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Old 10-02-10, 03:45 AM   #121
Trevally.
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Im still not sure why the slow bells in the Bremen v2.2 did not work.
v2.1 had 1/3 bell.

For testing I only have a save in Bremen with untrained crew.

Could someone with trained crew test Bremen.

Is the a way I can change my save games to give myself promotion points?

I have started training my crew at each harbour for testing the old fashioned way, by sinking ships.
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Last edited by Trevally.; 10-02-10 at 01:09 PM.
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Old 10-02-10, 05:34 PM   #122
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OK left Bremen in one piece but the starting speed was so slow that an old lady passing me gave me the finger. So far it seems to work.
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Old 10-02-10, 05:58 PM   #123
Trevally.
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Quote:
starting speed was so slow that an old lady passing me gave me the finger.
Use more TC and watch that old lady go.

Each one that starts in slow bells moves up to 1/3 after any tricky corners.

Im getting close to maxing out my crew for turns and speed.
Tested 2 so far and should get another 2 tomorrow.

As I get a save at each harbour, I can test any further changes.
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Old 10-02-10, 08:13 PM   #124
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TC it is. Bremen works great now.
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Old 10-03-10, 06:22 AM   #125
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***WARNING***

St Nazaire is not working - do not use with fully trained (turning rate) crew.

Will be fixed in v2.3

Turn one is the problem. It works fine with untrained but with fully trained there is a fast re-action to first turn and your boat will clip the pier on your srarboard side.

Sorry if this has already happened to you.
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Old 10-04-10, 04:37 PM   #126
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New version 2.3

See post 1 for download.


Fixed:

St Nazaire. Highly trained crew now works with no oversteer.


Added:

Piraeus
Wilhelmshaven
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Old 10-04-10, 05:55 PM   #127
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Cool! Is getting back into the canal included?
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Old 10-05-10, 08:46 AM   #128
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Nevermind the question. Things are working out fine so far.
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Old 10-05-10, 11:34 AM   #129
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Love these scripts. Thanks for making them
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Old 10-05-10, 12:57 PM   #130
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Quote:
Originally Posted by DavyJonesFootlocker View Post
Nevermind the question. Things are working out fine so far.
Thanks Davy,
As I am getting more saves in each harbour with trained crew, it becomes less likely you will ever need your helmet

I am having to sink a lot of ship to get the promotion points required

Quote:
Originally Posted by Ragtag View Post
Love these scripts. Thanks for making them
Thanks Ragtag


Does anyone know of any harbours I have missed?
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Old 10-05-10, 01:51 PM   #131
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I do appreciate the efforts from you, but I'm still keeping my rubber ducky!

I was wondering. To re-enter the canal do I have to be at a complete stop by that port?
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Old 10-05-10, 01:57 PM   #132
Trevally.
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No Davy you can be at any speed.
As soon as pilot starts he will adjust speed to std for the canal.
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Old 10-05-10, 02:10 PM   #133
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OK, thanks. Coming outbound of the canal was a breeze. Later I'll go inbound.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura.
My Silent Hunter 5 mantra is this......"Torpedo missed, sir!"
A P-400 is a P-40 with a Zero after it.
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Old 10-08-10, 05:09 PM   #134
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Trevally; I must have had my head up my arse I never knew this mod existed

I'm loading it up now

Thank you for this mod
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Old 10-08-10, 05:15 PM   #135
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I can safely say this mod is working out fine now, although I narrowly missed a parked merchant coming into Kiel. Someone threw a stinky fish at me from that ship. Bremen is now safe to sail out of also.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura.
My Silent Hunter 5 mantra is this......"Torpedo missed, sir!"
A P-400 is a P-40 with a Zero after it.
A proud member of the Wikipedia Haters Club
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