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Old 04-08-14, 04:23 AM   #1
ddales
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Default Photo Recon and sinking too?

Just curious, I was running the photo recon mission of fleet carriers and once I got my pictures I decided to sink them. Is there any disadvantage to sinking the carriers? What kind of effect will this have on future missions or the game play in general?
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Old 04-08-14, 04:36 AM   #2
depthtok33l
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I don't think so. I think it's a good thing. One less enemy vessel to worry about maybe? Plus that's good for your patrol records.
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Old 04-08-14, 06:19 AM   #3
BigWalleye
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No effect on the current mission.

No future effect.

This game is way more unsophisticated than you think.
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Old 04-08-14, 02:01 PM   #4
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Sink away matey all that will happen is that you will increase your tonnage. If you come back a few days later, the same ships will even respawn, but sometimes you don't get credit for sinking the respawned ships.

I don't think I've ever left a ship that I've photoed unscathed.
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Old 04-08-14, 03:19 PM   #5
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The reason why I went into RSRD and put subnets around where capital ships harbor, tons of surface guns, deadly elite sub hunters and minefields. It makes photo recon feel like you've done something. I don't play anymore, but the one recon of Truk it took 6 tries before I finally got out alive.
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Old 04-08-14, 03:25 PM   #6
Sailor Steve
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The game doesn't care. In real life a sub would be ordered to make a report and not attack because at that particular time they didn't want the enemy to know they were being watched. Onkel Neal posted a link to the Silent Service episode on USS Cavalla and that very problem, and the effect it had on officers and crew.
http://www.subsim.com/radioroom/showthread.php?t=212229
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Old 04-08-14, 06:08 PM   #7
Sniper297
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Photo first sink second, no problem. Sink first and there's nothing to take a picture of so the mission fails. There's one photo recon mission at the north end of Manila Bay where you're supposed to take pictures of a couple of escort carriers, anchored in an extremely improbable location - why would they go all the way up there when there's deeper water and dock facilities at the south end of the bay? There IS an antisubmarine net but you can fire over it if you set the torps for shallow depth, in fact it's far enough from the targets you can surface and scrape over it (with the most godawful noise ever) then submerge again for a close approach.

Main problem with that career mission is like all career missions it comes up at random, including career start. The question of why they would go all the way up there to anchor is compounded by the more serious question of why there are two Japanese ships in Manila Bay when the US still occupies the Philippines, and how did they get past the fortress at Corregidor? One playtest of the Gone Asiatic career mod I got that mission and failed because US forces sank both carriers before I could get up there to snap pictures, which required a lot of screwing around to move the starting locations and paths of all the US forces just in case it happened at career start. Silly, but there are a lot of things in SH4 that are sillier. If the devs had thought about it there would be some kind of check on WHEN a mission should be rejected and another one chosen if the time frame is all wrong for it.
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