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07-24-12, 10:38 AM | #3046 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
Sorry for the late reply i have my hand full with just another new feature. For the positive criticism it is always welcome since it is the only way we can better ourselves, the light typo for the agreement is probably hard to read because who would took the time to register on our forum if they knew they have to give us their bank account to get in! Ok more seriously i didn't have the time to look at this but will eventually, the board we are using is not always easy to modify since the style sheet are layout in an obscure fashion. If you still have any problem registering just send a pm to reaper and he will manually sign you in but so far a lot of people have registered without any problem. And thank for the good words for our team because we need that fuel to push ourselves to the limit. Best regards Hans |
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07-24-12, 02:05 PM | #3047 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
Text is a very light blue (almost white on a Navy blue background), is it this you find difficult to see. We could look at trying to alter the colour if this is the case. As for filling in the application, Referrer:is the name of a user that referred you to the site, if none just leave it blank. Image Verification is there to prove you are Human and not a spam bot, you need to type in the 2 words displayed - if you cant make out the words click the new challenge button to generate 2 new words. The rest of the options are not mandatory these are just personal settings and cane be left at default if you wish. If you still have trouble, then as Hans has mentioned send me a PM and i'll set you up. |
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07-25-12, 08:06 PM | #3048 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Thanks Hans and Reaper. Off to give it a go again. If I have problems I'll be in touch.
Oh BTW, my web browser is IE8. The pages as they show with IE8 on HAHD are white with the light blue text . Maybe once I register I can change over to the Navy Blue background and will be able to read the text better.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
07-26-12, 11:22 AM | #3049 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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My HAHD registration was successful. Thanks fellas.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
07-29-12, 06:09 AM | #3050 |
Eternal Patrol
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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When this mod is ready, i will reinstall SH3. . I don't mind waiting no matter how long it takes . I just finish watching your videos
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07-29-12, 08:53 AM | #3051 |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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07-29-12, 09:00 AM | #3052 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
SH3 is a good game no wonder people always re install it and fall time will be epic for the HAHD team because lot of new videos will show up before pre release in December with features never before seen in SH3. Best regards Hans |
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08-01-12, 12:03 PM | #3053 | |
Weps
Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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Quote:
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08-02-12, 09:53 AM | #3054 |
Sea Lord
Join Date: Jul 2012
Posts: 1,660
Downloads: 30
Uploads: 0
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I have just watched some of those vids now and what can I say? I'm almost lost for words... It's not just a new game, it's a next generation game by the looks of it. Absolutely stunning work, guys!
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08-03-12, 01:12 AM | #3055 |
Watch
Join Date: Nov 2010
Location: Karlsruhe, Germany
Posts: 18
Downloads: 1
Uploads: 0
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Same message for me also... I should reduce my spamming...
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08-03-12, 02:43 PM | #3056 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
Thank for the good words mate and like it was not enough many features you saw in the videos have been revamp to look even better and many new features will show up in fall time in a series of new promotional videos before the December launch. Best regards Hans |
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08-03-12, 02:44 PM | #3057 |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Hi mate just send a pm to reaper he will fix any issue you might have.
Best regards Hans |
08-18-12, 05:42 AM | #3058 |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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HAHD Ocean alive 1.0
Hi shipmates,
It's been awhile since the last update but rejoice because this new feature will please many sea lover! If you remember in the early video U-Boot_HAHD shown a nice little flat texture for the seafloor and damn i was so proud of it but after looking at the video i said to myself Hans this could look way better so let's try some stuff. Then i push the boundary again on that aging game engine and surely it didn't disappoint, at first i was convince the game engine would never be able to run all this and to my great surprise it did perfectly well at a whopping 156 fps simply amazing how much recent video card can handle. So here it is guy's and it is all ready for December release HAHD Ocean alive 1.0, i name it 1.0 because it will be update with more sea mammals and more fish species according to their habitat in the different oceans. Remember when i told you that some features in HAHD would beat even SH5 on the graphic level, i was not lying! HAHD ocean alive finally bring sea life in the dull and dead ocean, we now have big plants variety, anemone, urchin, seaweed, seagrass, algea, plankton, crabs, sardines, Kelp bass, cod, sea lion, shark, Octopus, dolphin, whales, polar bear, pinguins, sea turtle, manta ray and many more to come. Sound exciting but wait it is even better, each plants are animated and gently move with the wave, all fish are realistically animated and spawn randomly so each time you dive it will never be the same, we also have realistic plankton floating with the water movement. Most fish are generated randomly via the particle system that the beauty of using animated 3D object and use in particle object to make them disappear over time and i use the underwater fog to my advantage so fish are spawning where the player cannot see. I made the environment area roughly 5 square miles and it is distribute around the world but not in deep water simply because the visibility is almost null and that we don't want to spend resources on place the player cannot see. The terrain bring some refreshing elevation since the stock game seafloor is almost flat everywhere and it give us the opportunity to have nice dancing caustic light on the seafloor. I tried to put a big plane object to cover the whole ocean floor but it didn't work because the terrain is not completely flat like i tough but have very subtle elevation that made my plane flicker with the proximity of the seafloor so i drop it. I will also make a lite version for folks with lower specs system without animation, when surface there is no problem because i use the visible underwater controller that doesn't render underwater object when surface saving frame rate. Ok enough talking here the candy enjoy : This preview show the fps at 156 and you have swimming cods bank + the sub in view and zillions of plankton particle, can you imagine there is still a lot of room to play with. Here you some kelp bass. Here is some yummy sardines Even this crab is fully animated, i know i am crazy Hope you like what you see and now we just need a programer to code a fishing mini game. Best regards Hans |
08-18-12, 06:07 AM | #3059 |
Sea Lord
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
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With all that aquatic life, I want a nice fishing trawler to go with it! Cod is one of my favorites!
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08-18-12, 06:26 AM | #3060 |
Grey Wolf
Join Date: Sep 2011
Location: Planet Earth
Posts: 867
Downloads: 89
Uploads: 0
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wasn't there a thread about a the possibility of a fishing mini-game? IIRC it turned into a short fishing thread.
Good work as always hans
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"Submariners are a bunch of intelligent misfits that somehow seem to get along, understand each other and work well together"- Anon |
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