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Old 02-25-10, 07:00 PM   #76
Karle94
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The Improved Akula had 4 intenal and 6 external torpedo tubes.
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Old 02-25-10, 07:45 PM   #77
Hawkins10
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Nooo so the russian subs cannot be used in 1.4?
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Old 02-25-10, 07:53 PM   #78
Karle94
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Quote:
Originally Posted by Hawkins10 View Post
Nooo so the russian subs cannot be used in 1.4?
It would be easy to make one compatible for 1.4, I think.
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Old 02-25-10, 08:33 PM   #79
ETR3(SS)
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Yeah, making it 1.4 compatible would be no problem. However any sub that comes out will be 1.5 compatible first with a 1.4 version coming later.
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Old 02-25-10, 08:42 PM   #80
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I should let you know that I have finished the Nautilus.
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Old 02-25-10, 09:00 PM   #81
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Send it over!
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Old 03-01-10, 08:12 PM   #82
Krauter
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Any news on how this Mod is coming along?
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The U.S almost went to war over some missles in Cuba... Thank god the X-Men were there to save us right?
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Old 03-02-10, 01:56 PM   #83
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I'm putting the finishing touches on the Virginia now. Expect it to be released by the end of the week.
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Old 03-06-10, 07:57 PM   #84
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Ahhh YAY!! Thank you guys so much for putting together such a great collection of nuke boats for us to play with, i love these new subs, despite the unfair advantage they're still a blast. =D I notice there has been quite a bit of discussion over the launching of missiles "and such", just wondering but has anyone considered contacting Silverwolf about the missle he implemented in his "Kraken" mod?? You probably already knew that existed but i figured it was worth throwing out there, lookin foreward to these awesome boats
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Old 03-07-10, 11:46 AM   #85
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no virginia yet? Its the weekend.
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Old 03-07-10, 03:09 PM   #86
ETR3(SS)
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Ok here's the Virginia. Couple of things. First, at this point it is NOT campaign playable. Second, FEEDBACK! I need your feedback as to how the mod works for you. I've been having a consistent problem with CTD on exit of the game, but others have said that they haven't. Oh and there is no Readme file with this yet, this is more of a beta I guess and I haven't taken the time to write that book yet.

http://www.filefront.com/15768143/Virginia%20Ver%202.7z
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Old 03-07-10, 03:25 PM   #87
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first bug i noticed it is increddibly slow for a virginia maxes out for me at 6 knots
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Old 03-07-10, 04:40 PM   #88
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Very nice sub. I wish i could do that but i´m learning. The sub works fine so far with no problems. The speed is a bit low and it will not work with the RE mod and the Visibility mod by Webster. It works on a SH5 V 1.5 game. I will try it with other mods and if i run into problems i let you know.
There was no CTD at the end of the game.
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Old 03-07-10, 07:00 PM   #89
ETR3(SS)
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Quote:
Originally Posted by Hawkins10 View Post
first bug i noticed it is increddibly slow for a virginia maxes out for me at 6 knots
Try engaging the Walter Turbines, that will kick your speed up.
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Old 03-08-10, 02:39 PM   #90
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Turns out this was made for v 1.5 is there anyway i can get it online just downloading that patch and not buying a new game?
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