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Old 02-04-11, 04:52 AM   #31
Magic1111
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Quote:
Originally Posted by Rongel View Post
Compatability patch for Stormy's DBSM 1.2 now available! Patch is based on Stormflys Sh.sdl file, so it won't overwrite his sound settings. See the description for more details!
Aaaah, wonderful ! Thanks !
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Old 02-05-11, 08:45 AM   #32
pascal4541
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A great Mod...in association with Stormys DBSM: The atmosphere is real...
Just a little problem: "Herr kaleun" constantly repeated...
Big thanks
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Old 02-05-11, 04:45 PM   #33
NeonsStyle
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Is there, or will there ever be an english version???? I just can't
bring myself to have german... it'd annoy the hell out of me. I
can just see myself saying ffs speak english man... n getting
very annoyed. Wouldn't mind if I spoke german... certainly
does add to the feel... but hey .. no good if i can't understand
it..

That said... it's a wicked mod n I want it so bad in english.
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Old 02-05-11, 04:58 PM   #34
Stormfly
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Quote:
Originally Posted by Venus View Post
Is there, or will there ever be an english version???? I just can't
bring myself to have german... it'd annoy the hell out of me. I
can just see myself saying ffs speak english man... n getting
very annoyed. Wouldn't mind if I spoke german... certainly
does add to the feel... but hey .. no good if i can't understand
it..

That said... it's a wicked mod n I want it so bad in english.
its much more anoying having a english speaking crew on a german wwii sub, but hey... at least the Tipperary Song is allowed
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Old 02-07-11, 04:07 AM   #35
Rongel
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Quote:
A great Mod...in association with Stormys DBSM: The atmosphere is real...
Just a little problem: "Herr kaleun" constantly repeated...
Big thanks
Hi! If the "Herr kaleun" -bit is too annoying just disable the mod and delete "HUD_Ability_started.wav" from the mod. Now enable it again and problem solved. I admit, it plays heavily when traveling through shallow waters.

Quote:
Is there, or will there ever be an english version???? I just can't
bring myself to have german... it'd annoy the hell out of me....no good if i can't understand it..
Sorry, there is no english version and I don't intend to make one. I don't understand german either, but it doesn't matter because I still have the english text in the log.
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Old 06-27-11, 04:01 PM   #36
casper123
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Why do my program shut down (I use the battlestation mod) when I press the "crash dive" bottom?
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Old 06-27-11, 04:12 PM   #37
TheDarkWraith
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Quote:
Originally Posted by casper123 View Post
Why do my program shut down (I use the battlestation mod) when I press the "crash dive" bottom?
Could be many things. First we need to know what mods you are using and are you patched to v1.2 of the game?
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Old 06-27-11, 04:32 PM   #38
Rongel
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Nice to see that you are using my sound mod! I haven't updated it in ages and almost had forgotten it...

The crash dive crash is a weird one, but I think it shouldn't come from my sound mod. It only adds a quite small audio file to crash dive, that hasn't caused any problems before this. Are you using any other sound mods? Yes, please list your mods here and let's see what might be the reason. You could also remove all your other mods and see if it still crashes.
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Old 06-27-11, 04:45 PM   #39
casper123
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Yes, I'm using 1.2 patch

My sound mods:

DBSM_Music_1_0_4

MightyFine Crew Mod (Some sound from the crew..)

I Hope you can help me. It's a great mod!
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Old 06-28-11, 03:00 PM   #40
robbythesub
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Thanks for the mod, but a question- I am using stormys 1.3 sound mod and I see your patch is for his v1.2, so do I use the 1.2 patch over the 1.3 mod?

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Old 06-29-11, 01:47 AM   #41
Rongel
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Quote:
Yes, I'm using 1.2 patch

My sound mods:

DBSM_Music_1_0_4

MightyFine Crew Mod (Some sound from the crew..)

I Hope you can help me. It's a great mod!
Hmm... this list doesn't ring a bell. What other mods have you installed? Have you tried uninstalling my mod and tested if the crash dive works now? You could also search the threads here for crash dive bug. If I remember right there was some stock issue with crash dive from beginning.

Quote:
Thanks for the mod, but a question- I am using stormys 1.3 sound mod and I see your patch is for his v1.2, so do I use the 1.2 patch over the 1.3 mod?

Sadly these mods are incombatible for now. This mod is partially integrated in Stormfly's mod anyway so I wouldn't mix them.
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Old 06-29-11, 02:21 AM   #42
robbythesub
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OK thanks for that
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Old 06-29-11, 07:19 AM   #43
casper123
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I have tried to disabled the battlestations sound mod in JSGME. When the battlestations mod was disabled, the game worked fine? Strange...
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Old 06-29-11, 09:42 AM   #44
Rickster1
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I seem to remember there was a problem with mfcm mod and crash dive button and i have just looked at my mod list and there is a mod called mfcm 1.21 optional crashdive work around ( or something like that ) Hope it helps
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Old 06-29-11, 10:19 AM   #45
Rongel
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Quote:
Originally Posted by casper123 View Post
I have tried to disabled the battlestations sound mod in JSGME. When the battlestations mod was disabled, the game worked fine? Strange...
Ouch! Seems like a corrupt file... I have to look into this, never happened to me... It may take some time as I'm bit busy at the moment, but for now I suggest you disable the mod, and delete the crash dive audio file from my mod and enable it again.

The audio is located in Battlestations_soundmod1.1/data/sounds/speech/WatchOfficer folder. It's called MC_QRF_WATCH_29.ogg. You must delete it from the all three subfolders that are called Normal, Tension and Whisper.
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