><V>) that in the text box here for your next post. |
01-07-18, 06:39 PM | #3583 |
Nub
Join Date: Mar 2016
Location: Diving in the Mountains ;-)
Posts: 4
Downloads: 46
Uploads: 0
|
Export activated mods list
There you go:
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 4 Wolves of the Pacific\MODS] OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM-OMEGU-Deutsch Magnified Hud Dials for OM+OMEGU_Medium OM_Med_Env OM_Harder_Escort_L2 Befehle TorpedoFix WaBoWarnung BoldFix AOBF 16-9 Res AS_for_OMv103 Thanks for having a look ! |
01-08-18, 08:21 AM | #3584 |
CTD - it's not just a job
|
I do not recognize some of your mods. I assume you've gotten them from other sites. From what I could find on one of them (might not be the same mod), it is for old versions of SH4. Just be sure that what you're loading is in fact, compatible with OM. Lurker was rather adamant about what he considered "compatible", so if something doesn't specifically state it is compatible, de-activate it, and see what you get. The specific ones I can't find are:
1. Befehle (stock game language fix? If so, it's pre-v1.5) 2. TorpedoFix (there are a several of these - which one and why?) 3. WaBoWarnung (?? "WaBoWarning"...) 4. BoldFix (the name is familiar, but I cannot fully remember it) As for the crew fully speaking the German language (other than "Passing thermal layer"), Brigodoon tried this one German Speech Fix in the thread: http://www.subsim.com/radioroom/show...96#post2534896 |
01-18-18, 10:19 PM | #3585 |
Gunner
Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
|
Just one question besides: The Interior of the type II and type XXIII looks very cool, but from which type is it taken? I cannot find any Interior pictures of them on the Internet.
__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
|
|