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09-13-14, 06:41 PM | #31 | |
Sea Lord
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Quote:
I have added a sweep second hand. (Pretty easy to do.) That lets me use it effectively for interval timing by the eyeball method. And, because it is availabe at every screen, it is easier to use than the stopwatch or Jonz' chronometer repeater. But it always, and only, shows time-of-day. |
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10-27-14, 04:02 PM | #32 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi BigWalleye,
I have tried to add a second hand, but failed The hand was always stuck at 12:00. What type did you use for the dial? I used the following entries in dials.cfg: [Dial93] Name=Clock seconds Type=80; DIAL_CLOCK_SECOND Dial=0x0 CrtVal=0x3FE00001 NewVal=0x0 DialVal=0,360 RealVal=0,60; Circular=Yes [Dial94] Name=Clock minutes Type=9; DIAL_CLOCK_MINUTE Dial=0x0 CrtVal=0x3FE00002 NewVal=0x0 DialVal=0,360 RealVal=0,60; minutes Circular=Yes [Dial95] Name=Clock hours Type=8; DIAL_CLOCK_HOUR Dial=0x0 CrtVal=0x3FE00003 NewVal=0x0 DialVal=0,720 RealVal=0,24; hours Circular=Yes And in the menu...ini: [G3F I391] Name=Clock Face Type=1031;Stat bmp array ItemID=0x3FE00000 ParentID=0x3F000000 Pos=698,35,163,213 Materials=1 Display=0;No stretch Mat 0=data/menu/gui/12_Clock.tga MatFlags=0x29 TexFmt=0x9 Drag=true BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G3F I392] Name=Clock Sec Type=1031;Stat bmp array ItemID=0x3FE00001 ParentID=0x3FE00000 Pos=77,-69,17,117 Materials=1 Display=5;Linear&rotation Mat 0=data/menu/gui/Clock_sec.tga MatFlags=0x29 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=false SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G3F I393] Name=Clock Min Type=1031;Stat bmp array ItemID=0x3FE00002 ParentID=0x3FE00000 Pos=77,-69,17,117 Materials=1 Display=5;Linear&rotation Mat 0=data/menu/gui/Clock_min.tga MatFlags=0x29 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=false SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G3F I394] Name=Clock Hours Type=1031;Stat bmp array ItemID=0x3FE00003 ParentID=0x3FE00000 Pos=79,-85,13,85 Materials=1 Display=5;Linear&rotation Mat 0=data/menu/gui/Clock_hour.tga MatFlags=0x29 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=false SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF Any help would be highly appreciated. Regards, LGN1 |
10-27-14, 04:44 PM | #33 |
Sea Lord
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I shamelessly stole the code for the functional second hand from Ahnenerbe's 1920x1080 mod for GWX. I added it onto Tycho's Analog Watch mod. The relevant data block in dials.cfg is:
[DialXX] Name=Clock seconds Type=9; DIAL_CLOCK_SECONDS Dial=0x0 CrtVal=0x3FE00003 NewVal=0x0 DialVal=0,21600 RealVal=0,60; seconds Circular=Yes And in menu_1024_786.ini: [G3F IXXX] Name=Clock Sec Type=1031;Stat bmp array ItemID=0x3FE00003 ParentID=0x3FE00000 Pos=77,-69,17,117 Materials=1 Display=5;Linear&rotation Mat 0=data/menu/gui/Clock_sec.tga MatFlags=0x29 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=false SelOne=false IdGroup=0 I believe the only significant difference between your code and mine is in the dials.cfg line: DialVal=0,21600 vice DialVal=0,360. Note that 21600 is 60x360. I believe your value makes the second hand move at the same speed as the minute hand. IAC, it is, as I said, lifted straight from Ahnenerbe's mod, and it does work. |
10-27-14, 04:53 PM | #34 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Thanks for the reply, BigWalleye
That's a very nice idea/trick from Ahnenerbe; using the 'minute dial' and having it turning with 60x the speed. Very clever Regards, LGN1 |
10-27-14, 04:55 PM | #35 |
Sonar Guy
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Yep, good trick with minute dial, thanks for sharing. Will do it for myself tomorrow.
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If you ride like lightning, you're gonna crash like thunder. |
10-27-14, 08:50 PM | #36 |
Sea Lord
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10-28-14, 06:04 AM | #37 | |
Hellas
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bravo to Ahnenerbe
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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10-28-14, 10:21 AM | #38 | |
Soundman
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Hello everyone !!!! I also did not immediately give the desired right move second hand, only the third attempt. Arrow jump every second measure, and (not remember) somewhere either four or ...... And was running and in a quarter of a minute, and I'm out of here already pushed spending calculation: 60 seconds is multiplied by 60 minutes and again multiplied by the 24 hours after the receipt of the sum divide by 4 to arrive at a number 21600. Next already has it easy. Edit in menu.ini problems not accounted for. Good luck ++Ahnenerbe++ |
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10-28-14, 01:11 PM | #39 | |
Sea Lord
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10-28-14, 02:18 PM | #40 | |
Soundman
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Quote:
++Ahnenerbe++ |
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10-28-14, 06:24 PM | #41 |
Sonar Guy
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Update first post: now with arrow for seconds.
Ahnenerbe, спасибо! Очень радуюсь, что сейчас мои часы имеют секунды.
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If you ride like lightning, you're gonna crash like thunder. |
10-30-14, 08:50 AM | #42 |
Soundman
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Not at all, Tycho! And thank you for the mod itself with the clock, without him and would not have a second hand ......... And for the Russian language too !!
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02-13-15, 12:54 PM | #43 |
Sea Lord
Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
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Thanks Tycho, it's been a long time but I finally got this done. Adding this was no problem thanks to your clear instructions Edit: Oh yeah, and thanks BigWalleye and Ahnenerbe, I added the arrow for seconds as well. It only took 15 minutes or so.
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02-21-15, 04:15 AM | #44 |
Swabbie
Join Date: Feb 2015
Location: Ukraine
Posts: 6
Downloads: 180
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Hello, I am new to your forum,tell me how to add arrow to a clock in the file menu_1024_768 mods Manos GUI v3.4 (Olegka HOME Edition) ?
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02-21-15, 05:41 AM | #45 | |
Sonar Guy
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Quote:
If you are unable to install it, PM to me, what exactly is the problem? Or send to me your menu_.ini and dials.cfg files. You can write in Russian, I understand it.
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If you ride like lightning, you're gonna crash like thunder. |
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