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Old 09-22-12, 11:44 AM   #286
Trevally.
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Trev, I take it this works with OHII 1.9?

As soon as I sink that carrier I've been searching for I'm going to install OHII. And I'll probably start all over again from the beginning. That way there's no problems to worry about.
Yes - this will work with OHII.
You must be using TDWs UI for it to work
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Old 09-22-12, 07:13 PM   #287
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Yes - this will work with OHII.
You must be using TDWs UI for it to work
Which UI or UIs Trev. Is it not in OHII? Sorry I'm being kinda thick in the noggin, but I don't get what you mean by his UI. I thought his UI(s) were already in it. I'm so
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Old 09-22-12, 07:22 PM   #288
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Which UI or UIs Trev. Is it not in OHII? Sorry I'm being kinda thick in the noggin, but I don't get what you mean by his UI. I thought his UI(s) were already in it. I'm so
THIS UI

...and answering your other question, no, it is not included in OHII.
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Old 09-23-12, 02:57 AM   #289
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Yes - all the automation mods for this game must be run with TDWs UI. It is within his UI that the code is written to use the automation commands
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Old 10-21-12, 02:59 PM   #290
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The pilot stuffs it up at the end of the skaggerak route . Almost at the pen , he runs you into the right wharf .
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Old 10-21-12, 03:48 PM   #291
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Back emergency due to sleeping harbor pilot . Game droped to 1TC and i exited the navmap to see what was close
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Old 10-21-12, 04:09 PM   #292
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The pilot stuffs it up at the end of the skaggerak route . Almost at the pen , he runs you into the right wharf .


Quote:
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Back emergency due to sleeping harbor pilot . Game droped to 1TC and i exited the navmap to see what was close
Nice pic - great lookout
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Old 10-22-12, 06:59 PM   #293
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Back emergency due to sleeping harbor pilot . Game droped to 1TC and i exited the navmap to see what was close
i want this screen in periscope, what i must do?
and i have some mod, but not this alt periscope view its stock...
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Old 10-22-12, 08:28 PM   #294
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How did i miss this mod. I love these scripts it one of the best features in SH5. Never knew there are harbor scripts out till now. I have the attack and evade scripts the hunting scripts and now this.
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Old 10-23-12, 02:27 AM   #295
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How did i miss this mod. I love these scripts it one of the best features in SH5. Never knew there are harbor scripts out till now. I have the attack and evade scripts the hunting scripts and now this.


Here is another to keep an eye on
http://www.subsim.com/radioroom/showthread.php?t=198689
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Old 10-23-12, 04:18 PM   #296
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Thanks.
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Old 02-23-13, 09:48 PM   #297
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thanks
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Old 02-24-13, 03:28 AM   #298
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thanks


Welcome to subsim Busman
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Old 04-08-13, 06:36 AM   #299
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Hello,

How edit / change / Create a script ?

I want to create a route for LaSpezia and need to know how to get the coords like that :
1178581,5292006

The Pilot system for La Spezia Harbour Pilot don't working (the Uboot go direct to the wall). It's maybe I use a Harbor Mod ?

Thanks
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Old 05-06-13, 07:19 AM   #300
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Harbour Pilot v3.0

See post 1 for download
Added new port Memel - the new starting base in OHII














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