SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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03-13-17, 07:16 AM | #1 | ||
Stowaway
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Don't be sorry for your opinions. |
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03-14-17, 10:28 AM | #2 | ||
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Why not the Blender?
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Alex ® Moses said: "Don't create yourself an idol"... |
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03-19-17, 01:23 PM | #3 |
Village Idiot
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To be the best you can be at Modding?
Hex editing is the Master of all tools and skills. Anvart is one of my teachers. I do not think there is anyone else left here at SubSim that know the SH files and hex editing as well as the two of us. I can do things with 010 Hex editor that S3D nor other released tools can do. I can do things faster then S3D and other tools can do. Time is money to me. Given a free tool that limits me? I'll pay for the tool that does not limit me in any way.
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I don't do Stupid. So don't ask. |
03-22-17, 11:42 AM | #4 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Maybe I did not understand correctly your phrase... but, from January 2006 to mid-2009, for the creation of my mods, I used hex editor and my working code for unpacking and packing of 3D models and some controllers. Now I use a hex editor only when I can not do without it.
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
03-22-17, 11:36 PM | #5 | |
Village Idiot
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How would you change crew animations? S3D will not do that on it's own.
__________________
I don't do Stupid. So don't ask. |
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03-23-17, 05:07 PM | #6 | |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
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03-24-17, 06:22 PM | #7 | |
Village Idiot
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Quote:
You know S3D will not import them properly without hex editing.
__________________
I don't do Stupid. So don't ask. |
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