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08-06-16, 03:14 PM | #16 |
The Old Man
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Well - on one side I am interested in his solution of the problem, but on the other side I wouldn't use the tool. It's not that I never cheated the game, but if I'd wish to do so, I'd mod the files myself - just for fun.
But CaptainJon should be interested, I guess? Spanish is not alien - and Google Translate is our friend if necessary.
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08-07-16, 12:59 AM | #17 |
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Yeah, I would be! The no-English thing might be a hassle tho :O Unless it can be translated--even if not perfectly so long as i get the basic understanding. Thanks! *salute*
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08-07-16, 01:08 AM | #18 |
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^How, has it gone for you?
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08-07-16, 02:00 AM | #19 |
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I don't know. I must be doing something Wrong. I edited the dates in basic and flotilla...no new torpedos? Is it possible for you to throw up a quick Youtube step by step please and thanks? I dont get what I am doing wrong. That would be good.
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08-07-16, 02:09 AM | #20 |
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What change in Basic file?
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Nothing in life is to be feard,it is only to be understood. Marie Curie |
08-07-16, 03:21 AM | #21 |
The Old Man
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Just modded my game to check my more and more defective memory Falke in 1940 - available in the base - and two as standard loadout in the tubes. The Falke is T5 - not T4. My bad - this SH3 mixed stipulation confuses me constatntly. But all other provided instruction is correct. Do you load any flotilla mod (i.e. GWX Alternative Flotillas)? If so - you have to mod this modded file to have your changes to be loaded. Same is true for the Basic.cfg.
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10 happy wolves rear 90 blinded, ensnared sheep. 90 happy sheep banish the wolves. Arrest the 1% - https://www.youtube.com/watch?v=dQ6hg1oNeGE |
08-07-16, 09:47 PM | #22 |
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I use Legend of Silent Hunter 3 if that's any help. But yeah, I made sutre it is T5 and the date is for prototype like January 1939 and i guess the "production" model? is like Febuary 1939. Heres what I did to my Flotilla.cfg maybe thats what I am doing wrong? Let me know if you can see this image:
https://photos.google.com/search/_tr...KFpyJrzZ-b17p0 |
08-08-16, 01:47 AM | #23 |
The Old Man
Join Date: Apr 2007
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No Google account available. No picture to be seen.
Upload your picture to Subsim you must - or any public pic hoster (i.e. abload.de) you shall use. Never heard of 'Legend of Silent Hunter 3' mod - Google doesn't find it either. You change two dates in Basic.cfg - let's use the Falke: In your installation path: (C:\GAMES\)Ubisoft\SilentHunterIII\data\Cfg\Basic. cfg [TORPEDO_TYPE5];T IV (G7es) - Falke Idx=5 Year=1940 ;1943 Month=7 PrototypeYear=1939 ;1942 PrototypeMonth=11 Renown=0 A prototype will be available in Nov. '39 and the Falke is a regular in your base stock from July '40. (Don't know if the prototype does do anything here). The semicolon ; makes the game ignore the rest of the line - here the original dates Now you edit your Flotilla.cfg In your installation path again: (C:\GAMES\Ubisoft\)SilentHunterIII\data\Cfg\Flotil la.cfg I'm with the 7th in St. Nazaire - so I modified Flotilla2=904 TO2=940 NbStartingDate2=7 NbDate2=7 Emblem2=data/Emblems/SubEmblems/Flotillas/7th flotilla.tga NbBases2=4 Base2_0=765;Königsberg Date2_0_0=1939 Month2_0_0=7 Date2_0_1=1939 Month2_0_1=8 DeparturePointLong2_0=2446551.000000 DeparturePointLat2_0=6560480.000000 Heading2_0=335.051331 Base2_1=750;Kiel Date2_1_0=1939 Month2_1_0=9 Date2_1_1=1940 Month2_1_1=8 DeparturePointLong2_1=1218542.000000 DeparturePointLat2_1=6519934.000000 Heading2_1=40.173100 Base2_2=754;St. Nazaire Date2_2_0=1940 Month2_2_0=9 Date2_2_1=1944 Month2_2_1=7 DeparturePointLong2_2=-262222.000000 DeparturePointLat2_2=5675087.000000 Heading2_2=90.000000 Base2_3=764;Trondheim Date2_3_0=1944 Month2_3_0=8 Date2_3_1=1945 Month2_3_1=5 DeparturePointLong2_3=1244910.000000 DeparturePointLat2_3=7612441.000000 Heading2_3=0.000000 NbUboats2=1 Uboat2_0=1 Date20=1939 Month20=8 Starting20=Yes TypeSub20=1; VII VersionSub20=0; B iNbName20=3 Name200=U-50 Name201=U-52 Name202=U-53 T0_200=60 T0_201=80 T2_200=15 T2_201=20 T5_200=5 T5_201=12 PlayerStartRenown20=2000 for 1939 and the following block - after the 'ordered Grid data' Date21=1940 Month21=10 Starting21=Yes TypeSub21=1; VII VersionSub21=0; B iNbName21=3 Name210=U-74 Name211=U-75 Name212=U-76 T0_210=80 T0_211=100 T2_210=20 T2_211=25 T5_210=5 T5_211=12 PlayerStartRenown21=500 For any additional year you have to modify the related block of data. You can't copy from 1939 to 1940 - as the data is different - the game logic expects different data for different years (T5_200 or T5_210). You have to know, if your Legend Mod modifies the data originally kept in the installation path. If so - modify the modded files Basic.cfg and/or Flotilla.cfg. Then start a new career - in August 1940 (you run SH3 Commander?) (nah! September 1940! The base moved in September!) - in St. Naz - with the 7th Flotilla - or whatever you have modded - and the Falke will show up in your regular base stock - for you to loadout it into your Uboat. If you want to have the default loadout poppin' up with Falke torpedos in the tubes - you have to modify the Basic.cfg at a different location again - use Richi's Tool - or manually change your desired Uboat type. For the Type VII C in the installation path (or modded path) Basic.cfg: [SUBMARINE_AMMO3]; VIIC Type=1 Version=1 ForeTubes=4 AftTubes=1 ForeResIntern=4 ForeResExtern=1 ForeResExtra=3 AftResIntern=1 AftResExtern=1 ShellSlots=14 NbYears=7 Renown=4 SNK_MASK=NSS_Uboattype7_SNK_mask Year0=1939 ForeTube00=0 ;T1 ForeTube01=5 ForeTube02=5 ForeTube03=2 ForeResIntern00=0 ForeResIntern01=0 ForeResIntern02=0 ForeResIntern03=2 ForeResExtern00=0 ForeResExtra00=0 ForeResExtra01=2 AftTubes00=2 AftResIntern00=0 AftResExtern00=0 Z01_00=5 ; VIIC/1 M01_00=1 A01_00=8 ... to have two Falke torpedos in tube 2 and 3 - in 1939. Modifiy the following blocks accordingly - for the other years of war. (Afair there were no Type VII C in 1939 and the game doesn't offer them - so modify the type VII B data for 1939 - if you want a Type VII) Modify those files that are really loaded by the game (check your mods folder for the Basic.cfg and Flotilla.cfg and modify these) - and start a new career. Edit: If you use JSGME or SH3 Commander - you have to understand what they do - and where to find the correct files to be loaded. Last edited by Mittelwaechter; 08-08-16 at 07:12 AM. |
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