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Old 12-04-13, 08:31 PM   #1651
Knorr
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Default Graphic bug ?

Hi guys, sorry for the big pic. I have a problem with this in campaign. Don´t know what to do, have tried some. But no luck. Please any idea. Michael
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Old 12-05-13, 09:17 AM   #1652
Silent Steel
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Quote:
Originally Posted by Knorr View Post
Hi guys, sorry for the big pic. I have a problem with this in campaign. Don´t know what to do, have tried some. But no luck. Please any idea. Michael

Ohoj v Knorr,

Kolla din PM
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Old 12-05-13, 09:55 AM   #1653
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Default Tack.

Ohoj, tack för intresse att hjälpa mig
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Old 12-05-13, 12:13 PM   #1654
Knorr
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Default Thanks!

Thanks to Silent Steel for help.
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Old 12-06-13, 05:33 PM   #1655
cheatfuji
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Oh! My godness!

What's kind of patience is this?

Last edited by cheatfuji; 12-12-13 at 03:15 AM.
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Old 01-16-14, 04:01 PM   #1656
guruganesh
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Default Hydrophone/no ship contact

Met a small passenger ship at 345° at british coastal waters. Benno was spotting it - but i had nothing in the hydrophone. No sound and no entry in the notepad...?!? But Benno followed the ship as usual. This happend once before with the same type of ship...
Does anyone know, why ship's propellers are sometimes audible in hydrophone and sometimes not...? Even when they should be heard (close enough, right angle). Is it a matter of speed?
Apart from that, game is running smooth.
My modlist:

NDB,NDH OM#1 - No Dialog Indicator
sobers green spinning thing SH5
DBM Background Video
Shadow Improvement ModLR
sobers better terrain v4 SH5
Naights Submaine Textures v1.2 (PUV)
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
Small_trees_SH5_V1
MightyFine Crew Mod 1.2.1 Alt w beards
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 Basemod
Terrain_harbour_flags_Mod_v1_2_1
FX_Update_0_0_22_ByTheDarkWraith
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_4_2_New_radio_messages_German
ers_5_8_ratio
SOAN_Filter_Fix(For TDW NewUIs_TDC_7_1_0)
IRAI_0_0_37_ByTheDarkWraith
TDW_Ship_Inertia_1_1_0
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
Critical hits 1.1 Torpedos
OPEN HORIZONS II v2.3
IO_StrategicMap_7_4_2_for_TDWv742
EQuaTool 01.01 by AvM - Large Style
3D_Deck_Splash_FX_v1_0_0_byTheBeast
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Trevally Tutorial - All v0.2(for OHIIv1.3)
Water reflections intensity varied by available sunlight by TheDarkWraith
DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights
DynEnv v2.9 - No Underwater FX Patch
GurusMegaMod (torpedo_speed_fix/crew-abilities/AilDeckwave/AilRain/own language and sound/music tweaks)
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers storm Clouds v1 SH5

This is the ship: (looks like a OHII ship...?)
Attached Images
File Type: jpg SH5Img@2014-01-16_11.51.44.jpg (41.0 KB, 8 views)
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Old 01-16-14, 04:08 PM   #1657
guruganesh
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Default Hydrophone/no ship contact

TDW_GenericPatcher_v_1_0_149_0 is installed - hydrophone fix and all the stuff is done - exept the advanced settings...
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Old 01-16-14, 06:23 PM   #1658
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Default Need some guidance

So I just decided to buy the $10 steam gold edition, decided how bad could it be for that. Well....
steam/uplay I would assume patches SH5 to the newest version...

but I seem to be experiencing many of the bugs that are supposed to have been fixed, such as CO2 not going away when surfacing (by the way what level is the level that you are suppose to surface at? Anything over 10% seems to happen way too fast?)

Also stuff like TC not turning off (and i was only in 128x) leading me to crash straight into destroyers. Crew not detecting ships that are clearly visible... ships that I detected I am not able to lock onto and use the stadimeter on until I am way too close for stealth, and the stadimeter seems really inconsistent/inaccurate.

I also one time stopped TC and went to scope depth first to check the horizon, and a cargo ship was about 500meters away with no sonar detection. I started to engage and just as I was about to fire the SHIP VANISHED!?! Seriously... it just disappeared. Right there... then poof gone no more ship.

