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Old 10-30-15, 04:45 PM   #46
texelbo
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Quote:
Originally Posted by padi View Post
Then there are ID-Conflicts in the DC-data.
Sorry for delaying - just returned from business trip.
Please, find the full cured mode herewith: http://depositfiles.com/files/y3nfmn4je

Seems. there were some ID conflicts in DC200 rack node in Guns_F.dat file.
Checked - animation is OK, and explosions are lethal.
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Old 10-31-15, 09:01 AM   #47
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Quote:
Originally Posted by texelbo View Post
Sorry for delaying - just returned from business trip.
Please, find the full cured mode herewith: http://depositfiles.com/files/y3nfmn4je

Seems. there were some ID conflicts in DC200 rack node in Guns_F.dat file.
Checked - animation is OK, and explosions are lethal.
Many thanks !
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Old 11-06-15, 02:59 PM   #48
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Meantime on shipyard

FNS avizo B-class_01.jpg

Last edited by texelbo; 11-19-15 at 04:14 PM.
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Old 11-07-15, 10:03 AM   #49
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Quote:
Originally Posted by texelbo View Post
Meantime on shipyard

FNS avizo B-class_01.jpg
Awesome, Texelbo
Thank you
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Old 11-07-15, 06:43 PM   #50
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Hi Texelbo!



This?
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 11-10-15, 03:52 PM   #51
texelbo
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Quote:
Originally Posted by VonDos View Post
Hi Texelbo!

This?
Hello, VonDos.
At least, its looks similar at the moment.
FNS avizo B-class_02.jpg

Last edited by texelbo; 01-07-16 at 10:32 AM.
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Old 11-19-15, 04:15 PM   #52
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Default Some news

FNS-avizo-B-class_041.jpg

Last edited by texelbo; 12-29-15 at 04:46 PM.
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Old 11-19-15, 04:25 PM   #53
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Really nice!!
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Old 11-19-15, 05:01 PM   #54
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French shipyard still active ! Keep up the good work Texelbo !
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Old 11-19-15, 09:14 PM   #55
Missing Name
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These are very pretty indeed!

Just asking - what exactly was added in the library files? (Shells.zon, .sim, .dsd etc.) I'm trying to trim out all the old stuff and leave it with just databases with new French data only. The goal would be to have something like Shells_FR.zon, DepthCharges_FR.sim, etc.

Also, does each new mod release have the same files, or do the newer mods have updated versions?
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Last edited by Missing Name; 11-19-15 at 09:53 PM.
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Old 11-28-15, 07:46 PM   #56
Fahnenbohn
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Hello Texelbo,

Some news for your "Le Fantasque" destroyer :

- the 2nd gun is not working
- the left clock is inverted



Hope you'll be able to fix these problems.

Best regards,

F.
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Old 12-02-15, 11:46 AM   #57
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Another problem when the Fantasque destroyer cuts herself in 2 parts : the textures are changed, and the ship doesn't sink.

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Old 12-15-15, 03:10 PM   #58
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Quote:
Originally Posted by Fahnenbohn View Post
Another problem when the Fantasque destroyer cuts herself in 2 parts : the textures are changed, and the ship doesn't sink.
Hello.
Hopefuly, could check it at weekend. At the moment - no idea absolutely why it happened with textures.
Meantime at "shipyard":
GL-832 render_02.jpg

Last edited by texelbo; 01-07-16 at 10:32 AM.
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Old 12-21-15, 03:32 PM   #59
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Just finished the model of board plane for the Bougainville class avizo.
GL-832 render_05.jpg

Last edited by texelbo; 03-27-16 at 03:24 PM.
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Old 12-21-15, 03:48 PM   #60
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Quote:
Originally Posted by texelbo View Post
Just finished the model of board plane for the Bougainville class avizo.
GL-832 render_05.jpg
Beautiful ! Does it fly ?
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