WTF is going on?
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Old 01-16-14, 09:34 PM   #1659
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I know its only been a few hours since my previous post, but has anyone else been getting the CO2 level not lowering after surfacing bug still happening with 1.2? Also I can't find any reference on what level of CO2 is dangerous other than the "over 10%" flag which seems to come up after I've only been submerged for a few hours. Letting it climb to 35% didn't seem to cause any complaints. Is that normal? I just noticed that my version is indeed 1.2 so I am wondering how I am still getting that bug. Also the stadimeter doesn't seem to work right either, per pre patch reports. Going to try some more but before it seemed to be giving me ranges that were way farther out than actual as observed on the map with ruler.
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Old 01-17-14, 02:59 PM   #1660
guruganesh
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Default Re: Default Need some guidance

Quote:
I know its only been a few hours since my previous post, but has anyone else been getting the CO2 level not lowering after surfacing bug still happening with 1.2?
CO2 bug is fixed with "TDW_GenericPatcher_v_1_0_149_0" - and with it, a lot more bugs.

simpliciter - there are LOADS of bugs in this game...! Indeed: it's the worst piece of software i ever had. But: there are also great modders in this community and they made some must-have-mods, which turned this buggy, incomplete game into a thrilling sim...! It took me more than 6 months making this game playable&cool and i had to read endless threads/posts in this forum. Read the threads of The Dark Wraith (TDW), Trevally, Sober, Sjizzle, TheBeast, Stoiamn, etc. in the SH5 Mods Workshop. Check modlists carefully and you will see what they are making out of the buggy stock game! The mod list in my post above contains some of the must-have-mods.
p.s. Looks like you have the steam version? Then, modding will be hard...

Last edited by guruganesh; 01-17-14 at 03:14 PM.
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Old 01-17-14, 04:06 PM   #1661
orlos2
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Ok, Im confident now that something is wrong with my game. Its 19 October 1939, I fired about 20 torpedoes so far and only one exploded, the rest is dud. I shoot them at perfect angle, from perfect distance. Every torpedo makes it to the target but bounces. I know there were problems with torpedoes in WWII but its just too much. Heres some screenshots from one attack:

http://i.imgur.com/mgiD5w4.jpg
http://i.imgur.com/Gnhu8Gs.jpg
http://i.imgur.com/JhMyqX4.jpg

As you can see, angle is around 95 degrees and range 1300 meters (other attacks varied from 900m to 3000m) so its a perfect position yet all torpedoes are dud. Heres my modlist:

sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 5.a Ambient Settings - Darker Nights
DynEnv v2.9 - 6. Sleet for Winter Campaigns
sobers best ever fog V25 SH5
Moon_light_mod
sobers base sky mechanics V1
Water reflections intensity varied by available sunlight by TheDarkWraith
Small_trees_SH5_V1
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Reworked Morale and Abilities v.1.1
NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith
HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0
OPEN HORIZONS II v2.3.1
DynEnv v2.9 - 12. Sounds
Accurate German Flags
German U-Boat Crew Language Pack

And if I remember correctly, I installed Generic Patcher and of course version 1.2 of SH5 (this was done by Uplay launcher)
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Old 01-17-14, 04:50 PM   #1662
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Quote:
Originally Posted by orlos2 View Post
..I installed Generic Patcher..


when you enable the patches, just do it attentively.. and don't forget to read some notes..
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Old 01-17-14, 05:41 PM   #1663
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Thanks for the reply. Wow, SH5 is a turd. I didn't think I'd have to do this much work to get it playable after it being out for 3-4 years. Might be easier/more fun to get SH3 working and modded on Win8.
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Old 01-17-14, 05:48 PM   #1664
orlos2
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Wow, it helped :O Thank you so much. For instalation of this patcher I used a tutorial on this forum and from what I remember there wasnt any mention of additional patches, thats why I installed only stock patch
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Old 01-17-14, 07:54 PM   #1665
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Orlos2
You need to make sure that you have enabled all the Torpedo patches in TDW's Generic File Patcher.

You need this patch below also. just copy and paste link.

irai_0_0_39_bythedarkwraith_patch_1

http://www.subsim.com/radioroom/downloads.php?do=file&id=4252
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